frontend-design

frontend-design is a skill for Claude Code, Codex from majiang213/OpenClaw-MAS. It costs 41 tokens per session (767 once invoked), scanned A, a copy of frontend-design, MIT.

A guide to designing and coding web interfaces with a clear visual style, strong layout, typography, color, and motion.

In plain words
What is it for?
Use it for landing pages, dashboards, application screens, components, and other frontend work where appearance matters.
Why use it?
It helps turn vague product ideas or plain-looking pages into interfaces with a deliberate visual direction.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for landing pages, dashboards, application screens, components, and other frontend work where appearance matters.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/majiang213/openclaw-mas/frontend-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add majiang213/OpenClaw-MAS --skill frontend-design
Clone the repo
git clone --depth 1 https://github.com/majiang213/OpenClaw-MAS

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for frontend-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/majiang213/openclaw-mas/frontend-design/github.svg)](https://agentmods.dev/skills/majiang213/openclaw-mas/frontend-design)
Your own site
<a href="https://agentmods.dev/skills/majiang213/openclaw-mas/frontend-design"><img src="https://agentmods.dev/badge/skills/majiang213/openclaw-mas/frontend-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for frontend-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/majiang213/openclaw-mas/frontend-design"><img src="https://agentmods.dev/badge/skills/majiang213/openclaw-mas/frontend-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 767 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00041 $0.00767
Opus 5 $0.00020 $0.00383
Sonnet 5 $0.00008 $0.00153
Haiku 4.5 $0.00004 $0.00077

Measured 6d ago against content hash 6b4d60566dd1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

frontend-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to frontend-design — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

ecc-skills/frontend-design/SKILL.md · 146 lines

How it starts

The opening of the file, as written. The whole thing — 146 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Frontend Design

Use this when the task is not just "make it work" but "make it look designed."

This skill is for product pages, dashboards, app shells, components, or visual systems that need a clear point of view instead of generic AI-looking UI.

When To Use

  • building a landing page, dashboard, or app surface from scratch
  • upgrading a bland interface into something intentional and memorable
  • translating a product concept into a concrete visual direction
  • implementing a frontend where typography, composition, and motion matter

Core Principle

Pick a direction and commit to it.

Safe-average UI is usually worse than a strong, coherent aesthetic with a few bold choices.

Design Workflow

1. Frame the interface first

Before coding, settle:

  • purpose
  • audience
  • emotional tone
  • visual direction
  • one thing the user should remember

Possible directions:

  • brutally minimal
  • editorial
  • industrial
  • luxury
  • playful
  • geometric
  • retro-futurist
  • soft and organic
  • maximalist

Do not mix directions casually. Choose one and execute it cleanly.

2. Build the visual system

Define:

  • type hierarchy
  • color variables
  • spacing rhythm
  • layout logic
  • motion rules
  • surface / border / shadow treatment

Use CSS variables or the project's token system so the interface stays coherent as it grows.

3. Compose with intention

Prefer:

  • asymmetry when it sharpens hierarchy
  • overlap when it creates depth
  • strong whitespace when it clarifies focus
  • dense layouts only when the product benefits from density

Avoid defaulting to a symmetrical card grid unless it is clearly the right fit.

4. Make motion meaningful

Use animation to:

  • reveal hierarchy
  • stage information
  • reinforce user action
  • create one or two memorable moments

Do not scatter generic micro-interactions everywhere. One well-directed load sequence is usually stronger than twenty random hover effects.

Strong Defaults

Typography

  • pick fonts with character
  • pair a distinctive display face with a readable body face when appropriate
  • avoid generic defaults when the page is design-led

Read the full file on GitHub · 146 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 146 lines · 41 tokens per session scan A 6b4d60566dd1

Subscribe to this mod's changes

frontend-design is a skill published in the GitHub repository majiang213/OpenClaw-MAS (5 stars, last pushed 5mo ago), licensed MIT. It adds 41 tokens to every session and 767 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to frontend-design, differing in 0 lines, and is treated as a copy.

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