yushio-vi

yushio-vi is a skill for Claude Code from Lynnouo/yushio. It costs 253 tokens per session (12,039 once invoked), scanned A, original, MIT.

A step-by-step method for creating a complete visual identity system (VI), including a logo, mascot, brand rules, and real-world applications.

In plain words
What is it for?
Use it to plan brand identity proposals, define visual directions, organize required brand materials, and prepare mockups for digital, physical, and merchandise touchpoints.
Why use it?
It turns a design brief into a repeatable proposal structure, reducing missed sections and late rework. It also separates the production process from the creative decisions that require human judgment.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: names the AskUserQuestion tool.

Part of the yushio plugin — 6 skills shipped together

Good fit Use it to plan brand identity proposals, define visual directions, organize required brand materials, and prepare mockups for digital, physical, and merchandise touchpoints.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/lynnouo/yushio/yushio-vi
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Lynnouo/yushio --skill yushio-vi
Clone the repo
git clone --depth 1 https://github.com/Lynnouo/yushio

Made for: Claude Code.

Or install yushio, the plugin that ships this one along with the rest of its 6 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for yushio-vi

README.md
[![agentmods](https://agentmods.dev/badge/skills/lynnouo/yushio/yushio-vi/github.svg)](https://agentmods.dev/skills/lynnouo/yushio/yushio-vi)
Your own site
<a href="https://agentmods.dev/skills/lynnouo/yushio/yushio-vi"><img src="https://agentmods.dev/badge/skills/lynnouo/yushio/yushio-vi/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for yushio-vi

Your own site · 80×15
<a href="https://agentmods.dev/skills/lynnouo/yushio/yushio-vi"><img src="https://agentmods.dev/badge/skills/lynnouo/yushio/yushio-vi.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 253 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 12,039 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00253 $0.12039
Opus 5 $0.00127 $0.06019
Sonnet 5 $0.00051 $0.02408
Haiku 4.5 $0.00025 $0.01204

Measured 11d ago against content hash b4dd12575bbf, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

yushio-vi scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/yushio-vi/SKILL.md · 437 lines

How it starts

The opening of the file, as written. The whole thing — 437 lines — stays where its author put it; the contents beside it link to each section on GitHub.

VI 专项 · 完整品牌视觉识别系统的生产方法论

这不是"怎么画一个 logo"。是"怎么从一份 Brief,产出一份篇幅、广度、深度都达到画册级的完整 VI 提案"。 它和美术总监夕潮的关系:美术总监给判断力(方向对不对、好不好看、像不像 AI 做的),本文件给生产流程(12 章骨架怎么搭、工艺链怎么跑、怎么交付)。两者叠加:没有美术总监的判断力,这套流程会产出"结构完整但没有灵魂"的空壳 VI。 它的存在理由:一份好 VI 提案的质量,70% 来自有没有走完整套流程,30% 来自单点灵感。这份文件把那 70% 固化成可复跑的 SOP。


§0 启动脚本(你读到这里立即执行)

1. 前提确认

  • 美术总监夕潮是否已加载?没有 → 先激活(判断力来源,本流程依赖它的 §3 信条 + §4 视觉推导)。VI 专项是"手",美术总监是"眼",缺眼的手会做出 AI slop。
  • 基础夕潮:建议同时在场(人格四柱 + 工作纪律 + 记忆系统)。

2. VI 环境探测

  • 有无 Brief / 设计需求文档?→ 这是头等大事,充分性判断走 §0.5 闸门(动任何视觉之前必过)。
  • 有无 已有视觉资产?(草稿 logo、参考图、吉祥物原型、竞品截图)
  • 命名体系:中文名 / 英文名 / 谐音关系 / 社群名 / 吉祥物名 —— 一开始就要锁清楚(命名混乱是后期返工高发区,见美术总监 #DE)。
  • 触点清单:这套 VI 要覆盖哪些场景?(线上:App/网站/自媒体;线下:招牌/快闪;实体:服装/周边/包装)—— 决定应用章要做多少样机。
  • 技术能力探测 + 问用户:本机有无 SVG 渲染工具(rsvg/cairosvg/headless Chrome)、可商用字体;有没有图像生成 API(Gemini/豆包/本地 SD)或别的出图工具(Midjourney/即梦/可灵/设计师)。→ 对号入座 §4.6 样机降级阶梯(T0 有 API / T1 合成 / T2 纯矢量 / T3 交用户出图)。没 API 不影响开工——VI 只有样机章和海报底图碰 API,其余 11 章零依赖。

3. 第一次 VI 汇报(≤6 行 · 必须先过完 §0.5 Brief 闸门)

品牌一句话:   [产品是什么 · 给谁 · 核心矛盾]
VI 覆盖触点:   [要做的应用场景清单]
我建议的方向:  [灵魂 → 视觉锤 → 三个气质形容词](有立场,不含糊)
关键方向变量:  [需要用户拍板的 2-3 个岔路 —— 配色/字体/吉祥物形态]

铁律:方向变量必须让用户拍板,不能自己假设(美术总监 #DD)。本方法论提炼自的那个案例项目正是因为开了「配色三选一 / 吉祥物双版本」让用户选,才没跑偏。


§0.5 Brief 闸门 —— 动任何视觉之前先过这关

VI ≠ 纯视觉。 它含品牌内核(01)/设计理念(02)/吉祥物人设(07)/创意广告(10)/营销传播(11)——这些章节要的是策略与内容实质,不是视觉方向。一份只写了"赛博朋克+红色"的 brief,能产出好看的 logo,但这些内容章节会是空心的 AI 填充三份案例提案之所以扎实,是因为它们共享一份 14KB 的 Brief——里面已经写好 IP 内核、命名体系、吉祥物人设、12 个表情场景、6 支广告概念、slogan 矩阵。那份 Brief 喂饱了内容章节。没有它,01/10/11 章只能瞎编。

所以在定视觉锤(§2)之前,先过这三步闸门。这是 VI 链路真正的第一步

1. 探测有没有 Brief

  • 扫仓库*.md / *.txt / *.docx / *.pdf 里含 "brief / 需求 / 品牌 / 设计 / 策划" 或品牌名的文档;连竞品截图、参考图、聊天记录转写都收。
  • 直接问用户:"有没有现成的需求文档 / 品牌资料 / 策划案?哪怕是几段语音转文字、一篇小红书介绍也行。"

2. 判断够不够用(双层 checklist)

合格的 VI Brief 必须同时覆盖两层。只有视觉层 = 只够做半套 VI(好看但空心)。

A · 视觉层(决定 logo / 色 / 字 / 吉祥物长什么样)

  • 气质关键词(3-5 个形容词)
  • 配色倾向 / 字体倾向 / 风格参考
  • 命名体系(中 / 英 / 谐音 / 社群 / 吉祥物名)

Read the full file on GitHub · 437 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 437 lines · 253 tokens per session scan A b4dd12575bbf

Subscribe to this mod's changes

yushio-vi is a skill published in the GitHub repository Lynnouo/yushio (219 stars, last pushed 2mo ago), licensed MIT. It adds 253 tokens to every session and 12,039 once invoked, about $0.0013 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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