Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/linyeping/metis/video-hyperframesnpx skills add linyeping/Metis --skill video-hyperframesgit clone --depth 1 https://github.com/linyeping/MetisWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/linyeping/metis/video-hyperframes)<a href="https://agentmods.dev/skills/linyeping/metis/video-hyperframes"><img src="https://agentmods.dev/badge/skills/linyeping/metis/video-hyperframes.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00018 | $0.00741 |
| Opus 5 | $0.00009 | $0.00370 |
| Sonnet 5 | $0.00004 | $0.00148 |
| Haiku 4.5 | $0.00002 | $0.00074 |
Grade A, and why
video-hyperframes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
The source is not reproduced here
A licence we could not identify
The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- yesterday First seen · 47 lines · 18 tokens per session scan A 6f5f6e9278d3
video-hyperframes is a skill published in the GitHub repository linyeping/Metis (5 stars, last pushed 6d ago), with no licence file. It adds 18 tokens to every session and 741 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
Other skills, from other repositories
video-hyperframes
Hyperframes / Remotion-compatible continuous frame animation with autoplay support.
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video-hyperframes
Hyperframes / Remotion-compatible continuous frame animation with autoplay support.
remotion-agent-video
Remotion v4.0.4xx with agent skill support for AI-driven video creation. Covers programmatic video generation with React, the new effects ecosystem, and first-party agent skills.
tcapi
Skill to call Cloud API for Tencent Cloud (腾讯云). Used for cloud automation or resource management. 当用户需要查询、创建、管理腾讯云资源,或执行云 API 自动化操作时触发。优先使用 Octop 自带 venv 中的 tccli,凭证支持全自动 OAuth 登录。.
remocn
Build Remotion videos with remocn — copy-paste animation components and timeline-driven UI primitives from a shadcn registry. Use when composing a video or scene in a Remotion project, adding a single animation, transition, background, or UI-block sim, or reaching for a video-ready UI primitive (button, dialog…