byteman

byteman is a skill for Claude Code, Codex from maxandersen/skills. It costs 47 tokens per session (3,764 once invoked), scanned A, original, MIT.

A skill for using Byteman, a Java tool that inserts diagnostic or state-changing code into a running application without recompiling it.

In plain words
What is it for?
Use it to trace method calls, inspect private fields, change values or return results, throw exceptions, add delays, simulate race conditions, and check that methods run in the expected order.
Why use it?
It helps investigate difficult runtime problems and test failure conditions without changing and rebuilding the application first.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: positional $N argument.

Good fit Use it to trace method calls, inspect private fields, change values or return results, throw exceptions, add delays, simulate race conditions, and check that methods run in the expected order.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/maxandersen/skills/byteman
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add maxandersen/skills --skill byteman
Clone the repo
git clone --depth 1 https://github.com/maxandersen/skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for byteman

README.md
[![agentmods](https://agentmods.dev/badge/skills/maxandersen/skills/byteman/github.svg)](https://agentmods.dev/skills/maxandersen/skills/byteman)
Your own site
<a href="https://agentmods.dev/skills/maxandersen/skills/byteman"><img src="https://agentmods.dev/badge/skills/maxandersen/skills/byteman/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for byteman

Your own site · 80×15
<a href="https://agentmods.dev/skills/maxandersen/skills/byteman"><img src="https://agentmods.dev/badge/skills/maxandersen/skills/byteman.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 47 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,764 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00047 $0.03764
Opus 5.5 $0.00019 $0.01506
Sonnet 5.5 $0.00009 $0.00753
Haiku 4.5 $0.00005 $0.00376

Measured 1mo ago against content hash 2d63b25f6211, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

byteman scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

byteman/SKILL.md · 457 lines

How it starts

The opening of the file, as written. The whole thing — 457 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Byteman — Runtime Java Code Injection

Overview

Byteman is a Java agent that injects code into running applications without recompiling. Use it to:

  • Trace method calls, arguments, return values
  • Read private fields, internal state
  • Mutate state — change field values, force return values, throw exceptions
  • Verify behavior — assert methods were called, check ordering
  • Debug production-like issues — simulate failures, delays, race conditions

Announce at start: "I'm using the byteman skill to inject diagnostic/mutation code into the Java process."

Setup via JBang

No manual Byteman download needed. JBang has a Byteman catalog that handles everything — agent JAR resolution, classpath, boot classpath — all via --javaagent.

The Key Pattern

# Run ANY jar/artifact/script with Byteman attached:
jbang --javaagent=byteman@bytemanproject myapp.jar
jbang --javaagent=byteman@bytemanproject org.group:artifact:version
jbang --javaagent=byteman@bytemanproject alias@catalog

# With a Byteman rule script:
jbang --javaagent=byteman@bytemanproject=script:rules.btm myapp.jar

# With a REMOTE rule script (jbang 0.104+):
jbang --javaagent=byteman@bytemanproject=script:%{https://url/to/rules.btm} myapp.jar

# With boot classpath (needed for injecting into JDK classes):
jbang --javaagent=byteman@bytemanproject=boot:$(jbang info classpath byteman@maxandersen),script:rules.btm myapp.jar

That's it. No BYTEMAN_HOME, no manual JAR downloads, no java -javaagent:... wrangling. JBang resolves Byteman, installs Java if needed, and runs everything.

For Non-JBang Use (manual JAR path)

If you need the raw JAR path for use with plain java or Maven:

BYTEMAN_JAR=$(jbang info classpath org.jboss.byteman:byteman:4.0.25)

Byteman Rule Syntax

Byteman rules are written in .btm files using a simple DSL:

RULE <descriptive name>
CLASS <fully.qualified.ClassName>       # or INTERFACE for interface methods
METHOD <methodName>[(parameter types)]  # optional parameter types for overloads
AT <location>                           # WHERE to inject (see locations below)
HELPER <helper class>                   # optional, defaults to org.jboss.byteman.rule.helper.Helper
BIND <variable bindings>                # optional, bind variables for use in conditions/actions
IF <condition>                          # guard condition (use TRUE for always)
DO <action>                             # what to do
ENDRULE

Read the full file on GitHub · 457 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 457 lines · 47 tokens per session scan A 2d63b25f6211

Subscribe to this mod's changes

byteman is a skill published in the GitHub repository maxandersen/skills (2 stars, last pushed 2mo ago), licensed MIT. It adds 47 tokens to every session and 3,764 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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