apple-architecture-diagram

apple-architecture-diagram is a skill for Claude Code from markdavidgan/apple-dev-skills. It costs 80 tokens per session (5,601 once invoked), scanned A, original, MIT.

A tool that creates interactive HTML and SVG diagrams showing how Apple-platform apps are organised, including their modules, data flow, and architecture layers.

In plain words
What is it for?
Use it to document or compare the architecture and data flow of iOS, macOS, watchOS, tvOS, and visionOS apps.
Why use it?
It makes complex app structure easier to explain, inspect, and use as technical documentation or a presentation.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the apple-dev-skills plugin — 62 skills, 25 commands, 7 agents shipped together

Good fit Use it to document or compare the architecture and data flow of iOS, macOS, watchOS, tvOS, and visionOS apps.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/markdavidgan/apple-dev-skills/apple-architecture-diagram
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add markdavidgan/apple-dev-skills --skill apple-architecture-diagram
Clone the repo
git clone --depth 1 https://github.com/markdavidgan/apple-dev-skills

Made for: Claude Code.

Or install apple-dev-skills, the plugin that ships this one along with the rest of its 62 skills, 25 commands, 7 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for apple-architecture-diagram

README.md
[![agentmods](https://agentmods.dev/badge/skills/markdavidgan/apple-dev-skills/apple-architecture-diagram/github.svg)](https://agentmods.dev/skills/markdavidgan/apple-dev-skills/apple-architecture-diagram)
Your own site
<a href="https://agentmods.dev/skills/markdavidgan/apple-dev-skills/apple-architecture-diagram"><img src="https://agentmods.dev/badge/skills/markdavidgan/apple-dev-skills/apple-architecture-diagram/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for apple-architecture-diagram

Your own site · 80×15
<a href="https://agentmods.dev/skills/markdavidgan/apple-dev-skills/apple-architecture-diagram"><img src="https://agentmods.dev/badge/skills/markdavidgan/apple-dev-skills/apple-architecture-diagram.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 80 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,601 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00080 $0.05601
Opus 5 $0.00040 $0.02801
Sonnet 5 $0.00016 $0.01120
Haiku 4.5 $0.00008 $0.00560

Measured 11d ago against content hash 664437d4041f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

apple-architecture-diagram scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

platforms/claude/skills/apple-architecture-diagram/SKILL.md · 514 lines

How it starts

The opening of the file, as written. The whole thing — 514 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Apple Architecture Diagram

Create WWDC-Keynote-ready architecture diagrams for Apple platform apps. Self-contained HTML+SVG, dark cinematic aesthetic, interactive drill-down across four architectural layers.

Embody a WWDC presenter. Your diagrams are shown on a 40-foot screen to thousands of developers. Every pixel earns its place. No filler. No generic tech aesthetics.

When to Use

  • "Draw the architecture of this app" / "Show me how this is structured"
  • "Document our iOS app architecture" / "Create a system diagram"
  • "What's the data flow?" / "How do the modules interact?"
  • "Show me the MVVM structure" / "SwiftData architecture"
  • "Keynote-ready diagram" / "WWDC-style architecture doc"
  • Comparing before/after refactoring architectures

Core Philosophy

1. Apple Design Language, Not Generic Tech

Anti-AI-slop rules specific to Apple diagrams:

Avoid Use Instead
Purple gradients Apple system colors on true black
JetBrains Mono SF Mono or ui-monospace
Material Design cards Apple glass material with purposeful blur
Generic server icons Apple device frames (iPhone, Mac, Vision Pro)
Flat color fills Subtle depth, 1px borders, ambient glow
Cluttered boxes everywhere Progressive disclosure — show layers on demand
Random hex colors Apple semantic palette (see below)

2. Four-Layer Drill-Down

Every architecture diagram supports four zoom levels. Default to Logical, let user drill:

Layer Question Answered Detail Level
Conceptual What problem does this solve? User flows, business value, metrics
Logical What are the major parts? MVVM/TCA layers, modules, boundaries
Physical Where does it run? Devices, processes, threads, Darwin layers
Implementation What are the actual files? Xcode groups, specific classes, frameworks

3. Cinematic Reveal

WWDC keynotes don't show everything at once. They build. Your diagrams should:

  • Load with the Conceptual layer visible, others dimmed
  • Animate elements in with staggered CSS transitions (0.3s ease-out)
  • Use opacity + translateY for entrance, never jarring pops
  • Reserve "hero moments" for the most important connection or boundary

Read the full file on GitHub · 514 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 514 lines · 80 tokens per session scan A 664437d4041f

Subscribe to this mod's changes

apple-architecture-diagram is a skill published in the GitHub repository markdavidgan/apple-dev-skills (5 stars, last pushed 12d ago), licensed MIT. It adds 80 tokens to every session and 5,601 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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