fastf1

fastf1 is a skill for Claude Code, Codex from machina-sports/sports-skills. It costs 137 tokens per session (1,721 once invoked), scanned A, original, MIT.

A Formula 1 data tool built around the FastF1 library. It provides race schedules, results, session information, lap times, driver and team details, sector times, and tyre strategy.

In plain words
What is it for?
Use it to find the F1 calendar, race and qualifying results, practice sessions, lap times, sector times, driver or team information, and tyre strategies.
Why use it?
It removes the need to collect timing and race information manually from different Formula 1 sources. It organizes both event-level results and detailed lap data.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

not rated 218repo +7 4d ago A scan Socket: passSnyk: passSkillSpector: pass 137 tokens original MIT

Good fit Use it to find the F1 calendar, race and qualifying results, practice sessions, lap times, sector times, driver or team information, and tyre strategies.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/machina-sports/sports-skills/fastf1
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add machina-sports/sports-skills --skill fastf1
Clone the repo
git clone --depth 1 https://github.com/machina-sports/sports-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for fastf1

README.md
[![agentmods](https://agentmods.dev/badge/skills/machina-sports/sports-skills/fastf1/github.svg)](https://agentmods.dev/skills/machina-sports/sports-skills/fastf1)
Your own site
<a href="https://agentmods.dev/skills/machina-sports/sports-skills/fastf1"><img src="https://agentmods.dev/badge/skills/machina-sports/sports-skills/fastf1/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for fastf1

Your own site · 80×15
<a href="https://agentmods.dev/skills/machina-sports/sports-skills/fastf1"><img src="https://agentmods.dev/badge/skills/machina-sports/sports-skills/fastf1.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 137 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,721 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 18 Mar 2026
  • Snyk pass 22 Feb 2026
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00137 $0.01721
Opus 5 $0.00068 $0.00860
Sonnet 5 $0.00027 $0.00344
Haiku 4.5 $0.00014 $0.00172

Measured 12d ago against content hash d1f39ceb2142, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

fastf1 scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/validate_params.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/fastf1/SKILL.md · 138 lines

How it starts

The opening of the file, as written. The whole thing — 138 lines — stays where its author put it; the contents beside it link to each section on GitHub.

FastF1 — Formula 1 Data

Before writing queries, consult references/api-reference.md for endpoints, ID conventions, and data shapes.

Quick Start

Prefer the CLI — it avoids Python import path issues:

sports-skills f1 get_race_schedule --year=2025
sports-skills f1 get_race_results --year=2025 --event=Monza

Python SDK (alternative):

from sports_skills import f1

schedule = f1.get_race_schedule(year=2025)
results = f1.get_race_results(year=2025, event="Monza")

CRITICAL: Before Any Query

CRITICAL: Before calling any data endpoint, verify:

  • Year is derived from the system prompt's currentDate — never hardcoded.
  • In January or February, use year = current_year - 1 (pre-season; the new F1 season has not started yet).

Choosing the Year

Derive the current year from the system prompt's date (e.g., currentDate: 2026-02-16 → current year is 2026).

  • If the user specifies a year, use it as-is.
  • If the user says "latest", "recent", "last season", or doesn't specify: The F1 season runs roughly March–December. If the current month is January or February, use year = current_year - 1. From March onward, use the current year.

Workflows

Race Weekend Analysis

  1. get_race_schedule --year=<year> — find the event name and date
  2. get_race_results --year=<year> --event=<name> — final classification (positions, times, points)
  3. get_lap_data --year=<year> --event=<name> --session_type=R — lap-by-lap pace analysis
  4. get_tire_analysis --year=<year> --event=<name> — strategy breakdown (compounds, stint lengths, degradation)

Driver/Team Comparison

  1. get_championship_standings --year=<year> — championship context (points, wins, podiums)
  2. get_team_comparison --year=<year> --team1=<t1> --team2=<t2> OR get_driver_comparison --year=<year> --driver1=<d1> --driver2=<d2>
  3. get_season_stats --year=<year> — aggregate performance (fastest laps, top speeds)

Season Overview

  1. get_race_schedule --year=<year> — full calendar with dates and circuits
  2. get_championship_standings --year=<year> — driver and constructor standings
  3. get_season_stats --year=<year> — season-wide fastest laps, top speeds, points leaders
  4. get_driver_info --year=<year> — current grid (driver numbers, teams, nationalities)

Read the full file on GitHub · 138 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 138 lines · 137 tokens per session scan A d1f39ceb2142

Subscribe to this mod's changes

fastf1 is a skill published in the GitHub repository machina-sports/sports-skills (218 stars, last pushed 4d ago), licensed MIT. It adds 137 tokens to every session and 1,721 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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