joycraft-research

joycraft-research is a skill for Claude Code, Codex from maksutovic/joycraft. It costs 31 tokens per session (2,172 once invoked), scanned A, original, MIT.

A codebase research process that gathers objective facts before a feature specification is written. It creates research questions, retrieves relevant project knowledge, and keeps the original feature brief away from the fact-gathering agent.

In plain words
What is it for?
Use it to investigate a feature or change, search project documentation, and produce research that can guide later design or implementation.
Why use it?
It helps prevent opinions about the proposed feature from influencing the description of how the existing code works.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents; installed under .agents/ (shared by several agents); $skill-name invocation.

Good fit Use it to investigate a feature or change, search project documentation, and produce research that can guide later design or implementation.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/maksutovic/joycraft/joycraft-research
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add maksutovic/joycraft --skill joycraft-research
Clone the repo
git clone --depth 1 https://github.com/maksutovic/joycraft

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for joycraft-research

README.md
[![agentmods](https://agentmods.dev/badge/skills/maksutovic/joycraft/joycraft-research/github.svg)](https://agentmods.dev/skills/maksutovic/joycraft/joycraft-research)
Your own site
<a href="https://agentmods.dev/skills/maksutovic/joycraft/joycraft-research"><img src="https://agentmods.dev/badge/skills/maksutovic/joycraft/joycraft-research/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for joycraft-research

Your own site · 80×15
<a href="https://agentmods.dev/skills/maksutovic/joycraft/joycraft-research"><img src="https://agentmods.dev/badge/skills/maksutovic/joycraft/joycraft-research.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 31 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,172 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00031 $0.02172
Opus 5 $0.00015 $0.01086
Sonnet 5 $0.00006 $0.00434
Haiku 4.5 $0.00003 $0.00217

Measured yesterday against content hash a4ab3eed85ae, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

joycraft-research scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/joycraft-research/SKILL.md · 183 lines

How it starts

The opening of the file, as written. The whole thing — 183 lines — stays where its author put it; the contents beside it link to each section on GitHub.

At skill entry, run node docs/.joycraft/check.mjs check --json --session <session-id> once, reusing JOYCRAFT_SESSION_ID if supplied or one ID chosen for this conversation. If the checker is missing or fails, continue the requested skill quietly without retrying setup. Offer updates only for display: true; current, postponed, off, and unknown stay quiet. If automaticUpdate is present, finish this skill, then run its exact command once from the project root: the candidate must verify every safety gate before applying. Other updates require approval. After an offer or automatic attempt, record it with node docs/.joycraft/check.mjs acknowledge <available-version> --session <session-id>. Apply updates only at this workflow boundary; after success, reinvoke the skill or restart the session to load changed instructions.

Research Codebase for a Feature

You are producing objective codebase research to inform a future spec or implementation. The key insight: the researching agent must never see the brief or ticket — only research questions. This prevents opinions from contaminating the facts.

Guard clause: If the user doesn't provide a brief path or inline description, ask: "What feature or change are you researching? Provide a brief path or describe it."

Step 0: Retrieve Before You Reason (PROTOCOL)

Before generating a single research question, run a bounded grep-first retrieval pass over the durable knowledge layer — a capped lookup, not a reading assignment:

  1. Derive 3-6 search terms from the brief's (or inline description's) key concepts.
  2. Grep, in priority order: docs/context/decision-log.md, docs/context/shipped.md, docs/discoveries/, remaining docs/context/*.md.
  3. Read at most 5 files/rows total; if a term returns dozens of hits, read only the newest within the cap and say the result was truncated.
  4. Empty or missing knowledge layer (fresh project): report "nothing to retrieve" in one line and proceed — never block.

Output contract: the research document MUST include a "Prior knowledge reused" section — a list citing each reused doc + row date/heading, or the explicit line "retrieval ran (terms: …), nothing relevant found."

Read the full file on GitHub · 183 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday Changed · +2 lines a4ab3eed85ae
  2. 9d ago First seen · 181 lines · 31 tokens per session scan A 08bae7c5fe74

Subscribe to this mod's changes

joycraft-research is a skill published in the GitHub repository maksutovic/joycraft (15 stars, last pushed yesterday), licensed MIT. It adds 31 tokens to every session and 2,172 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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