build-and-test

build-and-test is a skill for Claude Code from mawildoer/atopile-agent-skill. It costs 49 tokens per session (1,833 once invoked), scanned B, original, MIT.

A workflow for building, checking, and debugging atopile projects, which are projects that describe electronic circuits and printed circuit boards in code.

In plain words
What is it for?
Use it to validate .ato files, build selected targets, inspect module connections, find JLCPCB parts, update the PCB, open the design in KiCad, and read detailed errors.
Why use it?
It helps find syntax, dependency, connectivity, solver, and parts-related problems in a clear order before or during a full build.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is path: ../packages/<package-name>.

Part of the atopile-dev plugin — 8 skills shipped together

Good fit Use it to validate .ato files, build selected targets, inspect module connections, find JLCPCB parts, update the PCB, open the design in KiCad, and read detailed errors.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/mawildoer/atopile-agent-skill
agentmods
npx agentmods add skills/mawildoer/atopile-agent-skill/build-and-test

Made for: Claude Code.

Or install atopile-dev, the plugin that ships this one along with the rest of its 8 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for build-and-test

README.md
[![agentmods](https://agentmods.dev/badge/skills/mawildoer/atopile-agent-skill/build-and-test/github.svg)](https://agentmods.dev/skills/mawildoer/atopile-agent-skill/build-and-test)
Your own site
<a href="https://agentmods.dev/skills/mawildoer/atopile-agent-skill/build-and-test"><img src="https://agentmods.dev/badge/skills/mawildoer/atopile-agent-skill/build-and-test/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for build-and-test

Your own site · 80×15
<a href="https://agentmods.dev/skills/mawildoer/atopile-agent-skill/build-and-test"><img src="https://agentmods.dev/badge/skills/mawildoer/atopile-agent-skill/build-and-test.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 49 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,833 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00049 $0.01833
Opus 5 $0.00024 $0.00916
Sonnet 5 $0.00010 $0.00367
Haiku 4.5 $0.00005 $0.00183

Measured 11d ago against content hash 97bfa303d324, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade B, and why

build-and-test scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Unrestricted tool accessmediumExcessive agency

A wildcard tool grant or "run any command" leaves no least-privilege boundary at all.

Run any command with `--help` for full flag details.
skills/build-and-test/SKILL.md · 135 lines

How it starts

The opening of the file, as written. The whole thing — 135 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Build & Test Workflow

Typical Order

  1. ato validate <file.ato> -- quick syntax check. Catches parse errors before a full build. No solver, no parts, no PCB. Use after editing .ato files to confirm they parse cleanly.
  2. ato build -- the main command. Runs from the project directory (wherever ato.yaml lives). Stages in order: resolve dependencies, build context, instantiate, verify design, pick parts from JLCPCB, update PCB, generate reports. A successful build means the design is electrically valid and all parts are available.
  3. ato build --open -- same as above, then launches KiCad layout editor so you can inspect/route the PCB.
  4. ato build -b <name> -- build a specific target from ato.yaml (e.g. ato build -b test). Useful when a project has multiple build targets.
  5. ato build --verbose -- runs sequentially without the live display. Better for reading error messages.
  6. ato inspect -- debug connectivity. Shows what is connected to a module at a given boundary. Use --inspect <module> --context <parent> to see connections from a specific viewpoint.
  7. ato create part -s "<search>" -- search JLCPCB and generate a component package (.ato + KiCad footprint/symbol) in parts/. Interactive: presents matches and lets you pick.

Run any command with --help for full flag details.

Build Outputs

After a successful build, outputs land in build/builds/<target>/:

File Contents
<target>.bom.csv Bill of materials -- designators, footprints, manufacturer, LCSC part numbers
<target>.bom.json Same BOM in JSON format
<target>.variables.ato.json All solved parameter values -- spec vs actual, whether constraints are met
<target>.power_tree.ato.json Power tree structure (JSON)
power_tree.md Power tree as Mermaid diagram
<target>.data_interface_tree.ato.json Data interface topology
pinout/ Per-component pinout JSON files
backups/ PCB backup snapshots

Read the full file on GitHub · 135 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 135 lines · 49 tokens per session scan B 97bfa303d324

Subscribe to this mod's changes

build-and-test is a skill published in the GitHub repository mawildoer/atopile-agent-skill (10 stars, last pushed 2mo ago), licensed MIT. It adds 49 tokens to every session and 1,833 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it B with 1 finding (unrestricted tool access). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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