swiftui-ui-patterns

swiftui-ui-patterns is a skill for Claude Code, Codex from marchatton/agent-skills. It costs 48 tokens per session (766 once invoked), scanned A, a copy of swiftui-ui-patterns, MIT.

A collection of SwiftUI patterns, which are recommended ways to build screens and components for Apple-platform apps.

In plain words
What is it for?
Use it when creating or refactoring SwiftUI views, setting up tab and navigation architecture, or finding examples for lists, detail screens, editors, and settings.
Why use it?
It helps developers choose suitable state handling, navigation, tabs, sheets, and component structures without adding unnecessary complexity.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it when creating or refactoring SwiftUI views, setting up tab and navigation architecture, or finding examples for lists, detail screens, editors, and settings.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/marchatton/agent-skills/swiftui-ui-patterns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add marchatton/agent-skills --skill swiftui-ui-patterns
Clone the repo
git clone --depth 1 https://github.com/marchatton/agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for swiftui-ui-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/marchatton/agent-skills/swiftui-ui-patterns.svg)](https://agentmods.dev/skills/marchatton/agent-skills/swiftui-ui-patterns)
Your own site
<a href="https://agentmods.dev/skills/marchatton/agent-skills/swiftui-ui-patterns"><img src="https://agentmods.dev/badge/skills/marchatton/agent-skills/swiftui-ui-patterns.svg" alt="Measured on agentmods" height="20"></a>
Per session 48 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 766 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 98% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00048 $0.00766
Opus 5 $0.00024 $0.00383
Sonnet 5 $0.00010 $0.00153
Haiku 4.5 $0.00005 $0.00077

Measured 7d ago against content hash e39bbb426d15, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

swiftui-ui-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

98% identical to swiftui-ui-patterns — 1 line differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/04-develop/01-ui-skills-dot-com/swiftui-ui-patterns/SKILL.md · 97 lines

How it starts

The opening of the file, as written. The whole thing — 97 lines — stays where its author put it; the contents beside it link to each section on GitHub.

SwiftUI UI Patterns

Source: ui-skills.com.

Quick start

Choose a track based on your goal:

Existing project

  • Identify the feature or screen and the primary interaction model (list, detail, editor, settings, tabbed).
  • Find a nearby example in the repo with rg "TabView\(" or similar, then read the closest SwiftUI view.
  • Apply local conventions: prefer SwiftUI-native state, keep state local when possible, and use environment injection for shared dependencies.
  • Choose the relevant component reference from references/components-index.md and follow its guidance.
  • Build the view with small, focused subviews and SwiftUI-native data flow.

New project scaffolding

  • Start with references/app-scaffolding-wiring.md to wire TabView + NavigationStack + sheets.
  • Add a minimal AppTab and RouterPath based on the provided skeletons.
  • Choose the next component reference based on the UI you need first (TabView, NavigationStack, Sheets).
  • Expand the route and sheet enums as new screens are added.

General rules to follow

  • Use modern SwiftUI state (@State, @Binding, @Observable, @Environment) and avoid unnecessary view models.
  • Prefer composition; keep views small and focused.
  • Use async/await with .task and explicit loading/error states.
  • Maintain existing legacy patterns only when editing legacy files.
  • Follow the project's formatter and style guide.
  • Sheets: Prefer .sheet(item:) over .sheet(isPresented:) when state represents a selected model. Avoid if let inside a sheet body. Sheets should own their actions and call dismiss() internally instead of forwarding onCancel/onConfirm closures.

Workflow for a new SwiftUI view

  1. Define the view's state and its ownership location.
  2. Identify dependencies to inject via @Environment.
  3. Sketch the view hierarchy and extract repeated parts into subviews.
  4. Implement async loading with .task and explicit state enum if needed.
  5. Add accessibility labels or identifiers when the UI is interactive.
  6. Validate with a build and update usage callsites if needed.

Read the full file on GitHub · 97 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 97 lines · 48 tokens per session scan A e39bbb426d15

Subscribe to this mod's changes

swiftui-ui-patterns is a skill published in the GitHub repository marchatton/agent-skills (5 stars, last pushed 6mo ago), licensed MIT. It adds 48 tokens to every session and 766 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 98% identical to swiftui-ui-patterns, differing in 1 line, and is treated as a copy.

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