running-livekit-simulations

running-livekit-simulations is a skill for Claude Code from livekit/agent-skills. It costs 183 tokens per session (1,463 once invoked), scanned A, a copy of running-livekit-simulations, MIT.

A guide for running LiveKit agent simulations and interpreting their results. A simulation uses an automated user to hold a full conversation with the real agent, then grades the transcript against the scenario's expectations.

In plain words
What is it for?
Use it to run scenario files, check multi-turn behavior, investigate failed conversations, and run simulations as part of continuous integration, which means automated checks for code changes.
Why use it?
It tests longer conversations that a one-turn unit test cannot cover, such as remembering earlier details or reaching the correct final outcome. This helps find regressions before deployment.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the livekit plugin — 7 skills shipped together

Good fit Use it to run scenario files, check multi-turn behavior, investigate failed conversations, and run simulations as part of continuous integration, which means automated checks for code changes.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/livekit/agent-skills/running-livekit-simulations
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add livekit/agent-skills --skill running-livekit-simulations
Clone the repo
git clone --depth 1 https://github.com/livekit/agent-skills

Made for: Claude Code.

Or install livekit, the plugin that ships this one along with the rest of its 7 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for running-livekit-simulations

README.md
[![agentmods](https://agentmods.dev/badge/skills/livekit/agent-skills/running-livekit-simulations/github.svg)](https://agentmods.dev/skills/livekit/agent-skills/running-livekit-simulations)
Your own site
<a href="https://agentmods.dev/skills/livekit/agent-skills/running-livekit-simulations"><img src="https://agentmods.dev/badge/skills/livekit/agent-skills/running-livekit-simulations/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for running-livekit-simulations

Your own site · 80×15
<a href="https://agentmods.dev/skills/livekit/agent-skills/running-livekit-simulations"><img src="https://agentmods.dev/badge/skills/livekit/agent-skills/running-livekit-simulations.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 183 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,463 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00183 $0.01463
Opus 5.5 $0.00073 $0.00585
Sonnet 5.5 $0.00037 $0.00293
Haiku 4.5 $0.00018 $0.00146

Measured 21d ago against content hash e373c9dc38f3, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

running-livekit-simulations scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 21d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to running-livekit-simulations — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/running-livekit-simulations/SKILL.md · 112 lines

How it starts

The opening of the file, as written. The whole thing — 112 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Running LiveKit simulations

A simulation plays a scenario against the real agent using an LLM-driven simulated user, then a judge grades the transcript. A unit test asserts on one turn. A simulation tells you whether a whole conversation reached the right outcome.

Read lk agent simulate --help before running. Subcommands and flags change, a wrong flag wastes a paid run, and this skill doesn't restate them. reading-livekit-docs has the rest.

When to reach for a simulation

Use simulations to regression-test long-horizon behavior before deploying to production: whether a multi-turn conversation reaches the right outcome when the caller backtracks, whether details gathered early survive to the end, whether the agent holds to its instructions under pressure, and whether it ended in the right state. For a single turn, use testing-livekit-agents; to poke at behavior while editing, use debugging-livekit-agents.

Running

Run from the agent's project directory. The mode is a subcommand:

lk agent simulate text --scenarios scenarios.yaml    # see --help for the current flags

With no scenario file, the CLI generates scenarios from the agent's source. That uploads the code, and the CLI asks for confirmation first. Generation belongs to writing-livekit-scenarios.

By default the CLI starts the agent as a local worker, dispatches the scenarios to it, and stops it when the run ends. An option lets you grade an already-running agent by name instead. That needs a scenario file, since there's no local source to generate from.

Concurrency is limited per run and per project. The docs have the current limits.

Text or audio

Text is the default, and it's the right one. The simulated user exchanges text with the agent, so the run exercises the LLM, the tools and the conversation logic while the framework turns off STT, TTS and VAD. It's faster, cheaper and more deterministic. Use it for iteration and for anything automated.

Audio runs the same scenarios through the full speech pipeline. The simulated user speaks, listens and interrupts like a caller would, and the run scores what only speech exposes:

Read the full file on GitHub · 112 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 21d ago First seen · 112 lines · 183 tokens per session scan A e373c9dc38f3

Subscribe to this mod's changes

running-livekit-simulations is a skill published in the GitHub repository livekit/agent-skills (71 stars, last pushed 6d ago), licensed MIT. It adds 183 tokens to every session and 1,463 once invoked, about $0.0007 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to running-livekit-simulations, differing in 0 lines, and is treated as a copy.

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