apple-design

apple-design is a skill for Claude Code from markdavidgan/apple-dev-skills. It costs 90 tokens per session (4,043 once invoked), scanned A, original, MIT.

An Apple-platform design system for SwiftUI apps, using shared colors, spacing, corner sizes, Liquid Glass effects, and accessibility guidance. SwiftUI is Apple’s framework for building app interfaces in code.

In plain words
What is it for?
Use it to create or review SwiftUI views, define themes and design tokens, apply iOS 26 or macOS 26 Liquid Glass, and organize asset catalogs.
Why use it?
It prevents screens from developing inconsistent visual rules and helps the interface remain usable with accessibility settings.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: positional $N argument.

Part of the apple-dev-skills plugin — 62 skills, 25 commands, 7 agents shipped together

Good fit Use it to create or review SwiftUI views, define themes and design tokens, apply iOS 26 or macOS 26 Liquid Glass, and organize asset catalogs.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/markdavidgan/apple-dev-skills/apple-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add markdavidgan/apple-dev-skills --skill apple-design
Clone the repo
git clone --depth 1 https://github.com/markdavidgan/apple-dev-skills

Made for: Claude Code.

Or install apple-dev-skills, the plugin that ships this one along with the rest of its 62 skills, 25 commands, 7 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for apple-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/markdavidgan/apple-dev-skills/apple-design.svg)](https://agentmods.dev/skills/markdavidgan/apple-dev-skills/apple-design)
Your own site
<a href="https://agentmods.dev/skills/markdavidgan/apple-dev-skills/apple-design"><img src="https://agentmods.dev/badge/skills/markdavidgan/apple-dev-skills/apple-design.svg" alt="Measured on agentmods" height="20"></a>
Per session 90 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,043 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00090 $0.04043
Opus 5 $0.00045 $0.02021
Sonnet 5 $0.00018 $0.00809
Haiku 4.5 $0.00009 $0.00404

Measured 7d ago against content hash 97970abf69ed, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

apple-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

platforms/claude/skills/apple-design/SKILL.md · 664 lines

How it starts

The opening of the file, as written. The whole thing — 664 lines — stays where its author put it; the contents beside it link to each section on GitHub.


iOS Design

SwiftUI design system patterns, iOS 26 Liquid Glass effects, and accessibility best practices. Apply these patterns to all UI code.


Design System Architecture

Theme.swift Pattern

Centralize design tokens in a theme enum. Apps extend a shared base theme for app-specific expression.

// Shared package: AppTheme.swift
public enum AppTheme {
    // Foundation: Backgrounds
    public static var canvas: Color {
        Color(light: Color(hex: "#FAF9F6"), dark: Color(hex: "#0D0D0F"))
    }
    
    // Action: Primary color
    public static let actionPrimary = Color(hex: "#7BA7BC")
    
    // Spacing system
    public enum Spacing {
        public static let xs: CGFloat = 8
        public static let md: CGFloat = 16
        public static let lg: CGFloat = 24
    }
    
    // Corner radius
    public enum Radius {
        public static let sm: CGFloat = 8
        public static let md: CGFloat = 12
        public static let capsule: CGFloat = 999
    }
}

// App-specific: Theme.swift
enum Theme {
    // Inherit from shared theme
    static let primary = AppTheme.actionPrimary
    static let spacing = AppTheme.Spacing.self
    
    // App-specific expression
    static var dialFace: Color {
        Color(light: AppTheme.surface, dark: Color(hex: "#1A1A1E"))
    }
}

Design Tokens vs Hardcoded Values

Do Don't
Theme.primary Color.blue
Theme.Spacing.md 16
Theme.Radius.capsule 999
AppTheme.canvas Color.white

Asset Catalog Organization

Assets.xcassets/
  Colors/
    Primary.colorset/
    Surface.colorset/
  Images/
    AppIcon.appiconset/
    Logo.imageset/

Prefer code-defined colors (hex values in theme) for dynamic dark mode support.


iOS 26 Liquid Glass

Glass Background Effects

// Standard glass background
.glassEffect(.regular)

// Glass with interactive (hover/press) feedback
.glassEffect(.regular.interactive())

// Ornament for floating controls
.ornament(visibility: .visible, attachmentAnchor: .scene(.trailing)) {
    FloatingControls()
        .glassEffect(.regular)
}

Read the full file on GitHub · 664 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 664 lines · 90 tokens per session scan A 97970abf69ed

Subscribe to this mod's changes

apple-design is a skill published in the GitHub repository markdavidgan/apple-dev-skills (5 stars, last pushed 8d ago), licensed MIT. It adds 90 tokens to every session and 4,043 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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