meal-planning

meal-planning is a skill for Claude Code, Codex from LooseWireDev/mealforge. It costs 65 tokens per session (1,489 once invoked), scanned A, original, MIT.

A meal-planning workflow for creating meal plans in chat and publishing them to the mealforge app. It supports plans with one or more meals, including breakfasts, lunches, dinners, and snacks.

In plain words
What is it for?
Use it to plan meals, save the recipes, publish a plan, revise it, activate a queued plan, or mark a finished plan complete.
Why use it?
It keeps planning separate from publishing and makes the user explicitly finalize a plan before it is sent to the app.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to plan meals, save the recipes, publish a plan, revise it, activate a queued plan, or mark a finished plan complete.

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Install with agentmods
npx agentmods add skills/loosewiredev/mealforge/meal-planning
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add LooseWireDev/mealforge --skill meal-planning
Clone the repo
git clone --depth 1 https://github.com/LooseWireDev/mealforge

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for meal-planning

README.md
[![agentmods](https://agentmods.dev/badge/skills/loosewiredev/mealforge/meal-planning/github.svg)](https://agentmods.dev/skills/loosewiredev/mealforge/meal-planning)
Your own site
<a href="https://agentmods.dev/skills/loosewiredev/mealforge/meal-planning"><img src="https://agentmods.dev/badge/skills/loosewiredev/mealforge/meal-planning/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for meal-planning

Your own site · 80×15
<a href="https://agentmods.dev/skills/loosewiredev/mealforge/meal-planning"><img src="https://agentmods.dev/badge/skills/loosewiredev/mealforge/meal-planning.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 65 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,489 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00065 $0.01489
Opus 5 $0.00032 $0.00745
Sonnet 5 $0.00013 $0.00298
Haiku 4.5 $0.00006 $0.00149

Measured 9d ago against content hash 0f3a0691e67a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

meal-planning scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/meal-planning/SKILL.md · 74 lines

How it starts

The opening of the file, as written. The whole thing — 74 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Meal planning with mealforge

Plan meals collaboratively in chat, then publish the finalized plan to the mealforge app. A plan is any set of 1+ meals — a full week of dinners, a weekend of brunches, breakfast-lunch-dinner-snacks, or one special meal. Each meal is typed breakfast, lunch, dinner, or snack. Planning is conversation — as much back-and-forth as it takes. Publishing is a command — it happens exactly once, only when the user says so, and always via the two-step flow: save each recipe with create_recipe, then assemble the plan with push_meal_plan using recipeIds only.

The plan lifecycle

Plans move through three states, and the household cooks from exactly one active plan at a time:

  • upcoming — pushed but not started; plans queue here.
  • active — the plan being cooked from right now. Its grocery list is the one in the app. A brand-new push becomes active automatically only when nothing else is active.
  • completed — cooked through; browsable history.

Lifecycle moves are user commands, not your judgment calls: complete_meal_plan when they say they're done ("we finished the week", "wrap up this plan"), activate_meal_plan when they pick what's next. Activation fails while another plan is active — complete that one first (confirm with the user).

When to use

  • The user wants to plan meals ("let's plan next week", "plan me three breakfasts", "meal plan time")
  • The user revises a pushed plan ("swap the salmon", "add a couple of snacks to the plan")
  • The user tells you to push/send the plan to mealforge
  • The user wants to switch plans, finish a plan, or bring back a favorite plan

How to apply

1. Gather context before proposing anything

  • get_active_meal_plan and list_meal_plans (limit 6) — see what's cooking now and what was cooked recently; don't repeat recent meals unless asked. Each meal's cookedAt (null = not cooked yet) is the household's check-off, so you can answer "what's left to cook this week?".
  • If the user wants something they've had before ("one of our favorites", "that carnitas"), find it with list_favorites or search_recipes, confirm with get_recipe, and remember its recipeId — reuse the id at push time instead of recreating the recipe.
  • For "one of our favorite plans", use list_meal_plans with favoritesOnly: true and rebuild from its recipeIds.

Read the full file on GitHub · 74 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 74 lines · 65 tokens per session scan A 0f3a0691e67a

Subscribe to this mod's changes

meal-planning is a skill published in the GitHub repository LooseWireDev/mealforge (1 stars, last pushed 1mo ago), licensed MIT. It adds 65 tokens to every session and 1,489 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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