loop

A repeated software-improvement cycle that builds an artifact, tries to break it, fixes problems, checks the result, and records the advance.

In plain words
What is it for?
Driving iterative development, testing, patching, verification, and confidence tracking for a software artifact.
Why use it?
It keeps work moving past an initial draft until serious defects are resolved and the result has been verified.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/megaprompting/torque-loop/loop
Any agent
npx skills add Megaprompting/torque-loop --skill loop
Clone the repo
git clone --depth 1 https://github.com/Megaprompting/torque-loop

Made for: Claude Code, Codex.

Per session 76 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 748 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00076 $0.00748
Opus 5 $0.00038 $0.00374
Sonnet 5 $0.00015 $0.00150
Haiku 4.5 $0.00008 $0.00075

Measured yesterday against content hash b47974f877cc, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

loop scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/loop/SKILL.md · 75 lines

How it starts

The opening of the file, as written. The whole thing — 75 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/ratchet:loop — recursive advancement

One pass rarely finishes anything. This command repeats the core cycle until the artifact actually holds under attack. It is the closest thing Ratchet has to a software-quality agent: discover the missing thing, build it, try to break it, fix what broke, serialize.

Step 0 — Load state

ratchet status
ratchet score confidence

The cycle (repeat until the stop condition holds)

Each iteration:

  1. Discover the missing thing. The highest-leverage gap right now — an untested assumption, an open defect, a missing piece of the artifact. (Borrow /ratchet:cut and /ratchet:auction logic to pick it.)
  2. Build the artifact or the fix (/ratchet:build).
  3. Attack it with the five-voice board (/ratchet:attack); record defects.
  4. Patch only what failed (/ratchet:patch); resolve the original defect with evidence.
  5. Verify bound to the artifact (/ratchet:verify); on green, ratchet artifact close <id>.
  6. Compile the advance (/ratchet:compile); recompute confidence.

The cycle is build → attack → patch → verify → compile. Compiling before verifying records an unproven state as if it were an advance.

Report each iteration compactly:

ITERATION n: discovered <gap> → built <thing> → attack <c crit / h high> → patched <delta> → confidence <score>

Stop condition (all must hold)

Run ratchet score confidence and read BOTH loopClear and the workflow-closure layer (closure.closed). Stop only when:

  • loopClear holds — no unresolved critical/high defect, no untested core assumption, no missing next action.
  • workflowClosed.closed is true — the active artifact carries a closure certificate and no open defect is unattached.
  • The artifact is genuinely usable (passes its 5-point test).

If either read is false, run another iteration. Do not stop because the output "looks good" — the CLI reads are the arbiter, not your impression.

There is no convergence escape. If two iterations find nothing new while workflowClosed.closed is false, you are not converged — you are blocked. Stop with STOP REASON: blocked-needs-human, name the blocker the closure read printed, and hand it over. "Nothing left to try" and "finished" are different states, and only one of them is an ending.

Read the full file on GitHub · 75 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 75 lines · 76 tokens per session scan A b47974f877cc

Subscribe to this mod's changes

loop is a skill published in the GitHub repository Megaprompting/torque-loop (5 stars, last pushed 1mo ago), licensed MIT. It adds 76 tokens to every session and 748 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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