dissolve-comments

A code-cleanup tool that removes comments which add no information and rewrites comments whose meaning can be expressed more clearly through names or code structure.

In plain words
What is it for?
Use it on changed files, branch changes, or a whole repository to make code explain itself where possible.
Why use it?
It reduces comments that merely repeat the code or become misleading when the code changes.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/melodic-software/claude-code-plugins/dissolve-comments
Any agent
npx skills add melodic-software/claude-code-plugins --skill dissolve-comments
Clone the repo
git clone --depth 1 https://github.com/melodic-software/claude-code-plugins

Made for: Claude Code, Codex.

Per session 252 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,889 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00252 $0.02889
Opus 5 $0.00126 $0.01444
Sonnet 5 $0.00050 $0.00578
Haiku 4.5 $0.00025 $0.00289

Measured 2d ago against content hash e717c1e80832, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

dissolve-comments scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/code-tidying/skills/dissolve-comments/SKILL.md · 161 lines

How it starts

The opening of the file, as written. The whole thing — 161 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Pre-computed context

Current branch: !git branch --show-current 2>/dev/null || echo "unknown" Uncommitted code files (preview, first 10; empty = none matched or the probe returned nothing): !git status --porcelain -z >/dev/null 2>&1 && { git status --porcelain -z 2>/dev/null | awk 'BEGIN { RS = "\0" } skip { skip = 0; next } { if (substr($0, 1, 2) ~ /[RC]/) skip = 1; print substr($0, 4) }' | grep -Ei '\.(cs|ts|tsx|js|jsx|py|sh|ps1|go|rs|java|rb|lua|sql|c|h|cpp|hpp|yaml|yml|toml)$' | head -10; :; } || echo "(git status unavailable)"

Variables

Arguments: $ARGUMENTS

Purpose

The enforcement counterpart to /code-tidying:audit-comment-residue: where that skill classifies and reports, this one edits. It makes the code in scope self-describing and expressive, and it removes every comment there that does not earn its keep, with "earn its keep" defined by the doctrinal floor the canonical sources jointly sign: implementation code only needs comments when the code is nonobvious (Martin ⇄ Ousterhout debate), restated by Anthropic's own guidance as "Only add comments where the logic isn't self-evident."

The prime driver is agent-written code, which over-narrates by default. This is deliberately a tidy-after-generation pass, not a generation-time comment ban. Comments are useful model context while code is being written; they are dissolved after.

The three-way triage

Every comment in scope gets exactly one classification. Full doctrine, the earn-its-keep test, and worked examples: reference/triage.md.

Class Test Treatment
A, zero/negative information Restates adjacent code, obsolete, commented-out code Delete outright, deletion is the complete treatment
B. Information code could carry The comment compensates for a naming/structure deficiency Refactor until the comment is superfluous, then delete, never delete first
C. Information code cannot carry Why/rationale, constraint, warning, contract (units, invariants, side effects) Keep only if load-bearing at the point of reading; terse by default. Improve wording if needed

Read the full file on GitHub · 161 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 161 lines · 252 tokens per session scan A e717c1e80832

Subscribe to this mod's changes

dissolve-comments is a skill published in the GitHub repository melodic-software/claude-code-plugins (12 stars, last pushed 2d ago), licensed MIT. It adds 252 tokens to every session and 2,889 once invoked, about $0.0013 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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