interaction-design

interaction-design is a skill for Claude Code, Codex from marchatton/agent-skills. It costs 38 tokens per session (2,082 once invoked), scanned A, original, MIT.

A guide to microinteractions, which are small interface responses such as loading states, hover effects, toasts, transitions, and drag feedback.

In plain words
What is it for?
Use it to design or implement feedback, loading screens, page transitions, gestures, notifications, drag-and-drop, hover states, focus states, and scroll-triggered motion.
Why use it?
It helps users understand what happened, where they are, and what is changing without relying on motion that is merely decorative.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it to design or implement feedback, loading screens, page transitions, gestures…

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/marchatton/agent-skills/interaction-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add marchatton/agent-skills --skill interaction-design
Clone the repo
git clone --depth 1 https://github.com/marchatton/agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for interaction-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/marchatton/agent-skills/interaction-design.svg)](https://agentmods.dev/skills/marchatton/agent-skills/interaction-design)
Your own site
<a href="https://agentmods.dev/skills/marchatton/agent-skills/interaction-design"><img src="https://agentmods.dev/badge/skills/marchatton/agent-skills/interaction-design.svg" alt="Measured on agentmods" height="20"></a>
Per session 38 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,082 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00038 $0.02082
Opus 5 $0.00019 $0.01041
Sonnet 5 $0.00008 $0.00416
Haiku 4.5 $0.00004 $0.00208

Measured 6d ago against content hash beabadae9147, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

interaction-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/04-develop/01-ui-skills-dot-com/interaction-design/SKILL.md · 329 lines

How it starts

The opening of the file, as written. The whole thing — 329 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Interaction Design

Source: ui-skills.com.

Create engaging, intuitive interactions through motion, feedback, and thoughtful state transitions that enhance usability and delight users.

When to Use This Skill

  • Adding microinteractions to enhance user feedback
  • Implementing smooth page and component transitions
  • Designing loading states and skeleton screens
  • Creating gesture-based interactions
  • Building notification and toast systems
  • Implementing drag-and-drop interfaces
  • Adding scroll-triggered animations
  • Designing hover and focus states

Core Principles

1. Purposeful Motion

Motion should communicate, not decorate:

  • Feedback: Confirm user actions occurred
  • Orientation: Show where elements come from/go to
  • Focus: Direct attention to important changes
  • Continuity: Maintain context during transitions

2. Timing Guidelines

Duration Use Case
100-150ms Micro-feedback (hovers, clicks)
200-300ms Small transitions (toggles, dropdowns)
300-500ms Medium transitions (modals, page changes)
500ms+ Complex choreographed animations

3. Easing Functions

/* Common easings */
--ease-out: cubic-bezier(0.16, 1, 0.3, 1); /* Decelerate - entering */
--ease-in: cubic-bezier(0.55, 0, 1, 0.45); /* Accelerate - exiting */
--ease-in-out: cubic-bezier(0.65, 0, 0.35, 1); /* Both - moving between */
--spring: cubic-bezier(0.34, 1.56, 0.64, 1); /* Overshoot - playful */

Quick Start: Button Microinteraction

import { motion } from "framer-motion";

export function InteractiveButton({ children, onClick }) {
  return (
    <motion.button
      onClick={onClick}
      whileHover={{ scale: 1.02 }}
      whileTap={{ scale: 0.98 }}
      transition={{ type: "spring", stiffness: 400, damping: 17 }}
      className="px-4 py-2 bg-blue-600 text-white rounded-lg"
    >
      {children}
    </motion.button>
  );
}

Read the full file on GitHub · 329 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 329 lines · 38 tokens per session scan A beabadae9147

Subscribe to this mod's changes

interaction-design is a skill published in the GitHub repository marchatton/agent-skills (5 stars, last pushed 6mo ago), licensed MIT. It adds 38 tokens to every session and 2,082 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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