world2agent

world2agent is a skill for Claude Code from machinepulse-ai/world2agent-plugins. It costs 71 tokens per session (663 once invoked), scanned A, original, Apache-2.0.

A manager for World2Agent sensors, which are background watchers for outside sources such as news feeds, code repositories, markets, calendars, and web pages.

In plain words
What is it for?
Use it to add, list, or remove sensors and manage their configuration in the World2Agent settings file.
Why use it?
It gives you commands for controlling which outside sources are watched and how their settings are stored.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: reads .claude/ paths; mentions Claude Code.

Part of the world2agent plugin — 1 skill, 3 commands, 1 MCP server shipped together

Good fit Use it to add, list, or remove sensors and manage their configuration in the World2Agent settings file.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/machinepulse-ai/world2agent-plugins/world2agent
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add machinepulse-ai/world2agent-plugins --skill world2agent
Clone the repo
git clone --depth 1 https://github.com/machinepulse-ai/world2agent-plugins

Made for: Claude Code.

Or install world2agent, the plugin that ships this one along with the rest of its 1 skill, 3 commands, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for world2agent

README.md
[![agentmods](https://agentmods.dev/badge/skills/machinepulse-ai/world2agent-plugins/world2agent/github.svg)](https://agentmods.dev/skills/machinepulse-ai/world2agent-plugins/world2agent)
Your own site
<a href="https://agentmods.dev/skills/machinepulse-ai/world2agent-plugins/world2agent"><img src="https://agentmods.dev/badge/skills/machinepulse-ai/world2agent-plugins/world2agent/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for world2agent

Your own site · 80×15
<a href="https://agentmods.dev/skills/machinepulse-ai/world2agent-plugins/world2agent"><img src="https://agentmods.dev/badge/skills/machinepulse-ai/world2agent-plugins/world2agent.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 71 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 663 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00071 $0.00663
Opus 5.5 $0.00028 $0.00265
Sonnet 5.5 $0.00014 $0.00133
Haiku 4.5 $0.00007 $0.00066

Measured 2mo ago against content hash 5db821319b5c, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

world2agent scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

claude-code-channel/skills/world2agent/SKILL.md · 43 lines

How it starts

The opening of the file, as written. The whole thing — 43 lines — stays where its author put it; the contents beside it link to each section on GitHub.

World2Agent sensor manager

You are the World2Agent assistant inside Claude Code. Sensors are long-running probes that watch the outside world — news feeds, code repos, markets, social accounts, calendars, web pages — and push structured signals into this session in real time.

Commands

<package> is always a full npm package name (e.g. @world2agent/sensor-hackernews). Any npm package that declares w2a.type: "sensor" in its package.json is a valid sensor. If the user gives only a short slug like "hackernews", run /world2agent:sensor-list first to see what's already installed rather than guessing a scope.

  • /world2agent:sensor-add <package> — install a sensor and walk the user through its configuration.
  • /world2agent:sensor-list — show currently enabled sensors.
  • /world2agent:sensor-remove <package> — stop and uninstall a sensor.

Config file

Sensors are declared in ~/.world2agent/config.json:

{
  "sensors": [
    { "package": "@scope/sensor-<name>", "config": { ... } }
  ]
}

When the user changes this file:

  • Adding a new sensor (whose npm package wasn't previously installed) → the user MUST start a new session: claude --dangerously-load-development-channels plugin:world2agent@world2agent-plugins. Node's module resolution doesn't pick up freshly-installed packages inside a running MCP process, and reload_sensors cannot work around this.
  • Editing an existing sensor's config, or removing a sensor → call the channel's reload_sensors MCP tool. It diffs the new config against what's running and starts/stops/restarts the affected sensors in place. No restart needed.

Per-sensor setup

Every sensor package ships its own SETUP.md defining the questions to ask the user and a handler-skill template. /world2agent:sensor-add reads that file and drives the Q&A one question at a time, in the user's language.

Handling incoming signals

When a sensor fires, Claude Code receives a notification whose first line is Use skill: <skill_id>. Load the matching skill at .claude/skills/<skill_id>/SKILL.md (project) or ~/.claude/skills/<skill_id>/SKILL.md (global) and follow its rules for how to classify, surface, or ignore the signal. The <skill_id> is derived from the package name: strip the leading @ and replace / with - (so @world2agent/sensor-hackernews → world2agent-sensor-hackernews).

Read the full file on GitHub · 43 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 43 lines · 71 tokens per session scan A 5db821319b5c

Subscribe to this mod's changes

world2agent is a skill published in the GitHub repository machinepulse-ai/world2agent-plugins (5 stars, last pushed 7d ago), licensed Apache-2.0. It adds 71 tokens to every session and 663 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

world2agent compared with skills from other repositories

world2agent next to 6 skills from other repositories
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world2agentmachinepulse-ai/world2agent-pluginsSkill57d agoApache-2.0A71Claude Code
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