avalonia-pro-max/motion

avalonia-pro-max/motion is a skill for Claude Code, Codex from linuxdevel/Avalonia-skills. It costs 54 tokens per session (2,813 once invoked), scanned A, original, MIT.

A guide to adding motion in Avalonia applications, covering automatic property transitions, timed keyframe animations, and page changes.

In plain words
What is it for?
Use it for hover and press feedback, panel or page transitions, list-item entrances, loading effects, attention pulses, easing, and animation timing.
Why use it?
It helps make interface changes understandable and consistent while accounting for users who prefer reduced motion.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for hover and press feedback, panel or page transitions, list-item entrances, loading effects, attention pulses, easing, and animation timing.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/linuxdevel/avalonia-skills/motion
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add linuxdevel/Avalonia-skills --skill motion
Clone the repo
git clone --depth 1 https://github.com/linuxdevel/Avalonia-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for avalonia-pro-max/motion

README.md
[![agentmods](https://agentmods.dev/badge/skills/linuxdevel/avalonia-skills/motion/github.svg)](https://agentmods.dev/skills/linuxdevel/avalonia-skills/motion)
Your own site
<a href="https://agentmods.dev/skills/linuxdevel/avalonia-skills/motion"><img src="https://agentmods.dev/badge/skills/linuxdevel/avalonia-skills/motion/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for avalonia-pro-max/motion

Your own site · 80×15
<a href="https://agentmods.dev/skills/linuxdevel/avalonia-skills/motion"><img src="https://agentmods.dev/badge/skills/linuxdevel/avalonia-skills/motion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,813 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.02813
Opus 5.5 $0.00022 $0.01125
Sonnet 5.5 $0.00011 $0.00563
Haiku 4.5 $0.00005 $0.00281

Measured 9d ago against content hash 04da6a492b9f, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

avalonia-pro-max/motion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/avalonia/avalonia-pro-max/motion/SKILL.md · 314 lines

How it starts

The opening of the file, as written. The whole thing — 314 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Motion in Avalonia

Two complementary systems:

System Purpose When
Transitions Animate property changes automatically when value changes Hover/press, layout, color, size
Animation (Style.Animations) Time-based keyframed animation Skeleton shimmer, indeterminate spinner, attention pulse
PageTransition (FluentAvalonia / TabControl) Whole-view transitions Frame navigation, tab swap

Target durations:

Type Duration Easing
Micro (hover, press) 100–150 ms LinearEasing or QuadraticEaseOut
Standard (panel slide, fade) 200–300 ms CubicEaseOut
Large (page transition) 300–400 ms ExponentialEaseOut
Exit ~70% of enter Same family

Transitions on a Style

<Style Selector="Border.card">
  <Setter Property="Background" Value="{DynamicResource SurfaceElevatedBrush}"/>
  <Setter Property="Transitions">
    <Transitions>
      <BrushTransition Property="Background" Duration="0:0:0.2"/>
      <DoubleTransition Property="Opacity" Duration="0:0:0.2"/>
      <TransformOperationsTransition Property="RenderTransform"
                                     Duration="0:0:0.15"
                                     Easing="CubicEaseOut"/>
      <BoxShadowsTransition Property="BoxShadow" Duration="0:0:0.2"/>
    </Transitions>
  </Setter>
  <Setter Property="RenderTransform" Value="none"/>
</Style>

<Style Selector="Border.card:pointerover">
  <Setter Property="BoxShadow" Value="{StaticResource ShadowMd}"/>
  <Setter Property="RenderTransform" Value="translateY(-2px)"/>
</Style>

Available *Transition types: DoubleTransition, BrushTransition, ColorTransition, ThicknessTransition, CornerRadiusTransition, TransformOperationsTransition, BoxShadowsTransition, IntegerTransition, SizeTransition, PointTransition, VectorTransition.

Rule: Animate only Opacity, RenderTransform, Background/Foreground/BorderBrush, and BoxShadow. Avoid Width/Height/Margin — these trigger layout passes and jank.

Read the full file on GitHub · 314 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago Changed · +23 lines 04da6a492b9f
  2. 2mo ago First seen · 291 lines · 54 tokens per session scan A bb17db7aebcd

Subscribe to this mod's changes

avalonia-pro-max/motion is a skill published in the GitHub repository linuxdevel/Avalonia-skills (48 stars, last pushed 10d ago), licensed MIT. It adds 54 tokens to every session and 2,813 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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