logo-concepts

logo-concepts is a skill for Claude Code, Codex from m-binimran/design-pack. It costs 38 tokens per session (315 once invoked), scanned A, original, MIT.

A guided process for developing logo directions and concepts based on a brand's strategy, audience, personality, and practical uses. It treats generated images as exploration and leads toward an original vector logo.

In plain words
What is it for?
Use it to create logo briefs, compare wordmarks and symbols, test concepts, and prepare guidance for a final licensed logo.
Why use it?
It helps avoid choosing a decorative idea that fails at small sizes, in one colour, or on different backgrounds.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to create logo briefs, compare wordmarks and symbols, test concepts, and prepare guidance for a final licensed logo.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/m-binimran/design-pack/logo-concepts
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add m-binimran/design-pack --skill logo-concepts
Clone the repo
git clone --depth 1 https://github.com/m-binimran/design-pack

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for logo-concepts

README.md
[![agentmods](https://agentmods.dev/badge/skills/m-binimran/design-pack/logo-concepts.svg)](https://agentmods.dev/skills/m-binimran/design-pack/logo-concepts)
Your own site
<a href="https://agentmods.dev/skills/m-binimran/design-pack/logo-concepts"><img src="https://agentmods.dev/badge/skills/m-binimran/design-pack/logo-concepts.svg" alt="Measured on agentmods" height="20"></a>
Per session 38 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 315 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00038 $0.00315
Opus 5 $0.00019 $0.00158
Sonnet 5 $0.00008 $0.00063
Haiku 4.5 $0.00004 $0.00032

Measured 7d ago against content hash fd24554ec123, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

logo-concepts scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/logo-concepts/SKILL.md · 26 lines

What it actually says

logo-concepts

Direction before decoration. Explore concepts grounded in the brand's strategy.

Process

  1. Brief & strategy: what the brand is, audience, personality, competitors, where the mark must work (favicon to billboard), constraints. A logo communicates, it isn't just pretty.
  2. Direction options: wordmark, lettermark, pictorial, abstract, combination - with a rationale for each fit.
  3. Explore concepts: sketch directions; use generation (Nano Banana/Higgsfield) for visual exploration of style/feel, then refine to a real vector mark (generation is a starting point, not the final logo).
  4. Test usage: legible at small size, works in 1-colour/mono, on light/dark, with clear space.
  5. Hand to brand-kit for logo usage rules.

Output

  • A direction brief + concept options with rationale, small-size/mono tests, and next steps to finalize as vector.

Guardrails

  • AI output is exploration - a final logo should be an original, ownable vector you can license/trademark. Don't pass a raw AI raster off as a deliverable logo, and check originality (no derivative/infringing marks).
  • Confirm any generated exploration actually came from the connector.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 26 lines · 38 tokens per session scan A fd24554ec123

Subscribe to this mod's changes

logo-concepts is a skill published in the GitHub repository m-binimran/design-pack (3 stars, last pushed 2mo ago), licensed MIT. It adds 38 tokens to every session and 315 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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