Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add louisbrulenaudet/monorepo-template --skill ui-ux-design-best-practicesgit clone --depth 1 https://github.com/louisbrulenaudet/monorepo-templateWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/louisbrulenaudet/monorepo-template/ui-ux-design-best-practices)<a href="https://agentmods.dev/skills/louisbrulenaudet/monorepo-template/ui-ux-design-best-practices"><img src="https://agentmods.dev/badge/skills/louisbrulenaudet/monorepo-template/ui-ux-design-best-practices/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/louisbrulenaudet/monorepo-template/ui-ux-design-best-practices"><img src="https://agentmods.dev/badge/skills/louisbrulenaudet/monorepo-template/ui-ux-design-best-practices.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00096 | $0.01785 |
| Opus 5 | $0.00048 | $0.00892 |
| Sonnet 5 | $0.00019 | $0.00357 |
| Haiku 4.5 | $0.00010 | $0.00178 |
Grade A, and why
ui-ux-design-best-practices scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 140 lines — stays where its author put it; the contents beside it link to each section on GitHub.
UI/UX Design Best Practices
Guidelines for building interfaces where every interaction detail compounds into something that feels right. Covers animation decisions, Tailwind v4 motion utilities, component interaction patterns, and accessibility requirements.
When to Apply
Load this skill when:
- Writing or reviewing components with hover, active, focus, or enter/exit animations
- Implementing transitions, transforms, or keyframe animations (CSS or Tailwind)
- Reviewing Tailwind utility usage for motion-related classes
- Designing interactive elements: buttons, dropdowns, modals, drawers, tooltips, popovers
- Checking accessibility for motion sensitivity (
prefers-reduced-motion) - Implementing gesture or drag interactions
- Debugging janky or sluggish animations
Reference Documentation
Animation
rules/animation-decision-framework.md- core philosophy, should-animate decision tree, easing selection, duration cheatsheet, perceived performancerules/animation-springs.md- spring config (Framer Motion / Motion), mouse interactions, interruptibility advantagerules/animation-component-patterns.md- buttons, scale(0) rule, origin-aware popovers, tooltip instant-on-subsequent, blur crossfadesrules/animation-transitions-transforms.md- CSS transitions vs keyframes,@starting-style, translateY percentages, scale children, GPU accelerationrules/animation-clip-path.md-inset()shape, hold-to-delete/confirm pattern, tab color transitions, scroll reveals, comparison slidersrules/animation-gestures.md- momentum dismissal, boundary damping, pointer capture, multi-touch protection, friction stopsrules/animation-performance.md- only animate transform/opacity, CSS variable inheritance, Framer Motion hardware acceleration, WAAPIrules/animation-accessibility-stagger.md-prefers-reduced-motion, touch hover gating, stagger delays, asymmetric enter/exit timingrules/animation-review-checklist.md- component design principles, slow-motion debugging, review checklist table
What ships with it
17 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- rules/animation-accessibility-stagger.md 3.4 KB
- rules/animation-clip-path.md 2.8 KB
- rules/animation-component-patterns.md 4.3 KB
- rules/animation-decision-framework.md 4.7 KB
- rules/animation-gestures.md 1.9 KB
- rules/animation-performance.md 2.4 KB
- rules/animation-review-checklist.md 4.0 KB
- rules/animation-springs.md 2.0 KB
- rules/animation-transitions-transforms.md 3.1 KB
- rules/tailwind-animations.md 2.2 KB
- rules/tailwind-effects.md 2.4 KB
- rules/tailwind-interactivity.md 2.6 KB
- rules/tailwind-patterns.md 3.6 KB
- rules/tailwind-transforms.md 5.5 KB
- rules/tailwind-transitions.md 4.2 KB
- rules/tailwind-v4-changes.md 1.9 KB
- rules/tailwind-variants.md 3.2 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 140 lines · 96 tokens per session scan A 4ee87e7a3133
ui-ux-design-best-practices is a skill published in the GitHub repository louisbrulenaudet/monorepo-template (19 stars, last pushed 11d ago), licensed Apache-2.0. It adds 96 tokens to every session and 1,785 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other skills, from other repositories
tailwind-design-system
Build scalable design systems with Tailwind CSS v4, design tokens, component libraries, and responsive patterns. Use when creating component libraries, implementing design systems, or standardizing UI patterns.
refero-design
Primary/default skill for UI design, product design, web design, landing pages, dashboards, product screens, redesigns, visual polish, frontend/CSS styling, design systems, components, responsive design, typography, color, spacing, motion, icons, accessibility, copywriting, conversion, and anti-AI-slop work. Use this…
ui-and-theme
Frontend/design system skill for the svelteflare monorepo. Use this whenever the user wants to build or modify UI — pages, sections, components, layouts, forms, cards, tables, dialogs, dashboards, or landing pages. Also invoke for anything theme-related: light/dark mode, custom colors, design tokens, typography, or…
frontend-design
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI).…
design-taste-frontend
Anti-slop frontend skill for landing pages, portfolios, and redesigns. The agent reads the brief, infers the right design direction, and ships interfaces that do not look templated. Real design systems when applicable, audit-first on redesigns, strict pre-flight check.
image-to-code
Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards…