video_motion: Skill for Claude Code

.agents/skills/talking-head-recut/SKILL.md

talking-head-recut is a skill for Claude Code, Codex from maiscafe/video_motion. It costs 172 tokens per session (15,735 once invoked), scanned A, a copy of talking-head-recut, MIT.

A video-editing workflow that keeps a talking-head, interview, or podcast clip playing while adding timed graphic cards such as titles, lower-thirds, quotes, and data callouts.

In plain words
What is it for?
Use it to create an MP4 from a local video and transcript, with overlay cards designed and synchronized to what the speaker says.
Why use it?
It turns spoken content into a structured visual presentation without requiring the original video to be re-timed, reframed, or otherwise edited.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: names the AskUserQuestion tool; mentions Claude Code; installed under .agents/ (shared by several agents).

This is maiscafe/video_motion's own configuration. It tells Claude Code and Codex how to work on video_motion itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything video_motion configures →

Reuse

Borrowing it

Nothing to install: this file belongs to maiscafe/video_motion. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/maiscafe/video_motion/master/.agents/skills/talking-head-recut/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/maiscafe/video_motion

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for talking-head-recut

README.md
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Your own site
<a href="https://agentmods.dev/skills/maiscafe/video_motion/talking-head-recut"><img src="https://agentmods.dev/badge/skills/maiscafe/video_motion/talking-head-recut/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for talking-head-recut

Your own site · 80×15
<a href="https://agentmods.dev/skills/maiscafe/video_motion/talking-head-recut"><img src="https://agentmods.dev/badge/skills/maiscafe/video_motion/talking-head-recut.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 172 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 15,735 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 89% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00172 $0.15735
Opus 5 $0.00086 $0.07867
Sonnet 5 $0.00034 $0.03147
Haiku 4.5 $0.00017 $0.01573

Measured 11d ago against content hash 6a55193bbe5b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

talking-head-recut scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (assets/vendor/gsap.min.js), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

89% identical to talking-head-recut — 49 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/talking-head-recut/SKILL.md · 1,192 lines

How it starts

The opening of the file, as written. The whole thing — 1,192 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Talking Head Recut

Talking Head Recut takes a local video that plays in full and layers a sequence of timed, designed graphic cards onto it — titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to what's being said. The agent designs the cards (timing + content) and writes each card's HTML directly in the conversation, then assembles a single composition HTML and renders it to MP4 via hyperframes. There is no fixed archetype list and no prescribed card structure — the overlays emerge from what the transcript actually says.

Confirm the route before you build. This skill packages an existing talking-head clip with designed graphic cards (titles, lower-thirds, data callouts, quotes, side panels, PiP). If the user wants plain captions / subtitles (the spoken words as text) → /embedded-captions; a single short unnarrated element (one logo sting / lower-third) → /motion-graphics. The clip plays untouched — re-timing, recoloring, reframing, reordering, or audio is NLE editing and out of scope. Building from a URL / topic / PR → the creation workflows. Unsure overlays-vs-captions? Read /hyperframes first.

Graphic-packaging sibling of embedded-captions. Captions add the spoken words as a readable subtitle; this adds designed graphics on top of the playing video. Plain subtitles → embedded-captions. Build a video from scratch → the creation workflows (product-launch-video / faceless-explainer / …).

Inspectable intermediate files in the work directory:

  • metadata.json — duration / width / height / fps
  • audio.mp3 — extracted audio
  • transcript.json — a flat word array [{ text, start, end }, …] (Whisper; no segments, no words wrapper)
  • storyboard.json — lightweight card outline (the agent's plan)
  • public/cards/card-XX.html — one HTML fragment per card
  • public/index.html — final assembled composition
  • output.mp4 — rendered video

CLI Resolution

Read the full file on GitHub · 1,192 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 1,192 lines · 172 tokens per session scan A 6a55193bbe5b

Subscribe to this mod's changes

talking-head-recut is a skill published in the GitHub repository maiscafe/video_motion (2 stars, last pushed 2mo ago), licensed MIT. It adds 172 tokens to every session and 15,735 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it A with 0 findings. It is 89% identical to talking-head-recut, differing in 49 lines, and is treated as a copy.

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