skillopt-evolve-skills

skillopt-evolve-skills is a skill for Codex from markoblogo/abvx-agent-skills. It costs 79 tokens per session (739 once invoked), scanned A, original, MIT.

A workflow for improving reusable instructions that guide coding agents, such as skills, AGENTS.md files, and prompt playbooks. It treats each improvement as a versioned change based on experience and evidence.

In plain words
What is it for?
Use it to create, refine, or audit agent skills, repository instructions, and reusable workflows.
Why use it?
It helps turn lessons from repeated tasks into reliable instructions instead of one-off prompt edits. It also limits changes to specific, reviewable improvements.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions AGENTS.md; mentions Codex.

Good fit Use it to create, refine, or audit agent skills, repository instructions, and reusable workflows.

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Install with agentmods
npx agentmods add skills/markoblogo/abvx-agent-skills/skillopt-evolve-skills
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add markoblogo/abvx-agent-skills --skill skillopt-evolve-skills
Clone the repo
git clone --depth 1 https://github.com/markoblogo/abvx-agent-skills

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skillopt-evolve-skills

README.md
[![agentmods](https://agentmods.dev/badge/skills/markoblogo/abvx-agent-skills/skillopt-evolve-skills/github.svg)](https://agentmods.dev/skills/markoblogo/abvx-agent-skills/skillopt-evolve-skills)
Your own site
<a href="https://agentmods.dev/skills/markoblogo/abvx-agent-skills/skillopt-evolve-skills"><img src="https://agentmods.dev/badge/skills/markoblogo/abvx-agent-skills/skillopt-evolve-skills/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for skillopt-evolve-skills

Your own site · 80×15
<a href="https://agentmods.dev/skills/markoblogo/abvx-agent-skills/skillopt-evolve-skills"><img src="https://agentmods.dev/badge/skills/markoblogo/abvx-agent-skills/skillopt-evolve-skills.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 79 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 739 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00079 $0.00739
Opus 5 $0.00039 $0.00369
Sonnet 5 $0.00016 $0.00148
Haiku 4.5 $0.00008 $0.00074

Measured 9d ago against content hash 2aabd2f29aba, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

skillopt-evolve-skills scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/skillopt-evolve-skills/SKILL.md · 75 lines

How it starts

The opening of the file, as written. The whole thing — 75 lines — stays where its author put it; the contents beside it link to each section on GitHub.

SkillOpt Evolve Skills

Use this skill to improve reusable agent behavior as a versioned artifact, not as a one-off prompt rewrite.

Layer Check

Before editing a skill, use agent-learning-layer-triage when the lesson could instead belong in memory, durable repo docs, a checklist, a script/tool, an eval, or a rejected buffer.

Only continue here when the chosen layer is SKILL.md, AGENTS.md, or another reusable agent-instruction artifact.

Loop

  1. Identify the target artifact: SKILL.md, AGENTS.md, checklist, prompt, or workflow note.
  2. Define the behavior to improve in one sentence.
  3. Gather evidence from real traces: user requests, command logs, diffs, failures, review comments, screenshots, or final outputs.
  4. Propose bounded edits only:
    • append: add a missing rule to the right section.
    • replace: tighten a vague rule.
    • delete: remove a harmful or redundant rule.
    • move: relocate a rule to where it will trigger.
  5. Generate 2-4 distinct bounded proposals before choosing what to validate. The alternatives should differ in operation, target section, or behavioral effect, not just wording.
  6. Accept edits only when they are procedural, reusable, and testable.
  7. Validate against at least one old scenario and one new scenario when feasible.
  8. Record rejected ideas if they looked plausible but would overfit, duplicate existing rules, or weaken a guardrail.

Edit Budget

Keep skill updates small:

  • Prefer 1-4 accepted edits per update.
  • Keep each rule action-oriented and no longer than needed.
  • Do not add examples unless they prevent a likely mistake.
  • Do not duplicate rules already enforced by system, developer, AGENTS.md, or a more specific skill.
  • Use hypothesis-diversification when candidate generation is likely to collapse onto the first plausible edit.
  • Preserve the existing voice and structure of the artifact.

Validation Gate

Before finalizing a skill change, check:

  • Trigger fit: The frontmatter description names the real situations where the skill should load.
  • Actionability: The body tells Codex what to do differently, not what to admire or remember abstractly.
  • Generalization: The rule applies to a class of tasks, not a single observed example.
  • Non-regression: The new rule does not conflict with higher-priority instructions or common workflows.
  • Cost: The extra tokens are justified by avoided errors or repeated work.

Read the full file on GitHub · 75 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 75 lines · 79 tokens per session scan A 2aabd2f29aba

Subscribe to this mod's changes

skillopt-evolve-skills is a skill published in the GitHub repository markoblogo/abvx-agent-skills (16 stars, last pushed yesterday), licensed MIT. It adds 79 tokens to every session and 739 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.