eval-improve

eval-improve is a skill for Claude Code, Codex from malloydata/publisher. It costs 97 tokens per session (3,306 once invoked), scanned A, original, MIT.

A skill for making the smallest model change needed to fix a diagnosed answer-quality problem. It requires evidence from queries or probes, which are targeted checks of what the model can find or answer.

In plain words
What is it for?
Use it after an evaluation diagnosis to update model instructions or knowledge and attach evidence for each factual claim.
Why use it?
It prevents speculative edits based only on a vague suspicion. The change is proposed and verified, while a separate workflow decides whether to keep it.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it after an evaluation diagnosis to update model instructions or knowledge and attach evidence for each factual claim.

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Install with agentmods
npx agentmods add skills/malloydata/publisher/eval-improve
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add malloydata/publisher --skill eval-improve
Clone the repo
git clone --depth 1 https://github.com/malloydata/publisher

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for eval-improve

README.md
[![agentmods](https://agentmods.dev/badge/skills/malloydata/publisher/eval-improve/github.svg)](https://agentmods.dev/skills/malloydata/publisher/eval-improve)
Your own site
<a href="https://agentmods.dev/skills/malloydata/publisher/eval-improve"><img src="https://agentmods.dev/badge/skills/malloydata/publisher/eval-improve/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for eval-improve

Your own site · 80×15
<a href="https://agentmods.dev/skills/malloydata/publisher/eval-improve"><img src="https://agentmods.dev/badge/skills/malloydata/publisher/eval-improve.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 97 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,306 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00097 $0.03306
Opus 5.5 $0.00039 $0.01322
Sonnet 5.5 $0.00019 $0.00661
Haiku 4.5 $0.00010 $0.00331

Measured 7d ago against content hash 73e98b1fa4c5, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

eval-improve scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/improve_test.py, scripts/improve.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/eval-improve/SKILL.md · 261 lines

How it starts

The opening of the file, as written. The whole thing — 261 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Improve the Model

Takes an issue with owner: model or owner: package-skill and produces one smallest edit that closes the gap. Every factual claim is backed by a query you ran.

The two owners license different edits and are never interchangeable:

  • model changes what the data means or how it is described: a .malloy file.
  • package-skill changes what the agent is told about using this package: a file under the package's skills/. Use it for a rule that spans entities or is not a property of any one of them. A fact about a single field belongs in that field's #(doc), which reaches every agent whether or not it loaded a guide.

Both live in the model repo, so one git commit checkpoints and rolls back either.

Two hard boundaries:

  1. No diagnosis evidence, no edit. If the issue cannot name a concrete gap with a trace or probe, record that and stop. Edits from an empty diagnosis have been the inert and wrong ones.
  2. This skill never accepts its own edit. You propose and verify. The acceptance check in skill:eval-loop admits or reverts. An improver writing the query it already knows proves the fix is possible, not that the next blind agent will find it.

Step 0: What the evidence entitles you to change

Evidence Edits permitted
Verified golden, or a user who states the answer Any tier. Probes required. Check the golden first.
Wrong answer, then a corrected one the user accepted Prefer docs over structure. The diff between attempts is the missing knowledge.
User accepted, later contradicted Docs, labels, index only. No structural change.
Doubt only, or retrieval-only (no verdict) Docs, labels, index only, and only where the transcript shows a concrete confusion.
Silence No edit.

A package-skill edit sits at the docs tier throughout: it is permitted wherever the table permits docs, and never on silence. It is the easiest artifact in this loop to overfit, because it is prompt text sitting next to the question it just failed, so the expert test in Step 1 applies to it word for word.

Read the full file on GitHub · 261 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago Changed · +4 lines 73e98b1fa4c5
  2. 9d ago Changed · +40 lines · +11 tokens per session 4b8187b7dca2
  3. 1mo ago Changed · +36 lines 51354bfdd38f
  4. 1mo ago First seen · 181 lines · 86 tokens per session scan A c6a1caff6009

Subscribe to this mod's changes

eval-improve is a skill published in the GitHub repository malloydata/publisher (118 stars, last pushed today), licensed MIT. It adds 97 tokens to every session and 3,306 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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