audio-focus-multiplayer

audio-focus-multiplayer is a skill for Claude Code from maxrave-dev/kotlin-footguns. It costs 86 tokens per session (1,375 once invoked), scanned A, original, GPL-3.0.

An Android audio-playback workflow for keeping audio focus at the app level when several player instances run at once. Audio focus controls how apps share playback and whether one app temporarily lowers another’s volume.

In plain words
What is it for?
Use it with dual-player crossfades, precached players, and other Android apps that keep multiple audio players alive.
Why use it?
It addresses playback stopping between tracks, autoplay stalling after the first item, and ducking that interferes with an active fade.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the kotlin-footguns plugin — 148 skills shipped together

Good fit Use it with dual-player crossfades, precached players, and other Android apps that keep multiple audio players alive.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/maxrave-dev/kotlin-footguns/audio-focus-multiplayer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add maxrave-dev/kotlin-footguns --skill audio-focus-multiplayer
Clone the repo
git clone --depth 1 https://github.com/maxrave-dev/kotlin-footguns

Made for: Claude Code.

Or install kotlin-footguns, the plugin that ships this one along with the rest of its 148 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for audio-focus-multiplayer

README.md
[![agentmods](https://agentmods.dev/badge/skills/maxrave-dev/kotlin-footguns/audio-focus-multiplayer/github.svg)](https://agentmods.dev/skills/maxrave-dev/kotlin-footguns/audio-focus-multiplayer)
Your own site
<a href="https://agentmods.dev/skills/maxrave-dev/kotlin-footguns/audio-focus-multiplayer"><img src="https://agentmods.dev/badge/skills/maxrave-dev/kotlin-footguns/audio-focus-multiplayer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for audio-focus-multiplayer

Your own site · 80×15
<a href="https://agentmods.dev/skills/maxrave-dev/kotlin-footguns/audio-focus-multiplayer"><img src="https://agentmods.dev/badge/skills/maxrave-dev/kotlin-footguns/audio-focus-multiplayer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 86 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,375 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00086 $0.01375
Opus 5 $0.00043 $0.00687
Sonnet 5 $0.00017 $0.00275
Haiku 4.5 $0.00009 $0.00137

Measured 9d ago against content hash 624adea99c2e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

audio-focus-multiplayer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/audio-focus-multiplayer/SKILL.md · 116 lines

The source is not reproduced here

Licensed GPL-3.0

The repository is licensed GPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 116 lines · 86 tokens per session scan A 624adea99c2e

Subscribe to this mod's changes

audio-focus-multiplayer is a skill published in the GitHub repository maxrave-dev/kotlin-footguns (100 stars, last pushed 10d ago), licensed GPL-3.0. It adds 86 tokens to every session and 1,375 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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