Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Lonsdale201/wp-agent-skills --skill elementor-v3-widget-controlsgit clone --depth 1 https://github.com/Lonsdale201/wp-agent-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/lonsdale201/wp-agent-skills/elementor-v3-widget-controls)<a href="https://agentmods.dev/skills/lonsdale201/wp-agent-skills/elementor-v3-widget-controls"><img src="https://agentmods.dev/badge/skills/lonsdale201/wp-agent-skills/elementor-v3-widget-controls/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/lonsdale201/wp-agent-skills/elementor-v3-widget-controls"><img src="https://agentmods.dev/badge/skills/lonsdale201/wp-agent-skills/elementor-v3-widget-controls.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00121 | $0.02888 |
| Opus 5.5 | $0.00048 | $0.01155 |
| Sonnet 5.5 | $0.00024 | $0.00578 |
| Haiku 4.5 | $0.00012 | $0.00289 |
Grade A, and why
elementor-v3-widget-controls scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 239 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Elementor V3 widget controls
Build editor panels from Elementor's built-in classic controls and couple each saved value to safe, predictable rendering. “V3” means the established Widget_Base / Controls_Stack model even when the installed plugin is Elementor 4.x. Do not apply these arrays to Atomic Widgets / Editor V4.
This skill does not create custom control types. Prefer a built-in control or a well-defined fallback; a custom-control integration is a separate lifecycle, asset, and compatibility problem.
When to use this skill
- Add or review
register_controls()in aWidget_Basesubclass. - Choose between regular, responsive, group, repeater, media, URL, or icon controls.
- Use
selectors,selectors_dictionary,prefix_class,condition, orconditions. - Diagnose a control that saves one shape but
render()expects another. - Enable dynamic tags or expose selected settings to widget JavaScript.
- Render repeater rows, responsive values, links, icons, or editor-inline text.
- Audit whether Elementor controls are being mistaken for sanitizers.
Read references/built-in-controls-and-patterns.md when implementing value shapes, selector tokens, group controls, repeaters, or a full example. Pair this skill with elementor-v3-widget-development for bootstrap, registration, assets, caching, and frontend lifecycle.
Workflow
1. Start from output and data shape
Before adding panel fields, write down:
- The semantic output and accessibility behavior.
- The exact saved value shape: scalar, compound array, list, or responsive variants.
- The final output context and validation allowlist.
- Whether a style can be expressed through Elementor selectors or needs PHP/JS.
- Whether the value may use a dynamic tag.
Do not choose a control by appearance alone. A URL, MEDIA, ICONS, SLIDER, DIMENSIONS, and REPEATER each returns a structured array, not a string.
2. Put controls in explicit sections
Classic widget controls must be inside a section:
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 239 lines · 121 tokens per session scan A fdb49a372d3d
elementor-v3-widget-controls is a skill published in the GitHub repository Lonsdale201/wp-agent-skills (25 stars, last pushed 7d ago), licensed MIT. It adds 121 tokens to every session and 2,888 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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