plugin-commands

plugin-commands is a skill for Claude Code from Malo-T/claude-toolbelt. It costs 73 tokens per session (352 once invoked), scanned A, original, MIT.

A set of commands for checking, testing, developing, and releasing add-ons in a plugin marketplace.

In plain words
What is it for?
Use it to validate plugins, run available evaluations, develop with a local plugin directory, check watcher parity, and create tagged releases.
Why use it?
It catches invalid plugin files and helps developers test local changes or keep duplicated watcher scripts consistent before release.

Skill for Claude Code

Written for Claude Code: Claude Code plugin machinery. Also seen: mentions CLAUDE.md.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is ./scripts/check-watcher-parity.sh.

Good fit Use it to validate plugins, run available evaluations, develop with a local plugin directory, check watcher parity, and create tagged releases.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/Malo-T/claude-toolbelt
agentmods
npx agentmods add skills/malo-t/claude-toolbelt/plugin-commands

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for plugin-commands

README.md
[![agentmods](https://agentmods.dev/badge/skills/malo-t/claude-toolbelt/plugin-commands.svg)](https://agentmods.dev/skills/malo-t/claude-toolbelt/plugin-commands)
Your own site
<a href="https://agentmods.dev/skills/malo-t/claude-toolbelt/plugin-commands"><img src="https://agentmods.dev/badge/skills/malo-t/claude-toolbelt/plugin-commands.svg" alt="Measured on agentmods" height="20"></a>
Per session 73 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 352 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00073 $0.00352
Opus 5 $0.00036 $0.00176
Sonnet 5 $0.00015 $0.00070
Haiku 4.5 $0.00007 $0.00035

Measured 8d ago against content hash a4992c96d093, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

plugin-commands scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/plugin-commands/SKILL.md · 41 lines

What it actually says

Validate before pushing — the marketplace command does not open plugin manifests, so a broken plugin.json passes it silently:

claude plugin validate . --strict
for p in plugins/*/; do claude plugin validate "$p/.claude-plugin/plugin.json" --strict; done

Check that the two hook plugins' duplicated watch.sh haven't diverged (see root CLAUDE.md's Architecture section):

./scripts/check-watcher-parity.sh

Run a plugin's skill evals (currently authored but unrun — claude plugin eval is early access and refuses to run on this account):

claude plugin eval plugins/<name> --ablation with-without

Iterate on a plugin without touching the installed cache — loads straight from the working copy for that session, and /reload-plugins picks up later edits without restarting:

claude --plugin-dir "$PWD/plugins/<name>"

Tag a release — versions are per plugin, in each plugins/<name>/.claude-plugin/plugin.json; the command checks that manifest and marketplace entry agree and refuses a dirty tree:

claude plugin tag plugins/<name> --push    # creates <name>--v<version>
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 41 lines · 73 tokens per session scan A a4992c96d093

Subscribe to this mod's changes

plugin-commands is a skill published in the GitHub repository Malo-T/claude-toolbelt (2 stars, last pushed 18d ago), licensed MIT. It adds 73 tokens to every session and 352 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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