merlinhu1/codex-game-studio

Codex-native CLI for AI-assisted game development, scaffolding local projects with studio roles, bounded prompts, and hard-failing validation.

This repository also configures its own agents. See what codex-game-studio tells them →

54Stars on the repository
91Mods indexed here, across every type
1mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

cgs-team-audio

73

merlinhu1/codex-game-studio

Skill Claude Code

Use for team audio tasks that coordinate audio design, implementation, asset readiness, mix targets, and QA for audio work; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 44 tokens original MIT

cgs-team-combat

74

merlinhu1/codex-game-studio

Skill Claude Code

Use for team combat tasks that coordinate combat design, implementation, tuning, animation, VFX, audio, and QA handoffs; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 46 tokens original MIT

cgs-team-level

75

merlinhu1/codex-game-studio

Skill Claude Code

Use for team level tasks that coordinate level design, blockout, art, scripting, lighting, optimization, and playtest handoffs; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 46 tokens original MIT

cgs-team-live-ops

76

merlinhu1/codex-game-studio

Skill Claude Code

Use for team live ops tasks that coordinate events, telemetry, economy, content cadence, support, and incident readiness; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 44 tokens original MIT

cgs-team-narrative

77

merlinhu1/codex-game-studio

Skill Claude Code

Use for team narrative tasks that coordinate narrative content, dialogue, localization, implementation hooks, and consistency review; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 42 tokens original MIT

cgs-team-polish

78

merlinhu1/codex-game-studio

Skill Claude Code

Use for team polish tasks that coordinate final polish across game feel, UI, audio, art, bugs, performance, and accessibility; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 46 tokens original MIT

cgs-team-qa

79

merlinhu1/codex-game-studio

Skill Claude Code

Use for team qa tasks that coordinate QA coverage, bug triage, regression, platform checks, and release evidence; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 43 tokens original MIT

cgs-team-release

80

merlinhu1/codex-game-studio

Skill Claude Code

Use for team release tasks that coordinate release management, build pipeline, store assets, QA signoff, comms, and rollback; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 45 tokens original MIT

cgs-team-ui

81

merlinhu1/codex-game-studio

Skill Claude Code

Use for team ui tasks that coordinate UI design, implementation, accessibility, localization, controller support, and UX QA; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 42 tokens original MIT

cgs-tech-debt

82

merlinhu1/codex-game-studio

Skill Claude Code

Use for tech debt tasks that identify technical debt, production risk, payoff, safe refactor slices, and validation needed; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 44 tokens original MIT

merlinhu1/codex-game-studio

Skill Claude Code

Use for test evidence review tasks that review validation output, logs, screenshots, recordings, and manual checks for sufficiency and gaps; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 47 tokens original MIT

cgs-test-flakiness

84

merlinhu1/codex-game-studio

Skill Claude Code

Use for test flakiness tasks that diagnose flaky tests by isolating timing, randomness, ordering, environment, and cleanup causes; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 47 tokens original MIT

cgs-test-helpers

85

merlinhu1/codex-game-studio

Skill Claude Code

Use for test helpers tasks that design reusable test helpers without hiding assertions, over-mocking, or coupling tests to implementation details; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 45 tokens original MIT

cgs-test-setup

86

merlinhu1/codex-game-studio

Skill Claude Code

Use for test setup tasks that configure test harnesses, fixtures, commands, and documentation so validation is repeatable; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 43 tokens original MIT

cgs-ui-ux-review

87

merlinhu1/codex-game-studio

Skill Claude Code

Use for ui ux review tasks that review UI and UX implementation for clarity, accessibility, localization, controller support, and player comprehension; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 47 tokens original MIT

cgs-ux-design

88

merlinhu1/codex-game-studio

Skill Claude Code

Use for ux design tasks that design user journeys, menus, HUD, onboarding, input states, accessibility, and localization-ready UX copy; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 47 tokens original MIT

cgs-ux-review

89

merlinhu1/codex-game-studio

Skill Claude Code

Use for ux review tasks that review UX flows for clarity, friction, accessibility, localization, controller support, and player comprehension; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 45 tokens original MIT

cgs-vertical-slice

90

merlinhu1/codex-game-studio

Skill Claude CodeCodex

Use for vertical slice tasks that validate whether a full game loop can be built at representative quality before production commitment; produce verification evidence, changed or proposed files, and handoff boundaries.

not rated 54 +1 1mo ago A 43 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: