team-composition-patterns

team-composition-patterns is a skill for Claude Code, Codex from mattmre/EVOKORE-MCP-PUBLIC. It costs 45 tokens per session (1,295 once invoked), scanned B, original, MIT.

A guide to choosing the size and roles of a team of coding agents for different kinds of work. It includes sizing rules, preset team arrangements, agent roles, and display options.

In plain words
What is it for?
Use it to select agent roles, choose a team size, configure a team for reviews or features, and decide how teammates should be displayed.
Why use it?
It helps avoid assigning too few agents for the work or adding coordination overhead without a clear benefit. The guidance connects team structure to task complexity.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: reads .claude/ paths; mentions Claude Code.

Good fit Use it to select agent roles, choose a team size, configure a team for reviews or features, and decide how teammates should be displayed.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mattmre/evokore-mcp-public/team-composition-patterns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mattmre/EVOKORE-MCP-PUBLIC --skill team-composition-patterns
Clone the repo
git clone --depth 1 https://github.com/mattmre/EVOKORE-MCP-PUBLIC

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for team-composition-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/mattmre/evokore-mcp-public/team-composition-patterns/github.svg)](https://agentmods.dev/skills/mattmre/evokore-mcp-public/team-composition-patterns)
Your own site
<a href="https://agentmods.dev/skills/mattmre/evokore-mcp-public/team-composition-patterns"><img src="https://agentmods.dev/badge/skills/mattmre/evokore-mcp-public/team-composition-patterns/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for team-composition-patterns

Your own site · 80×15
<a href="https://agentmods.dev/skills/mattmre/evokore-mcp-public/team-composition-patterns"><img src="https://agentmods.dev/badge/skills/mattmre/evokore-mcp-public/team-composition-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 45 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,295 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00045 $0.01295
Opus 5 $0.00023 $0.00647
Sonnet 5 $0.00009 $0.00259
Haiku 4.5 $0.00005 $0.00129

Measured 6d ago against content hash cf17b0a85e21, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade B, and why

team-composition-patterns scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Reads agent configuration directoriesmediumAgent snooping

.claude/, .codex/, .gemini/ hold keys, settings and other credentials a mod has no legitimate need for.

Configure in `~/.claude/settings.json`:
SKILLS/WSHOBSON PLUGINS/agent-teams/team-composition-patterns/SKILL.md · 123 lines

How it starts

The opening of the file, as written. The whole thing — 123 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Team Composition Patterns

Best practices for composing multi-agent teams, selecting team sizes, choosing agent types, and configuring display modes for Claude Code's Agent Teams feature.

When to Use This Skill

  • Deciding how many teammates to spawn for a task
  • Choosing between preset team configurations
  • Selecting the right agent type (subagent_type) for each role
  • Configuring teammate display modes (tmux, iTerm2, in-process)
  • Building custom team compositions for non-standard workflows

Team Sizing Heuristics

Complexity Team Size When to Use
Simple 1-2 Single-dimension review, isolated bug, small feature
Moderate 2-3 Multi-file changes, 2-3 concerns, medium features
Complex 3-4 Cross-cutting concerns, large features, deep debugging
Very Complex 4-5 Full-stack features, comprehensive reviews, systemic issues

Rule of thumb: Start with the smallest team that covers all required dimensions. Adding teammates increases coordination overhead.

Preset Team Compositions

Review Team

  • Size: 3 reviewers
  • Agents: 3x team-reviewer
  • Default dimensions: security, performance, architecture
  • Use when: Code changes need multi-dimensional quality assessment

Debug Team

  • Size: 3 investigators
  • Agents: 3x team-debugger
  • Default hypotheses: 3 competing hypotheses
  • Use when: Bug has multiple plausible root causes

Feature Team

  • Size: 3 (1 lead + 2 implementers)
  • Agents: 1x team-lead + 2x team-implementer
  • Use when: Feature can be decomposed into parallel work streams

Fullstack Team

  • Size: 4 (1 lead + 3 implementers)
  • Agents: 1x team-lead + 1x frontend team-implementer + 1x backend team-implementer + 1x test team-implementer
  • Use when: Feature spans frontend, backend, and test layers

Read the full file on GitHub · 123 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 123 lines · 45 tokens per session scan B cf17b0a85e21

Subscribe to this mod's changes

team-composition-patterns is a skill published in the GitHub repository mattmre/EVOKORE-MCP-PUBLIC (3 stars, last pushed 3mo ago), licensed MIT. It adds 45 tokens to every session and 1,295 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it B with 1 finding (reads agent configuration directories). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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