data-layer-footguns

data-layer-footguns is a skill for Claude Code from maxrave-dev/kotlin-footguns. It costs 55 tokens per session (3,549 once invoked), scanned A, original, GPL-3.0.

A guide to common Room, SQLite, DataStore and repository mistakes in application data code. It covers queries, migrations, imports, caching and paging.

In plain words
What is it for?
Use it before writing database queries or migrations, or when stored data comes back wrong.
Why use it?
It helps prevent data from being missing, misfiltered, ordered incorrectly or changed unsafely during an upgrade.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the kotlin-footguns plugin — 11 skills shipped together

Good fit Use it before writing database queries or migrations, or when stored data comes back wrong.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/maxrave-dev/kotlin-footguns/data-layer-footguns
About the project

kotlin-footguns is a collection of agent skills that documents practical failure modes in Kotlin, Compose Multiplatform, and desktop JVM development, with checks and fixes for each issue. It helps coding agents and developers avoid mistakes found while building a production cross-platform music app. The catalogue entries are the project's skills and scanner plugin for applying this knowledge to code changes.

maxrave-dev/kotlin-footguns · 1,562 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add maxrave-dev/kotlin-footguns --skill data-layer-footguns
Clone the repo
git clone --depth 1 https://github.com/maxrave-dev/kotlin-footguns

Made for: Claude Code.

Or install kotlin-footguns, the plugin that ships this one along with the rest of its 11 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for data-layer-footguns

README.md
[![agentmods](https://agentmods.dev/badge/skills/maxrave-dev/kotlin-footguns/data-layer-footguns/github.svg)](https://agentmods.dev/skills/maxrave-dev/kotlin-footguns/data-layer-footguns)
Your own site
<a href="https://agentmods.dev/skills/maxrave-dev/kotlin-footguns/data-layer-footguns"><img src="https://agentmods.dev/badge/skills/maxrave-dev/kotlin-footguns/data-layer-footguns/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for data-layer-footguns

Your own site · 80×15
<a href="https://agentmods.dev/skills/maxrave-dev/kotlin-footguns/data-layer-footguns"><img src="https://agentmods.dev/badge/skills/maxrave-dev/kotlin-footguns/data-layer-footguns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 55 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,549 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00055 $0.03549
Opus 5.5 $0.00022 $0.01420
Sonnet 5.5 $0.00011 $0.00710
Haiku 4.5 $0.00006 $0.00355

Measured 27d ago against content hash d068eca6d80b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

data-layer-footguns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 27d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/data-layer-footguns/SKILL.md · 53 lines

The source is not reproduced here

Licensed GPL-3.0

The repository is licensed GPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Files

What ships with it

26 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 27d ago First seen · 53 lines · 55 tokens per session scan A d068eca6d80b

Subscribe to this mod's changes

data-layer-footguns is a skill published in the GitHub repository maxrave-dev/kotlin-footguns (1,562 stars, last pushed 5d ago), licensed GPL-3.0. It adds 55 tokens to every session and 3,549 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-26.

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