livecodes: Skill for Claude Code

.agents/skills/livecodes/display-modes/SKILL.md

display-modes is a skill for Claude Code, Codex from live-codes/livecodes. It costs 50 tokens per session (1,658 once invoked), scanned A, original, MIT.

A set of display settings for LiveCodes, an online code playground that shows code and its output. The settings control whether users see the full workspace, an editor, the result, or a smaller embedded view.

In plain words
What is it for?
Use it when embedding LiveCodes in another site, creating read-only examples, or showing only the code editor, code block, or result.
Why use it?
It helps match the playground interface to the available space and whether users need to edit code or only view the output.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is live-codes/livecodes's own configuration. It tells Claude Code and Codex how to work on livecodes itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything livecodes configures →

About the project

live-codes/livecodes is a browser-based code playground for writing and running code in more than 90 languages, frameworks, and processors. It is used to experiment with code, import modules, embed interactive editors in websites, and host playgrounds on a static file server without a backend. The catalogue add-ons support working with LiveCodes.

live-codes/livecodes · 1,525 stars · on GitHub · livecodes.io

Reuse

Borrowing it

Nothing to install: this file belongs to live-codes/livecodes. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/live-codes/livecodes/develop/.agents/skills/livecodes/display-modes/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/live-codes/livecodes

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for display-modes

README.md
[![agentmods](https://agentmods.dev/badge/skills/live-codes/livecodes/display-modes/github.svg)](https://agentmods.dev/skills/live-codes/livecodes/display-modes)
Your own site
<a href="https://agentmods.dev/skills/live-codes/livecodes/display-modes"><img src="https://agentmods.dev/badge/skills/live-codes/livecodes/display-modes/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for display-modes

Your own site · 80×15
<a href="https://agentmods.dev/skills/live-codes/livecodes/display-modes"><img src="https://agentmods.dev/badge/skills/live-codes/livecodes/display-modes.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 50 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,658 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00050 $0.01658
Opus 5.5 $0.00020 $0.00663
Sonnet 5.5 $0.00010 $0.00332
Haiku 4.5 $0.00005 $0.00166

Measured 1mo ago against content hash f24ad1e072ce, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

display-modes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/livecodes/display-modes/SKILL.md · 302 lines

How it starts

The opening of the file, as written. The whole thing — 302 lines — stays where its author put it; the contents beside it link to each section on GitHub.

This skill builds on configuration. Read it first for foundational concepts.

LiveCodes — Display Modes

Display modes control what UI elements are shown in the playground. Choose mode based on your embedding use case.

Setup

import { createPlayground } from 'livecodes';

// Via config object
createPlayground('#container', {
  config: { mode: 'simple' },
});

// Via query params
createPlayground('#container', {
  params: { mode: 'result' },
});

// Via URL
// https://livecodes.io/?mode=lite&template=react

Core Patterns

Full mode (default)

Complete playground with toolbars, all editors, result pane.

// Default mode - no need to specify
createPlayground('#container', {
  template: 'react',
});
// Mode is 'full' by default

Simple mode (embeds)

One editor + result. Ideal for embedded playgrounds with limited space.

createPlayground('#container', {
  config: {
    mode: 'simple',
    layout: 'vertical', // 'vertical' or 'horizontal'
    activeEditor: 'script',
    editor: 'monaco', // 'monaco' or 'codemirror' (default)
  },
  params: {
    js: 'console.log("Hello")',
    console: 'open',
  },
});

// With style editor
createPlayground('#container', {
  config: {
    mode: 'simple',
    layout: 'vertical',
    activeEditor: 'script',
    editor: 'monaco',
  },
});

Lite mode

Lightweight editor for faster loading. Minimal features.

createPlayground('#container', {
  config: { mode: 'lite' },
  template: 'react',
});

// Via URL
// https://livecodes.io/?mode=lite&template=react

Lite mode features:

  • Uses CodeJar editor (light-weight)
  • No minimap, no advanced autocomplete
  • Still supports all languages
  • Faster initial load

Editor mode (code only)

No result pane. Shows only the editors.

createPlayground('#container', {
  config: { mode: 'editor' },
  template: 'react',
});

Use for:

  • Code review interfaces
  • Teaching code patterns
  • Read-only snippet viewers

Read the full file on GitHub · 302 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +1 lines · -2 tokens per session f24ad1e072ce
  2. 2mo ago First seen · 301 lines · 52 tokens per session scan A a2ad12bee99b

Subscribe to this mod's changes

display-modes is a skill published in the GitHub repository live-codes/livecodes (1,525 stars, last pushed 13d ago), licensed MIT. It adds 50 tokens to every session and 1,658 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

display-modes compared with skills from other repositories

display-modes next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
display-modeslive-codes/livecodesSkill1.5k13d agoMITA50Claude Code, Codex
create-prprisma/ormSkill48kyesterdayApache-2.0A48Claude Code, Codex
publish-npm-versionprisma/ormSkill48kyesterdayApache-2.0A182Claude Code, Codex
contrib-prprisma/ormSkill48kyesterdayApache-2.0A65Claude Code, Codex
github-review-iterationprisma/ormSkill48kyesterdayApache-2.0A60Claude Code
review-implement-phaseprisma/ormSkill48kyesterdayApache-2.0A38Claude Code
angular-developerangular/angularSkill101kyesterdayMITA93Claude Code, Codex