architecture-design

architecture-design is a skill for Claude Code from megamen32/LastHumanCommit. It costs 37 tokens per session (1,392 once invoked), scanned A, original, MIT.

An architecture-design guide for choosing a workable system structure when boundaries, ownership, or expensive assumptions are unclear. It tests important choices before turning the result into implementation tasks.

In plain words
What is it for?
Use it to clarify requirements, compare architectural choices, challenge risky assumptions, simplify the chosen design, and split it into tasks.
Why use it?
It helps avoid committing to a structural decision that will be costly to undo. It also keeps current project facts separate from proposed improvements and reusable guidance.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the last-human-commit plugin — 22 skills, 1 command, 10 hooks shipped together

Good fit Use it to clarify requirements, compare architectural choices, challenge risky assumptions, simplify the chosen design, and split it into tasks.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/megamen32/lasthumancommit/architecture-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add megamen32/LastHumanCommit --skill architecture-design
Clone the repo
git clone --depth 1 https://github.com/megamen32/LastHumanCommit

Made for: Claude Code.

Or install last-human-commit, the plugin that ships this one along with the rest of its 22 skills, 1 command, 10 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for architecture-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/megamen32/lasthumancommit/architecture-design/github.svg)](https://agentmods.dev/skills/megamen32/lasthumancommit/architecture-design)
Your own site
<a href="https://agentmods.dev/skills/megamen32/lasthumancommit/architecture-design"><img src="https://agentmods.dev/badge/skills/megamen32/lasthumancommit/architecture-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for architecture-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/megamen32/lasthumancommit/architecture-design"><img src="https://agentmods.dev/badge/skills/megamen32/lasthumancommit/architecture-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 37 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,392 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00037 $0.01392
Opus 5.5 $0.00015 $0.00557
Sonnet 5.5 $0.00007 $0.00278
Haiku 4.5 $0.00004 $0.00139

Measured yesterday against content hash bb2571655c6d, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

architecture-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/last-human-commit/common/skills/architecture-design/SKILL.md · 124 lines

How it starts

The opening of the file, as written. The whole thing — 124 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design a working solution, then make it smaller

Use for a selected architecture task or when a wrong structural choice would make implementation expensive to redo. A clear bounded change can proceed through the existing implementation route. Scale design effort to the uncertainty that could change the solution; do not fill out stages merely because this skill exists.

Recover current inputs and applicable learning

Begin with the latest objective and corrections, actual project state and constraints, and relevant tested lessons, skills and outcomes from the existing indexes. Retrieve the few records that could change this decision before redesigning; do not scan the full history or load every skill. Verify freshness against current source, runtime and user intent. Keep project facts, proposed product improvements and reusable LHC method changes distinct. Prior guidance is evidence to assess, not authority over the current request.

Establish what must work

Start with the accepted user outcome and the actual consumer path. Describe a coherent solution that can achieve it before distributing implementation tasks. Identify the properties that matter for this use: observable behavior, boundaries, data ownership and lifecycle, integration contracts, and relevant failure behavior. Distinguish required properties from desirable extensions. An ideal target helps expose dependencies; it does not authorize features outside the selected scope.

Trace existing components and constraints before introducing new ones. State the costly assumptions: which wrong choice would force a migration, invalidate an interface or prevent the user from reaching the goal? Compare practical alternatives against those properties and the cost of changing course. Preserve a useful existing design when evidence supports it.

Three-pass design

Use this sequence when designing a solution, before committing to its implementation:

  1. Working solution. Describe an ordinary, coherent way to solve the actual task end to end with current components and constraints. First establish how it works; do not start by cutting the scope of a solution that does not exist yet.
  2. Ideal version. Improve that same solution into the best version for the stated purpose. Identify what better behavior, reliability, UX or architecture buys and what it costs. This is a design reference, not permission to build every extension.
  3. 80%-value MVP. Reduce the ideal to the smallest complete working version that retains roughly 80% of the useful result, not 80% of the implementation. Keep the essential path and architecture-critical boundaries. State the selected value, deferred improvements and a real acceptance check.

Read the full file on GitHub · 124 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday Changed · +21 lines bb2571655c6d
  2. 1mo ago First seen · 103 lines · 37 tokens per session scan A 3ba9d4ac2eb7

Subscribe to this mod's changes

architecture-design is a skill published in the GitHub repository megamen32/LastHumanCommit (2 stars, last pushed yesterday), licensed MIT. It adds 37 tokens to every session and 1,392 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-05.

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