avalonia-pro-max/components

avalonia-pro-max/components is a skill for Claude Code, Codex from linuxdevel/Avalonia-skills. It costs 69 tokens per session (3,542 once invoked), scanned A, original, MIT.

Ready-to-adapt Avalonia XAML examples for common interface parts such as buttons, cards, dialogs, navigation sidebars, forms, notifications, badges, and loading states.

In plain words
What is it for?
Use it to build production screens with reusable controls, validation, empty states, toasts, skeleton loaders, and command bars.
Why use it?
It reduces the work needed to create consistent screens and interaction states.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/linuxdevel/avalonia-skills/components
Any agent
npx skills add linuxdevel/Avalonia-skills --skill components
Clone the repo
git clone --depth 1 https://github.com/linuxdevel/Avalonia-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for avalonia-pro-max/components

README.md
[![agentmods](https://agentmods.dev/badge/skills/linuxdevel/avalonia-skills/components.svg)](https://agentmods.dev/skills/linuxdevel/avalonia-skills/components)
Your own site
<a href="https://agentmods.dev/skills/linuxdevel/avalonia-skills/components"><img src="https://agentmods.dev/badge/skills/linuxdevel/avalonia-skills/components.svg" alt="Measured on agentmods" height="20"></a>
Per session 69 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,542 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00069 $0.03542
Opus 5 $0.00034 $0.01771
Sonnet 5 $0.00014 $0.00708
Haiku 4.5 $0.00007 $0.00354

Measured 4d ago against content hash a83666c07e40, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

avalonia-pro-max/components scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/avalonia/avalonia-pro-max/components/SKILL.md · 464 lines

How it starts

The opening of the file, as written. The whole thing — 464 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Component Recipes

All recipes assume the design tokens from avalonia-pro-max/design-system are loaded (SurfaceBrush, AccentBrush, TextPrimaryBrush, RadiusLg, Space*, etc.).


Buttons

Reusable Button Styles

<!-- Styles/Buttons.axaml -->
<Styles xmlns="https://github.com/avaloniaui"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">

  <!-- Base: applies to all Button -->
  <Style Selector="Button">
    <Setter Property="MinHeight" Value="36"/>
    <Setter Property="Padding" Value="14,8"/>
    <Setter Property="CornerRadius" Value="{StaticResource RadiusMd}"/>
    <Setter Property="FontWeight" Value="Medium"/>
    <Setter Property="Cursor" Value="Hand"/>
    <Setter Property="Transitions">
      <Transitions>
        <BrushTransition Property="Background" Duration="0:0:0.15"/>
        <BrushTransition Property="Foreground" Duration="0:0:0.15"/>
        <TransformOperationsTransition Property="RenderTransform" Duration="0:0:0.10"/>
      </Transitions>
    </Setter>
    <Setter Property="RenderTransform" Value="none"/>
  </Style>

  <Style Selector="Button:pressed">
    <Setter Property="RenderTransform" Value="scale(0.98)"/>
  </Style>

  <!-- Primary -->
  <Style Selector="Button.primary">
    <Setter Property="Background" Value="{DynamicResource AccentBrush}"/>
    <Setter Property="Foreground" Value="{DynamicResource TextOnAccentBrush}"/>
  </Style>
  <Style Selector="Button.primary:pointerover /template/ ContentPresenter">
    <Setter Property="Background" Value="{DynamicResource AccentBrush}"/>
    <Setter Property="Opacity" Value="0.9"/>
  </Style>

  <!-- Secondary (outline) -->
  <Style Selector="Button.secondary">
    <Setter Property="Background" Value="Transparent"/>
    <Setter Property="Foreground" Value="{DynamicResource TextPrimaryBrush}"/>
    <Setter Property="BorderBrush" Value="{DynamicResource BorderBrush}"/>
    <Setter Property="BorderThickness" Value="1"/>
  </Style>
  <Style Selector="Button.secondary:pointerover /template/ ContentPresenter">
    <Setter Property="Background" Value="{DynamicResource SurfaceMutedBrush}"/>
  </Style>

  <!-- Ghost -->
  <Style Selector="Button.ghost">
    <Setter Property="Background" Value="Transparent"/>
    <Setter Property="Foreground" Value="{DynamicResource TextPrimaryBrush}"/>
  </Style>
  <Style Selector="Button.ghost:pointerover /template/ ContentPresenter">
    <Setter Property="Background" Value="{DynamicResource SurfaceMutedBrush}"/>
  </Style>

  <!-- Danger -->
  <Style Selector="Button.danger">
    <Setter Property="Background" Value="{DynamicResource DangerBrush}"/>
    <Setter Property="Foreground" Value="White"/>
  </Style>

  <!-- Icon-only (square) -->
  <Style Selector="Button.icon">
    <Setter Property="Padding" Value="8"/>
    <Setter Property="MinHeight" Value="36"/>
    <Setter Property="MinWidth" Value="36"/>
  </Style>

  <!-- Sizes -->
  <Style Selector="Button.sm">
    <Setter Property="MinHeight" Value="28"/>
    <Setter Property="Padding" Value="10,4"/>
    <Setter Property="FontSize" Value="13"/>
  </Style>
  <Style Selector="Button.lg">
    <Setter Property="MinHeight" Value="44"/>
    <Setter Property="Padding" Value="20,12"/>
    <Setter Property="FontSize" Value="15"/>
  </Style>

  <!-- Disabled override -->
  <Style Selector="Button:disabled">
    <Setter Property="Opacity" Value="0.5"/>
    <Setter Property="Cursor" Value="Arrow"/>
  </Style>
</Styles>

Read the full file on GitHub · 464 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 464 lines · 69 tokens per session scan A a83666c07e40

Subscribe to this mod's changes

avalonia-pro-max/components is a skill published in the GitHub repository linuxdevel/Avalonia-skills (35 stars, last pushed 4mo ago), licensed MIT. It adds 69 tokens to every session and 3,542 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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