MengTo/Skills is a collection of reusable instruction folders that teach coding agents workflows for interface design, games, frontend systems, automations, and agent loops. Designers and developers use the skills to turn references, prompts, and implementation habits into repeatable work. The catalogue contains the project’s skills and supporting instruction.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add MengTo/Skills --skill illustration-bold-popgit clone --depth 1 https://github.com/MengTo/SkillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/mengto/skills/illustration-bold-pop)<a href="https://agentmods.dev/skills/mengto/skills/illustration-bold-pop"><img src="https://agentmods.dev/badge/skills/mengto/skills/illustration-bold-pop/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/mengto/skills/illustration-bold-pop"><img src="https://agentmods.dev/badge/skills/mengto/skills/illustration-bold-pop.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00188 | $0.05536 |
| Opus 5.5 | $0.00075 | $0.02214 |
| Sonnet 5.5 | $0.00038 | $0.01107 |
| Haiku 4.5 | $0.00019 | $0.00554 |
Grade A, and why
illustration-bold-pop scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 16d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Makes network callslowCapability
Not a fault in itself. Listed so you know the mod talks to something, and to what.
- Head in 3/4 view facing right, into the scene. Build it with `p.head()` in `scripts/pop.mjs`: oval face, C-shaped ear with a 1.3 inner curl at the back, two navy oval eyes (near 1.6 × 2.2, far 1.4 × 2.1, set high at th How it starts
The opening of the file, as written. The whole thing — 177 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Illustration: Bold pop
A loud, graphic spot style: every shape outlined in one navy, pushed forward by a solid navy extrusion, filled with saturated flat colour and textured with hatching, dots, grids and stripes. One slim, simply drawn character works inside a tight cluster of props that overlap each other. It suits playful product moments: errors, launches, security, builds, onboarding.
Boundary: for thin near-black outlines, big heads and no extrusions use illustration-outlined-cartoon; for a single hero object with a hard drop shadow and no people use illustration-teal-spot; for true 30° isometric scenes on a platform use illustration-isometric-mono. If the brief says "flat, no outlines", this is the wrong skill (illustration-flat).
Extracted from a set of 42 original design-and-coding cards in 14 styles; the three cards in examples/ are this style's shipped cards.
The look in one sentence
Every shape wears the same thick navy outline and sits on a solid navy extrusion stepped down-right, so the whole cluster reads as chunky pop-art blocks stacked toward the viewer.
Palette
Measured from the three examples. The card has no background rect: it stays transparent on the page's white card.
| Role | Hex | Where it goes |
|---|---|---|
| Navy (ink) | #1f1c4d |
every outline, every extrusion, iso shadow faces, hatching, dots, eyes, mouths, curly hair |
| White | #ffffff |
window bodies, pinwheel facets, sneakers, teeth, washers, inner holes, white stripes on tees |
| Hot pink | #ff5fa8 |
hero blocks, buttons, cones, hair, tee stripes, tongue, progress stripes |
| Lemon | #ffe36e |
bolts, hard hats, padlocks, caution boards, highlighted code lines, smileys, ponytail |
| Orange | #ffb547 |
crane steel, keys, arrows, flames, shoe uppers |
| Cream | #fff4d8 |
dotted footers, gutters, cube tops, pinwheel facets, shoe soles, code digit tiles |
| Violet | #8f5cff |
title bars, phones, tees, leggings, pinwheel blade |
| Periwinkle | #7d7ff7 |
title bars, wireframe text lines, sleeves, grid pattern lines |
| Mint | #34e2c4 |
overalls, shields, pinwheel blade, traffic dots |
| Lime | #b9f14d |
tees, plates, gears, landscape hills, confirm buttons |
| Aqua | #4fe3ec |
title bars, giant arrow bands, hairbands, cab glass |
| Sky | #5bb8f7 |
wrenches, jeans, image placeholders, iso cube left faces |
| Skin light | #ffd0b0 |
faces, arms, hands |
| Skin shade | #f4a385 |
the shadowed half of a fist only |
| Skin deep | #c68660 |
an alternative skin tone (face, arms, hands) |
| Blush | #ff9cc8 |
one cheek circle per face |
What ships with it
12 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
- agents/openai.yaml 278 B
- demo/index.html 182 KB
- demo/preview.jpg 142 KB
- demo/PROMPT.md 1.9 KB
- examples/hot-reload.svg 67 KB
- examples/page-under-construction.svg 59 KB
- examples/two-factor-auth.svg 47 KB
- references/craft.md 10 KB
- scripts/lint.mjs 3.0 KB runs code
- scripts/pop.mjs 26 KB runs code
- scripts/render.mjs 5.0 KB runs code
- style.json 3.1 KB
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 16d ago First seen · 177 lines · 0 tokens per session scan A 41d760636f59
illustration-bold-pop is a skill published in the GitHub repository MengTo/Skills (6,944 stars, last pushed 4d ago), licensed MIT. It adds 188 tokens to every session and 5,536 once invoked, about $0.0008 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-07.
Other skills, from other repositories
webgl-holographic-foil
A self-contained WebGL2 hero: thin-film interference over a crushed-foil surface whose palette shifts with the viewing angle; move the cursor to tilt the film.
html-ppt-hermes-cyber-terminal
OpenDesign + BYOK: choosing and wiring your own model, hands-on — cost, quality, and the routing decision. Built as a decision-grade AI literacy deck for engineers, IT, applied-AI teams.
html-ppt-taste-brutalist
16:9 HTML deck in tactical-telemetry / CRT-terminal taste. Deactivated-CRT charcoal slides, white-phosphor monospace, hazard-red accent, scanline overlay, ASCII syntax, density over decoration. Distilled from Leonxlnx/taste-skill brutalist-skill (Tactical Telemetry mode).
visual-ralph
Visual Ralph orchestration for frontend UI from generated references, static references, or live URL targets, using $ultragoal with built-in visual verdict and pixel-diff evidence until the implementation matches and leaves a reproducible design system.
glance-canonical-layouts
Use this skill to create home screen widgets using Jetpack Glance Canonical Layouts from the Android Platform Samples project, or when asked to implement standard widget layout patterns (including Check List, Image Grid, Snap Scrolling, and Standard Toolbar).
accessibility
Consolidated accessibility skill entrypoint for WCAG 2.2, ARIA Authoring Practices, cognitive accessibility, Section 508, EN 301 549, design intent verification, and the Accessibility Planner workflow.