material-symbols-icon-system

material-symbols-icon-system is a skill for Claude Code from maxrave-dev/kotlin-footguns. It costs 121 tokens per session (2,048 once invoked), scanned A, original, GPL-3.0.

A Kotlin Compose icon setup that generates only the Material Symbols icons your app references as ImageVector properties. It uses the icon font's Compose generator and supports its adjustable axes.

In plain words
What is it for?
Use it when generating or maintaining a Compose icon library from Material Symbols, especially when app size matters.
Why use it?
It helps keep unused icons out of the compiled app and explains how to adapt the generated source for extension properties.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the kotlin-footguns plugin — 148 skills shipped together

Good fit Use it when generating or maintaining a Compose icon library from Material Symbols, especially when app size matters.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/maxrave-dev/kotlin-footguns/material-symbols-icon-system
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add maxrave-dev/kotlin-footguns --skill material-symbols-icon-system
Clone the repo
git clone --depth 1 https://github.com/maxrave-dev/kotlin-footguns

Made for: Claude Code.

Or install kotlin-footguns, the plugin that ships this one along with the rest of its 148 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for material-symbols-icon-system

README.md
[![agentmods](https://agentmods.dev/badge/skills/maxrave-dev/kotlin-footguns/material-symbols-icon-system/github.svg)](https://agentmods.dev/skills/maxrave-dev/kotlin-footguns/material-symbols-icon-system)
Your own site
<a href="https://agentmods.dev/skills/maxrave-dev/kotlin-footguns/material-symbols-icon-system"><img src="https://agentmods.dev/badge/skills/maxrave-dev/kotlin-footguns/material-symbols-icon-system/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for material-symbols-icon-system

Your own site · 80×15
<a href="https://agentmods.dev/skills/maxrave-dev/kotlin-footguns/material-symbols-icon-system"><img src="https://agentmods.dev/badge/skills/maxrave-dev/kotlin-footguns/material-symbols-icon-system.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 121 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,048 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00121 $0.02048
Opus 5 $0.00060 $0.01024
Sonnet 5 $0.00024 $0.00410
Haiku 4.5 $0.00012 $0.00205

Measured 8d ago against content hash 6e10d5a5818c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

material-symbols-icon-system scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

curl -sfL --compressed \
skills/material-symbols-icon-system/SKILL.md · 140 lines

The source is not reproduced here

Licensed GPL-3.0

The repository is licensed GPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 140 lines · 121 tokens per session scan A 6e10d5a5818c

Subscribe to this mod's changes

material-symbols-icon-system is a skill published in the GitHub repository maxrave-dev/kotlin-footguns (225 stars, last pushed 12d ago), licensed GPL-3.0. It adds 121 tokens to every session and 2,048 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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