elementor-v3-widget-development

elementor-v3-widget-development is a skill for Codex from Lonsdale201/wp-agent-skills. It costs 112 tokens per session (2,722 once invoked), scanned A, original, MIT.

A development guide for building classic Elementor widgets in WordPress plugins. Elementor is a WordPress page builder, and these widgets are reusable content elements edited through its interface.

In plain words
What is it for?
Use it to register widgets, add editor controls, render PHP and JavaScript output, load assets, support accessibility, add frontend behavior, and review or update existing widgets.
Why use it?
It helps prevent widgets from working in one place but failing in the editor or on the public page. It also clarifies which older widget system to use when Elementor offers newer, different APIs.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it to register widgets, add editor controls, render PHP and JavaScript output, load assets, support accessibility, add frontend behavior, and review or update existing widgets.

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Install with agentmods
npx agentmods add skills/lonsdale201/wp-agent-skills/elementor-v3-widget-development
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Lonsdale201/wp-agent-skills --skill elementor-v3-widget-development
Clone the repo
git clone --depth 1 https://github.com/Lonsdale201/wp-agent-skills

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for elementor-v3-widget-development

README.md
[![agentmods](https://agentmods.dev/badge/skills/lonsdale201/wp-agent-skills/elementor-v3-widget-development/github.svg)](https://agentmods.dev/skills/lonsdale201/wp-agent-skills/elementor-v3-widget-development)
Your own site
<a href="https://agentmods.dev/skills/lonsdale201/wp-agent-skills/elementor-v3-widget-development"><img src="https://agentmods.dev/badge/skills/lonsdale201/wp-agent-skills/elementor-v3-widget-development/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for elementor-v3-widget-development

Your own site · 80×15
<a href="https://agentmods.dev/skills/lonsdale201/wp-agent-skills/elementor-v3-widget-development"><img src="https://agentmods.dev/badge/skills/lonsdale201/wp-agent-skills/elementor-v3-widget-development.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 112 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,722 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00112 $0.02722
Opus 5 $0.00056 $0.01361
Sonnet 5 $0.00022 $0.00544
Haiku 4.5 $0.00011 $0.00272

Measured 10d ago against content hash 976b01fd1126, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

elementor-v3-widget-development scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

elementor/elementor-v3-widget-development/SKILL.md · 210 lines

How it starts

The opening of the file, as written. The whole thing — 210 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Elementor V3 widget development

Build companion-plugin widgets on Elementor's established Widget_Base / Controls_Stack architecture. Treat V3 here as the classic editor/widget model, not as an installed Elementor 3.x version: this API remains available and is used by core widgets in Elementor 4.2.3.

Do not mix this model with Atomic Widgets / Editor V4. Atomic widgets extend classes under Elementor\Modules\AtomicWidgets, declare prop types and styles differently, and remain a moving surface. Never translate a V3 control array into an Atomic schema by guesswork.

When to use this skill

  • Create or review a class extending \Elementor\Widget_Base.
  • Register widgets, categories, scripts, or styles from an Elementor addon.
  • Implement register_controls(), render(), content_template(), or render_plain_content().
  • Add widget frontend JavaScript through frontend/element_ready/{widget-name}.default.
  • Decide whether is_dynamic_content() may return false.
  • Diagnose a widget visible in PHP but missing/broken in the editor or frontend.
  • Migrate _register_controls() or elementor/widgets/widgets_registered to current APIs.

For a complete companion-plugin skeleton and test matrix, read references/widget-contract-and-example.md. Load elementor-v3-widget-controls as well when designing or reviewing the control schema.

Architecture boundary

Use the following identity test before editing:

Model Base/signals This skill
Classic V3 widget Elementor\Widget_Base, Controls_Manager, register_controls(), render() In scope
Atomic / Editor V4 Modules\AtomicWidgets, Atomic_Widget_Base, prop types, Atomic controls/styles Out of scope
Elementor plugin version ELEMENTOR_VERSION, currently 4.2.3 in the tested install Independent of the model name

Allow both models to coexist in a plugin only behind separate classes and registration paths. Do not make Atomic feature flags a prerequisite for a classic widget.

Read the full file on GitHub · 210 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 210 lines · 112 tokens per session scan A 976b01fd1126

Subscribe to this mod's changes

elementor-v3-widget-development is a skill published in the GitHub repository Lonsdale201/wp-agent-skills (22 stars, last pushed 11d ago), licensed MIT. It adds 112 tokens to every session and 2,722 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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