joycraft-gather-context

joycraft-gather-context is a skill for Claude Code, Codex from maksutovic/joycraft. It costs 42 tokens per session (1,594 once invoked), scanned A, original, MIT.

A first-run project-onboarding workflow that reads existing documentation and identifies missing project context.

In plain words
What is it for?
Use it to inspect README files, documentation, context records, and agent rules, then collect and write only the missing information.
Why use it?
It gives an agent a shared understanding of the codebase without asking the developer to repeat facts that are already documented.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents); mentions AGENTS.md; $skill-name invocation.

Good fit Use it to inspect README files, documentation, context records, and agent rules, then collect and write only the missing information.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/maksutovic/joycraft/joycraft-gather-context
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add maksutovic/joycraft --skill joycraft-gather-context
Clone the repo
git clone --depth 1 https://github.com/maksutovic/joycraft

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for joycraft-gather-context

README.md
[![agentmods](https://agentmods.dev/badge/skills/maksutovic/joycraft/joycraft-gather-context/github.svg)](https://agentmods.dev/skills/maksutovic/joycraft/joycraft-gather-context)
Your own site
<a href="https://agentmods.dev/skills/maksutovic/joycraft/joycraft-gather-context"><img src="https://agentmods.dev/badge/skills/maksutovic/joycraft/joycraft-gather-context/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for joycraft-gather-context

Your own site · 80×15
<a href="https://agentmods.dev/skills/maksutovic/joycraft/joycraft-gather-context"><img src="https://agentmods.dev/badge/skills/maksutovic/joycraft/joycraft-gather-context.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 42 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,594 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00042 $0.01594
Opus 5 $0.00021 $0.00797
Sonnet 5 $0.00008 $0.00319
Haiku 4.5 $0.00004 $0.00159

Measured 2d ago against content hash 18b228d0c63f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

joycraft-gather-context scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/joycraft-gather-context/SKILL.md · 87 lines

How it starts

The opening of the file, as written. The whole thing — 87 lines — stays where its author put it; the contents beside it link to each section on GitHub.

At skill entry, run node docs/.joycraft/check.mjs check --json --session <session-id> once, reusing JOYCRAFT_SESSION_ID if supplied or one ID chosen for this conversation. If the checker is missing or fails, continue the requested skill quietly without retrying setup. Offer updates only for display: true; current, postponed, off, and unknown stay quiet. If automaticUpdate is present, finish this skill, then run its exact command once from the project root: the candidate must verify every safety gate before applying. Other updates require approval. After an offer or automatic attempt, record it with node docs/.joycraft/check.mjs acknowledge <available-version> --session <session-id>. Apply updates only at this workflow boundary; after success, reinvoke the skill or restart the session to load changed instructions.

Gather Context

This is the first-run read-then-offer onboarding pass — the lowest-intervention way to populate the project's context layer. You read what context already exists, summarize coverage, offer a gap-only interview, and write everything in one reviewable batch at the end.

This skill is self-contained. It composes the same conventions the single-doc skills use, but everything you need is inlined below — do not call into or import another skill's logic.

Step 1: Read What Already Exists First

The user has invoked the first-run onboarding pass (e.g., $joycraft-gather-context). Before asking the user anything, scan the project's existing context. Default scan breadth is README + docs/ + AGENTS.md only:

  • The README(s) at the repo root and any obvious sub-package READMEs.
  • docs/** — existing design, architecture, or style docs.
  • docs/context/* — the flat operational fact-docs (production-map, dangerous-assumptions, decision-log, institutional-knowledge, troubleshooting) and docs/context/reference/* long-form docs.
  • The current AGENTS.md content, including any ## Context Map section.

Then summarize for the user what context already exists and what's covered.

Read the full file on GitHub · 87 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago Changed · +2 lines 18b228d0c63f
  2. 5d ago Changed · +17 lines 9e1785b6f038
  3. 10d ago First seen · 68 lines · 42 tokens per session scan A 2c6ac1e77c7d

Subscribe to this mod's changes

joycraft-gather-context is a skill published in the GitHub repository maksutovic/joycraft (15 stars, last pushed 2d ago), licensed MIT. It adds 42 tokens to every session and 1,594 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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