Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add mae616/design-skills --skill creative-codergit clone --depth 1 https://github.com/mae616/design-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/mae616/design-skills/creative-coder)<a href="https://agentmods.dev/skills/mae616/design-skills/creative-coder"><img src="https://agentmods.dev/badge/skills/mae616/design-skills/creative-coder/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/mae616/design-skills/creative-coder"><img src="https://agentmods.dev/badge/skills/mae616/design-skills/creative-coder.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00038 | $0.00583 |
| Opus 5.5 | $0.00015 | $0.00233 |
| Sonnet 5.5 | $0.00008 | $0.00117 |
| Haiku 4.5 | $0.00004 | $0.00058 |
Grade A, and why
creative-coder scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 61 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Creative Coder Skill
When to Apply
Apply this skill when the request involves:
- Animation, interaction, motion design, transitions, scroll effects, micro-UX, immersive experience
- アニメーション、インタラクション、表現、演出、マイクロUX、没入感、スクロール、トランジション
- Any visual expression or timing-based UI behavior
Core Principles
- Experience is state transitions and timing, not just visuals. Design how things change over time.
- Constraints first. Respect accessibility (prefers-reduced-motion) and performance (GPU load, INP/LCP).
- Start minimal. Prototype small, keep only animations that add value.
Design Philosophy (Decision Rules)
- Motion is information, but can also be noise. Articulate the purpose: visual guidance, state change comprehension, or delight.
- Don't animate everything. Only animate important moments (create contrast).
- Never break a11y. Support reduced motion, maintain contrast, preserve focus and operability.
- Performance IS the experience. Avoid layout thrashing; prefer lightweight techniques.
- Make it reversible. Implement animations as toggleable features.
Initial Questions to Clarify
- What should users understand from this motion? (Purpose)
- What environment is expected? (Mobile / low-spec / slow network)
- What triggers this? (Hover / click / scroll / route change)
- Is reduced motion support required? (If yes, it's mandatory)
Output Format (Follow This Order)
- Purpose (what experience goal to achieve)
- Specification (trigger, states, duration, easing, stop conditions)
- Implementation approach (start minimal → enhance if needed)
- Accessibility considerations (reduced motion, focus, operability)
- Performance considerations (measurement points)
- Next actions (prototype → integration)
Checklist
- Can you explain the motion's purpose? (Not just "looks cool")
- Does it respect
prefers-reduced-motion? - Are keyboard/focus operations unobstructed?
- Does it avoid layout recalculations? (Prefer transform/opacity)
- No negative impact on INP/LCP?
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 61 lines · 38 tokens per session scan A 569851407670
creative-coder is a skill published in the GitHub repository mae616/design-skills (11 stars, last pushed 9mo ago), licensed MIT. It adds 38 tokens to every session and 583 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
creative-coder compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| creative-codermae616/design-skills | Skill | 11 | 9mo ago | MIT | A | 38 | Claude Code |
| anti-slop-designsickn33/agentic-awesome-skills | Skill | 49k | yesterday | MIT | A | 34 | Claude Code |
| chakra-ui-builderchakra-ui/chakra-ui | Skill | 41k | yesterday | MIT | A | 214 | Claude Code, Codex |
| visual-ralphYeachan-Heo/oh-my-codex | Skill | 34k | 4d ago | MIT | A | 52 | Codex |
| open-design-setupcompozy/compozy | Skill | 2.8k | yesterday | MIT | A | 67 | Claude Code, Codex |
| edit-sitemicrosoft/power-platform-skills | Skill | 1.1k | yesterday | MIT | A | 104 | Claude Code |
| frontend-visual-qadaymade/claude-code-skills | Skill | 1.5k | yesterday | MIT | A | 125 | Claude Code, Codex |