designing-growth-loops

designing-growth-loops is a skill for Claude Code, Codex from liqiongyu/lenny_skills_plus. It costs 25 tokens per session (2,390 once invoked), scanned A, original, Apache-2.0.

A planning method for growth loops: repeatable cycles in which users, content, referrals, partners, sales or paid advertising help bring in more users or activity. It maps the loops, measures them and ranks experiments.

In plain words
What is it for?
Use it to design referral, viral, content, search-engine, partner, sales-assisted or paid-acquisition loops. It also helps check costs such as customer acquisition cost, customer lifetime value and payback time.
Why use it?
It shows how growth is expected to repeat instead of treating each acquisition campaign as a separate one-time effort.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to design referral, viral, content, search-engine, partner, sales-assisted or paid-acquisition loops. It also helps check costs such as customer acquisition cost, customer lifetime value and payback time.

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Install with agentmods
npx agentmods add skills/liqiongyu/lenny_skills_plus/designing-growth-loops
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add liqiongyu/lenny_skills_plus --skill designing-growth-loops
Clone the repo
git clone --depth 1 https://github.com/liqiongyu/lenny_skills_plus

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for designing-growth-loops

README.md
[![agentmods](https://agentmods.dev/badge/skills/liqiongyu/lenny_skills_plus/designing-growth-loops/github.svg)](https://agentmods.dev/skills/liqiongyu/lenny_skills_plus/designing-growth-loops)
Your own site
<a href="https://agentmods.dev/skills/liqiongyu/lenny_skills_plus/designing-growth-loops"><img src="https://agentmods.dev/badge/skills/liqiongyu/lenny_skills_plus/designing-growth-loops/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for designing-growth-loops

Your own site · 80×15
<a href="https://agentmods.dev/skills/liqiongyu/lenny_skills_plus/designing-growth-loops"><img src="https://agentmods.dev/badge/skills/liqiongyu/lenny_skills_plus/designing-growth-loops.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 25 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,390 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00025 $0.02390
Opus 5 $0.00013 $0.01195
Sonnet 5 $0.00005 $0.00478
Haiku 4.5 $0.00003 $0.00239

Measured 12d ago against content hash b1222c562d28, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

designing-growth-loops scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/designing-growth-loops/SKILL.md · 146 lines

How it starts

The opening of the file, as written. The whole thing — 146 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Designing Growth Loops

Scope

Covers

  • Turning a growth goal into a loop-based growth model (micro loops + macro loops)
  • Designing and documenting loops: viral/referral, content/UGC, SEO, partner/integration, sales-assisted, and paid acquisition loops
  • Choosing channels using a Customer × Business × Medium fit check
  • Validating paid loops with unit economics (LTV, CAC, payback) gating
  • Producing an actionable loop plan: loop map → scorecard → experiments → measurement

When to use

  • “Design a growth loop / viral loop / referral loop”
  • “Create a growth flywheel for ”
  • “Map our micro + macro growth loops and prioritize which to build”
  • “We need new growth loops (not just optimize ads/onboarding)”
  • “Decide whether a paid acquisition loop is viable”

When NOT to use

  • You haven’t clarified the ICP/problem or value proposition (use problem-definition).
  • You’re still establishing PMF and need a PMF signal set (use measuring-product-market-fit).
  • You only need an experiment list/prioritization, not loop design (use prioritizing-roadmap).
  • You’re making a one-way-door launch decision (use shipping-products / running-decision-processes).
  • You need to improve retention, reduce churn, or design re-engagement for existing users (use retention-engagement); this skill designs acquisition/growth loops, not post-activation retention.
  • You need to redesign signup-to-activation onboarding flows (use user-onboarding); this skill may feed new users into onboarding but does not design the onboarding UX itself.
  • You need a content editorial calendar or SEO keyword strategy, not a content-as-a-growth-loop system (use content-marketing for editorial execution).
  • You need to build and manage a user community, not design a community-powered growth loop (use community-building for community programs).

Inputs

Minimum required

  • Product + target user/ICP (and 1–2 key segments)
  • Current stage (pre-PMF / early PMF / growth / mature) and current primary growth channel(s)
  • The core value moment (what users do when they “get value”)
  • A baseline snapshot of the growth system (best available): acquisition sources, conversion funnel, retention/engagement, referrals/sharing
  • Constraints: budget, timebox, brand/safety, platform policy, legal/privacy, engineering capacity
  • For paid loops: rough unit economics (LTV, gross margin, CAC/payback targets) or a proxy

Read the full file on GitHub · 146 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 146 lines · 25 tokens per session scan A b1222c562d28

Subscribe to this mod's changes

designing-growth-loops is a skill published in the GitHub repository liqiongyu/lenny_skills_plus (52 stars, last pushed 3mo ago), licensed Apache-2.0. It adds 25 tokens to every session and 2,390 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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