Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Lord1Egypt/awesome-skill-forge --skill 3d-maker-companiongit clone --depth 1 https://github.com/Lord1Egypt/awesome-skill-forgeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/lord1egypt/awesome-skill-forge/3d-maker-companion)<a href="https://agentmods.dev/skills/lord1egypt/awesome-skill-forge/3d-maker-companion"><img src="https://agentmods.dev/badge/skills/lord1egypt/awesome-skill-forge/3d-maker-companion/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/lord1egypt/awesome-skill-forge/3d-maker-companion"><img src="https://agentmods.dev/badge/skills/lord1egypt/awesome-skill-forge/3d-maker-companion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00070 | $0.00919 |
| Opus 5 | $0.00035 | $0.00460 |
| Sonnet 5 | $0.00014 | $0.00184 |
| Haiku 4.5 | $0.00007 | $0.00092 |
Grade A, and why
3d-maker-companion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 73 lines — stays where its author put it; the contents beside it link to each section on GitHub.
3D Maker Companion
A specialized workflow guide for bridging the gap between digital AI generation and physical fabrication.
Meshy AI (AI-Powered 3D Generation & Export)
This skill includes a Python client for Meshy.ai to generate high-quality 3D assets and export them directly to industry-standard software and hardware.
Connectivity & DCC Bridges
Generated models can be sent directly to major Digital Content Creation (DCC) tools via dedicated bridges:
- Game Engines: Unreal Engine, Godot, Unity.
- Modeling & Animation: Blender, Maya, 3ds Max.
3D Printing & Slicer Integration
Meshy AI supports advanced fabrication workflows directly from the interface:
- Multicolor Printing: Enable "Multicolor print" for multi-filament setups.
- Print Optimization: "Add platform" for better bed adhesion.
- Slicer Export: Direct export options for Bambu Studio, OrcaSlicer, Creality Print, ElegooSlicer, Lychee Slicer, and Ultimaker Cura.
- Manufacturing: Support for "Full-color 3D print & Shipping" services.
Setup & Technical Notes
- API Key: Requires
MESHY_API_KEY. Save locally:python scripts/meshy_client.py set-key YOUR_KEY. - Image-to-3D: Ideal for converting AI-generated character references (like Flux/Stable Diffusion) into game-ready or printable meshes.
- Security: External network calls are made to
api.meshy.ai.
3D Sculpting Reference Generation
To create effective references for 3D sculpting tools like Forger or ZBrush, use clear anatomical or mechanical descriptors.
- Perspectives: Always include "frontal view", "profile view", and "orthographic perspective" for blueprint-like accuracy.
- Surface Detail: Use "macro photography", "hyper-detailed textures", and "visible skin pores/material grain" to inform your displacement maps.
- Lighting: Request "neutral studio lighting" to avoid deep shadows that hide geometry, or "rim lighting" to define edges.
3D Printing Optimization
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 73 lines · 70 tokens per session scan A 4786e15b8ecf
3d-maker-companion is a skill published in the GitHub repository Lord1Egypt/awesome-skill-forge (2 stars, last pushed 3mo ago), licensed MIT. It adds 70 tokens to every session and 919 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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