prd-v04-screen-flow-definition

prd-v04-screen-flow-definition is a skill for Claude Code from mattgierhart/PRD-driven-context-engineering. It costs 134 tokens per session (2,791 once invoked), scanned A, original, MIT.

A product-planning guide for turning user journeys and product features into a list of screens and the navigation paths between them.

In plain words
What is it for?
Use it to define screen inventories, map features to screens, plan navigation, and account for user roles and business rules.
Why use it?
It clarifies which screens are needed for each user task and keeps the interface within the agreed product scope.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it to define screen inventories, map features to screens, plan navigation, and account for user roles and business rules.

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Install with agentmods
npx agentmods add skills/mattgierhart/prd-driven-context-engineering/prd-v04-screen-flow-definition
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mattgierhart/PRD-driven-context-engineering --skill prd-v04-screen-flow-definition
Clone the repo
git clone --depth 1 https://github.com/mattgierhart/PRD-driven-context-engineering

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for prd-v04-screen-flow-definition

README.md
[![agentmods](https://agentmods.dev/badge/skills/mattgierhart/prd-driven-context-engineering/prd-v04-screen-flow-definition/github.svg)](https://agentmods.dev/skills/mattgierhart/prd-driven-context-engineering/prd-v04-screen-flow-definition)
Your own site
<a href="https://agentmods.dev/skills/mattgierhart/prd-driven-context-engineering/prd-v04-screen-flow-definition"><img src="https://agentmods.dev/badge/skills/mattgierhart/prd-driven-context-engineering/prd-v04-screen-flow-definition/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for prd-v04-screen-flow-definition

Your own site · 80×15
<a href="https://agentmods.dev/skills/mattgierhart/prd-driven-context-engineering/prd-v04-screen-flow-definition"><img src="https://agentmods.dev/badge/skills/mattgierhart/prd-driven-context-engineering/prd-v04-screen-flow-definition.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 134 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,791 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00134 $0.02791
Opus 5 $0.00067 $0.01396
Sonnet 5 $0.00027 $0.00558
Haiku 4.5 $0.00013 $0.00279

Measured 10d ago against content hash 023b4fe08a07, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

prd-v04-screen-flow-definition scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/prd-v04-screen-flow-definition/SKILL.md · 294 lines

How it starts

The opening of the file, as written. The whole thing — 294 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Screen Flow Definition

Position in workflow: v0.4 User Journey Mapping → v0.4 Screen Flow Definition → v0.5 Red Team Review

Screens are where journeys become tangible. This skill transforms user journeys into a screen inventory with navigation paths and feature mappings.

Consumes

This skill requires prior work from v0.3-v0.4:

  • UJ-* user journey entries (from v0.4 User Journey Mapping) — Journey steps become screens; each step asks "What screen enables this action?"
  • FEA-* feature entries (from v0.3 Features Value Planning) — Features map to screens showing which features appear on which screens
  • PER-* persona entries (from v0.4 Persona Definition) — Persona context (technical level, role) shapes screen design choices and complexity
  • MVP-SCOPE artifact (from v0.3 Features Value Planning) — Explicit feature boundary; screens must render only MVP-scoped features, backlog features deferred
  • BR-* business rules (from v0.3 Commercial Model) — Constraints affecting screen layout (pricing tier rules affect which settings appear, role-based visibility, data refresh rates, etc.)

This skill assumes v0.4 User Journey Mapping is complete.

Produces

This skill creates/updates:

  • SCR-* entries (screens, confidence 2-3/5) — Screen inventory with journey/feature/persona mappings showing purpose, actions, navigation, and constraints
  • DES-* entries (design system components, confidence 2-3/5) — Reusable UI elements and patterns identified across screens
  • Feature-to-Screen matrix — Validation artifact showing every FEA- and every UJ- step mapped to SCR-
  • Screen count and complexity assessment — Critical for v0.5 technical stack selection (number of screens informs frontend framework needs)

All SCR- entries should include:

  • confidence: 2-3/5 (based on journey validation and feature implementation status)
  • Evidence source citations (UJ-ID, FEA-ID, PER-ID references)
  • Forward target: "Would move to 4/5 if validated in wireframe review or prototype testing"

Read the full file on GitHub · 294 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 294 lines · 134 tokens per session scan A 023b4fe08a07

Subscribe to this mod's changes

prd-v04-screen-flow-definition is a skill published in the GitHub repository mattgierhart/PRD-driven-context-engineering (182 stars, last pushed 10d ago), licensed MIT. It adds 134 tokens to every session and 2,791 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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