dotnet-techne-csharp-concurrency-patterns

dotnet-techne-csharp-concurrency-patterns is a skill for Claude Code from Metalnib/dotnet-episteme-skills. It costs 53 tokens per session (1,958 once invoked), scanned A, original, MIT.

A set of guidelines for handling simultaneous work in .NET applications. It compares async/await, channels, dataflow, reactive streams, locks, and related patterns for tasks such as I/O, queues, and pipelines.

In plain words
What is it for?
Use it to choose patterns for concurrent requests, producer-consumer queues, streaming data, backpressure, batching, debouncing, parallel processing, or shared state.
Why use it?
It helps avoid race conditions, lock contention, and unnecessarily complex designs. The guidance starts with simpler approaches and explains when more advanced coordination is justified.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter.

Part of the dotnet-episteme-skills plugin — 14 skills, 3 commands, 2 hooks, 1 MCP server shipped together

Good fit Use it to choose patterns for concurrent requests, producer-consumer queues, streaming data, backpressure, batching, debouncing, parallel processing, or shared state.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/metalnib/dotnet-episteme-skills/dotnet-techne-csharp-concurrency-patterns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Metalnib/dotnet-episteme-skills --skill dotnet-techne-csharp-concurrency-patterns
Clone the repo
git clone --depth 1 https://github.com/Metalnib/dotnet-episteme-skills

Made for: Claude Code.

Or install dotnet-episteme-skills, the plugin that ships this one along with the rest of its 14 skills, 3 commands, 2 hooks, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for dotnet-techne-csharp-concurrency-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/metalnib/dotnet-episteme-skills/dotnet-techne-csharp-concurrency-patterns/github.svg)](https://agentmods.dev/skills/metalnib/dotnet-episteme-skills/dotnet-techne-csharp-concurrency-patterns)
Your own site
<a href="https://agentmods.dev/skills/metalnib/dotnet-episteme-skills/dotnet-techne-csharp-concurrency-patterns"><img src="https://agentmods.dev/badge/skills/metalnib/dotnet-episteme-skills/dotnet-techne-csharp-concurrency-patterns/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for dotnet-techne-csharp-concurrency-patterns

Your own site · 80×15
<a href="https://agentmods.dev/skills/metalnib/dotnet-episteme-skills/dotnet-techne-csharp-concurrency-patterns"><img src="https://agentmods.dev/badge/skills/metalnib/dotnet-episteme-skills/dotnet-techne-csharp-concurrency-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 53 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,958 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00053 $0.01958
Opus 5 $0.00026 $0.00979
Sonnet 5 $0.00011 $0.00392
Haiku 4.5 $0.00005 $0.00196

Measured 11d ago against content hash 177c2adf91fd, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

dotnet-techne-csharp-concurrency-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/dotnet-techne-csharp-concurrency-patterns/SKILL.md · 276 lines

How it starts

The opening of the file, as written. The whole thing — 276 lines — stays where its author put it; the contents beside it link to each section on GitHub.

.NET Concurrency: Choosing the Right Tool

When to Use This Skill

Use this skill when:

  • Deciding how to handle concurrent operations in .NET
  • Evaluating whether to use async/await, Channels, Dataflow, or other abstractions
  • Tempted to use locks, semaphores, or other synchronization primitives
  • Need to process streams of data with backpressure, batching, or debouncing
  • Managing state across multiple concurrent entities

Reference Files

  • advanced-concurrency.md: TPL Dataflow, Reactive Extensions, hosted worker state patterns, and async local function patterns

The Philosophy

Start simple, escalate only when needed.

Most concurrency problems can be solved with async/await. Only reach for more sophisticated tools when you have a specific need that async/await can't address cleanly.

Try to avoid shared mutable state. The best way to handle concurrency is to design it away. Immutable data, message passing, and isolated state (like actors) eliminate entire categories of bugs.

Locks should be the exception, not the rule. When you can't avoid shared mutable state:

  1. First choice: Redesign to avoid it (immutability, message passing, single-consumer isolation)
  2. Second choice: Use System.Collections.Concurrent (ConcurrentDictionary, etc.)
  3. Third choice: Use Channel<T> to serialize access through message passing
  4. Last resort: Use lock for simple, short-lived critical sections

Decision Tree

What are you trying to do?
│
├─► Wait for I/O (HTTP, database, file)?
│   └─► Use async/await
│
├─► Process a collection in parallel (CPU-bound)?
│   └─► Use Parallel.ForEachAsync
│
├─► Producer/consumer pattern (work queue)?
│   └─► Use System.Threading.Channels
│
├─► Need backpressure + multi-stage pipeline?
│   └─► Use TPL Dataflow
│
├─► UI event handling (debounce, throttle, combine)?
│   └─► Use Reactive Extensions (Rx)
│
├─► Coordinate multiple async operations?
│   └─► Use Task.WhenAll / Task.WhenAny
│
└─► None of the above fits?
    └─► Ask yourself: "Do I really need shared mutable state?"
        ├─► Yes → Consider redesigning to avoid it
        └─► Truly unavoidable → Use Channels or a dedicated single-consumer worker

Read the full file on GitHub · 276 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 276 lines · 53 tokens per session scan A 177c2adf91fd

Subscribe to this mod's changes

dotnet-techne-csharp-concurrency-patterns is a skill published in the GitHub repository Metalnib/dotnet-episteme-skills (12 stars, last pushed 2d ago), licensed MIT. It adds 53 tokens to every session and 1,958 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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