Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/lukedj78/dev-flow/rn-animations-gesturesnpx skills add lukedj78/dev-flow --skill rn-animations-gesturesgit clone --depth 1 https://github.com/lukedj78/dev-flowWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/lukedj78/dev-flow/rn-animations-gestures)<a href="https://agentmods.dev/skills/lukedj78/dev-flow/rn-animations-gestures"><img src="https://agentmods.dev/badge/skills/lukedj78/dev-flow/rn-animations-gestures.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00125 | $0.00822 |
| Opus 5 | $0.00063 | $0.00411 |
| Sonnet 5 | $0.00025 | $0.00164 |
| Haiku 4.5 | $0.00013 | $0.00082 |
Grade A, and why
rn-animations-gestures scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 38 lines — stays where its author put it; the contents beside it link to each section on GitHub.
rn-animations-gestures — guardrail for animations + gestures in RN/Expo
For the current Expo API and per-version details, verify against the Expo docs / MCP
mcp.expo.dev/expo/skills(see rn-fundamentals → Source of truth).
The 5 rules (non-negotiable)
- Reanimated 4 is the default. Never the legacy
AnimatedAPI fromreact-nativefor new code. Reanimated 4 also ships a web-style CSS Animations/Transitions API (transition: {...},animationNamekeyframes) as a backward-compatible ADDITION to worklets — good for state-driven style changes, not a replacement foruseSharedValue/useAnimatedStyleon gesture-driven motion (seereferences/patterns.md). - Gestures via Gesture Handler 3. Never
PanResponder. UseGesture.Pan(),Gesture.Pinch(),Gesture.Tap(),Gesture.LongPress()with<GestureDetector>. - Worklets run on the UI thread — they CANNOT access React state directly. To call back to JS use
runOnJS(fn)(args). Inside worklets, only shared values, locals, andrunOnUI/runOnJSare safe. - Layout animations for enter/exit/move. Use
entering={FadeIn},exiting={FadeOut},layout={LinearTransition.springify()}fromreact-native-reanimated— they handle their own worklets correctly. useDerivedValuefor computed shared values. NeveruseMemoon a shared value —useMemoruns on JS thread.
Quick decision tree
- "What's the right tool — worklets or the CSS Animations/Transitions API?" →
references/decision-tree.md - "How do I structure a worklet-driven animation?" →
references/patterns.md - "What native module setup do I need?" → both Reanimated 4 + RNGH 3 are already in
rn-bootstrap'sinstall-stack.sh. No extra setup needed.
Common anti-patterns (NEVER do)
- ❌
import { Animated } from "react-native"— usereact-native-reanimated'sAnimatedinstead. - ❌
setMyState(newValue)from inside a worklet — wrap inrunOnJS(setMyState)(newValue). - ❌ Reading
props.foodirectly insideuseAnimatedStyle— capture into a shared value first. - ❌
PanResponder— deprecated for new code. Gesture Handler 3. - ❌ Animating
height: 'auto'— impossible on the UI thread (no measure). Either measure withonLayoutor useLayoutAnimationfrom Reanimated. - ❌ Chaining
withTiming(...)insideuseEffectwithoutcancelAnimation— leaks on unmount.
What ships with it
3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 38 lines · 125 tokens per session scan A e988d79a11f3
rn-animations-gestures is a skill published in the GitHub repository lukedj78/dev-flow (6 stars, last pushed yesterday), licensed MIT. It adds 125 tokens to every session and 822 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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