agent-teams-command

agent-teams-command is a skill for Claude Code, Codex from Mark393295827/third-brain-v7-skills. It costs 39 tokens per session (1,433 once invoked), scanned A, original, MIT.

A command system for coordinating many coding agents on one mission. It assigns separate workstreams, tracks their communication and token use, and combines their results through a final integration step.

In plain words
What is it for?
Use it for large development missions with separate builder, evaluator, research, or integration roles, defined task lists, deadlines, and multiple agents working in parallel.
Why use it?
It provides structure when a task has genuinely independent parts that can be handled by different agents, while keeping ownership, dependencies, and checks clear.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it for large development missions with separate builder, evaluator, research, or integration roles, defined task lists, deadlines, and multiple agents working in parallel.

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Install with agentmods
npx agentmods add skills/mark393295827/third-brain-v7-skills/agent-teams-command
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Mark393295827/third-brain-v7-skills --skill agent-teams-command
Clone the repo
git clone --depth 1 https://github.com/Mark393295827/third-brain-v7-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for agent-teams-command

README.md
[![agentmods](https://agentmods.dev/badge/skills/mark393295827/third-brain-v7-skills/agent-teams-command/github.svg)](https://agentmods.dev/skills/mark393295827/third-brain-v7-skills/agent-teams-command)
Your own site
<a href="https://agentmods.dev/skills/mark393295827/third-brain-v7-skills/agent-teams-command"><img src="https://agentmods.dev/badge/skills/mark393295827/third-brain-v7-skills/agent-teams-command/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for agent-teams-command

Your own site · 80×15
<a href="https://agentmods.dev/skills/mark393295827/third-brain-v7-skills/agent-teams-command"><img src="https://agentmods.dev/badge/skills/mark393295827/third-brain-v7-skills/agent-teams-command.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,433 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00039 $0.01433
Opus 5 $0.00019 $0.00717
Sonnet 5 $0.00008 $0.00287
Haiku 4.5 $0.00004 $0.00143

Measured 10d ago against content hash 212f6d497720, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

agent-teams-command scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/agent-teams-command/SKILL.md · 109 lines

How it starts

The opening of the file, as written. The whole thing — 109 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Agent Teams Command — 安德智能体集群指挥系统 (V8.1)

<skill_contract> A mission with independently ownable workstreams, time SLA requirements, pre-flight task list, token budget, interfaces, permissions, and an integration owner. An isolated worker fleet (5 to 100+ agents), typed IPC ledger, pre-allocated token ledger, serial integration, cleanup, and evidence receipts. Pre-flight task list is 100% reconciled, integrated artifacts pass mission checks, token consumption is within TCLR boundaries, and cleanup gates pass. <non_goals>Parallelism without a task list, unbounded token burn, overlapping writers, or worker self-certification.</non_goals>

Strategic intent and final integration remain serial; owned execution runs in dynamically scaled parallel squadrons (5, 10, 50, 100+ agents). Use the Ender lens for commander intent and squad autonomy, Palantir for operational objects/actions, and von Neumann for executable process architecture. Detailed patterns: references/ender-palantir-command-patterns.md; examples: references/classic-campaigns.md.

Usage Template

Provide: mission, time SLA, task list candidate, workstreams, scaling tier (5/10/50/100+), dependencies, acceptance criteria, token budget (ETC limit), permissions, runtime capabilities, and integration owner.

Workflow

  1. Mission Intake & Scale Triage: Analyze mission complexity and select the smallest supported tier: Tier 1 (Squad: 5 agents), Tier 2 (Squadron: 10 agents), Tier 3 (Battle Group: 50 agents), or Tier 4 (Fleet: 100+ agents). If the runtime exposes fewer slots, cap the active fleet to that observed limit.
  2. Pre-flight Task List & Token Gate: Generate structured task list with explicit owner, territory, expected output, verification command, and token budget (ETC).
  3. Territory Mapping: Partition work into non-overlapping directories or git worktrees. Every worker gets strictly exclusive write boundaries.

<unknowns_gate>

Read the full file on GitHub · 109 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 109 lines · 39 tokens per session scan A 212f6d497720

Subscribe to this mod's changes

agent-teams-command is a skill published in the GitHub repository Mark393295827/third-brain-v7-skills (138 stars, last pushed 20d ago), licensed MIT. It adds 39 tokens to every session and 1,433 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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