interaction-design

interaction-design is a skill for Codex from Lrinvl1203/world-class-web-design-os. It costs 41 tokens per session (301 once invoked), scanned A, original, MIT.

A guide for deciding how interface elements respond to actions such as clicks, keyboard input, touch, dragging, and navigation.

In plain words
What is it for?
Use it to plan interactive states, loading, errors, empty results, cancellation, reduced-motion options, and motion that helps users understand what happened.
Why use it?
It prevents unclear feedback and covers alternatives for people who cannot use a particular interaction method.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it to plan interactive states, loading, errors, empty results, cancellation, reduced-motion options, and motion that helps users understand what happened.

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Install with agentmods
npx agentmods add skills/lrinvl1203/world-class-web-design-os/interaction-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Lrinvl1203/world-class-web-design-os --skill interaction-design
Clone the repo
git clone --depth 1 https://github.com/Lrinvl1203/world-class-web-design-os

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for interaction-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/lrinvl1203/world-class-web-design-os/interaction-design/github.svg)](https://agentmods.dev/skills/lrinvl1203/world-class-web-design-os/interaction-design)
Your own site
<a href="https://agentmods.dev/skills/lrinvl1203/world-class-web-design-os/interaction-design"><img src="https://agentmods.dev/badge/skills/lrinvl1203/world-class-web-design-os/interaction-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for interaction-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/lrinvl1203/world-class-web-design-os/interaction-design"><img src="https://agentmods.dev/badge/skills/lrinvl1203/world-class-web-design-os/interaction-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 301 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00041 $0.00301
Opus 5 $0.00020 $0.00151
Sonnet 5 $0.00008 $0.00060
Haiku 4.5 $0.00004 $0.00030

Measured 10d ago against content hash 530775046ca5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

interaction-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.codex/skills/interaction-design/SKILL.md · 51 lines

What it actually says

Interaction Design

Start with state, not animation

For every interactive element define:

  • trigger/input;
  • state before;
  • state after;
  • feedback latency;
  • reversal/cancel path;
  • keyboard/touch alternative;
  • loading/error/empty behavior if applicable.

Motion-purpose taxonomy

Animation is justified when it improves at least one:

  • feedback;
  • orientation;
  • continuity;
  • hierarchy/attention;
  • storytelling;
  • brand personality.

If none apply, remove it.

Motion budget

Per viewport, prefer:

  • at most one dominant narrative motion moment;
  • a small number of supporting transitions;
  • micro-feedback where interaction occurs.

Do not animate every section entrance. Repetition destroys salience.

Signature interaction

Design one interaction that expresses the brand or product concept. Make it optional to task completion and give it a reduced-motion equivalent.

Accessibility

Never make hover the only way to discover essential content. Drag-only functionality requires a non-drag single-pointer alternative where required by the accessibility baseline.

For product flows, read references/product-edge-cases.md before release and cover the states that apply; a polished happy path is not a complete interaction model.

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 51 lines · 41 tokens per session scan A 530775046ca5

Subscribe to this mod's changes

interaction-design is a skill published in the GitHub repository Lrinvl1203/world-class-web-design-os (8 stars, last pushed 14d ago), licensed MIT. It adds 41 tokens to every session and 301 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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