prototype

prototype is a skill for Claude Code from Mathews-Tom/armory. It costs 174 tokens per session (2,546 once invoked), scanned A, original, MIT.

A method for building a small, disposable artifact to answer a design question. The artifact may demonstrate state or business rules, or show alternative user-interface layouts, and is not production code.

In plain words
What is it for?
Use it to test whether a state transition or rule works, or to compare different screen structures before separate implementation work begins.
Why use it?
It replaces speculation with an observable result while keeping unfinished experiments out of the product.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions CLAUDE.md; mentions AGENTS.md.

Part of the armory plugin — 98 skills shipped together

Good fit Use it to test whether a state transition or rule works, or to compare different screen structures before separate implementation work begins.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mathews-tom/armory/prototype
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Mathews-Tom/armory --skill prototype
Clone the repo
git clone --depth 1 https://github.com/Mathews-Tom/armory

Made for: Claude Code.

Or install armory, the plugin that ships this one along with the rest of its 98 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for prototype

README.md
[![agentmods](https://agentmods.dev/badge/skills/mathews-tom/armory/prototype/github.svg)](https://agentmods.dev/skills/mathews-tom/armory/prototype)
Your own site
<a href="https://agentmods.dev/skills/mathews-tom/armory/prototype"><img src="https://agentmods.dev/badge/skills/mathews-tom/armory/prototype/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for prototype

Your own site · 80×15
<a href="https://agentmods.dev/skills/mathews-tom/armory/prototype"><img src="https://agentmods.dev/badge/skills/mathews-tom/armory/prototype.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 174 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,546 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00174 $0.02546
Opus 5.5 $0.00070 $0.01018
Sonnet 5.5 $0.00035 $0.00509
Haiku 4.5 $0.00017 $0.00255

Measured yesterday against content hash 415c66a6fdf2, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

prototype scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/prototype/SKILL.md · 145 lines

How it starts

The opening of the file, as written. The whole thing — 145 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Prototype

A prototype is throwaway code that answers one question. The question decides the shape, the artifact lives in scratch space, and the answer comes from observing the artifact, not from reading its source. The verdict feeds separate implementation work; the prototype itself never becomes production code.

When to Use

Situation Package
"Does this state model / rule / transition logic hold up?" prototype (logic branch)
"What should this screen look like? Show me a few structurally different options" prototype (UI branch)
Working a decision-map:prototype ticket (claim, ticket evidence, frontier) decision-map, which builds the artifact with this package
A finished, polished HTML deliverable: dashboard, infographic, interactive diagram static-web-artifacts-builder
Audit or redesign an existing page against UX criteria ux-expert

Prerequisites and Authority

These boundaries hold in every branch:

  • Scratch only. The artifact lives in a scratch location discovered from the repository (step 3), never in production paths or tracked implementation files.
  • No production-route edits. To show a variant in its real surroundings, build a scratch copy or read-only reproduction of the host page and record the realism you gave up. Never modify a live route, layout or shared component to host the experiment.
  • Synthetic, in-memory data. Representative, non-sensitive data held in memory. No production database, credentials, persistence, live mutations or dependency installation. If the question is about persistence itself, use explicitly disposable scratch storage, say so, and never connect production storage; if the question cannot be answered under these rules, stop and report the missing prerequisite.
  • No branch or commit by default. Commit the prototype only if the user explicitly asks, and then only to a new throwaway branch (see Output).
  • Never lift prototype logic into production. No extraction, winner promotion or automatic cutover. The verdict is input to separately authorized implementation work.
  • Browser before verdict. An empirical verdict requires observing the actual artifact in a browser (any authorized browser automation or a browser the user drives and reports back from). Anything not exercised is labelled not observed.
  • Skip the polish. Only the structure and error handling needed to run the experiment. No new framework setup, reusable architecture or test suite for the prototype; a UI scratch copy may use the project's existing framework when references/ui.md reuses its runner.

Read the full file on GitHub · 145 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 145 lines · 174 tokens per session scan A 415c66a6fdf2

Subscribe to this mod's changes

prototype is a skill published in the GitHub repository Mathews-Tom/armory (337 stars, last pushed yesterday), licensed MIT. It adds 174 tokens to every session and 2,546 once invoked, about $0.0007 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-27.

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