design-components

design-components is a skill for Claude Code, Codex from mevans2120/design-suite-claude-skills. It costs 148 tokens per session (4,477 once invoked), scanned A, original, MIT.

A design workflow for creating parts of a website or app inside an existing design system. A design system is the project's shared set of colors, fonts, spacing rules, and reusable interface components.

In plain words
What is it for?
It is for designing components and sections such as cards, heroes, and page areas. It creates three composition options using the project's existing tokens and components.
Why use it?
Designing within established rules can make new screens feel consistent while still allowing different layouts and emphasis.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It is for designing components and sections such as cards, heroes, and page areas. It creates three composition options using the project's existing tokens and components.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/mevans2120/design-suite-claude-skills/design-components
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mevans2120/design-suite-claude-skills --skill design-components
Clone the repo
git clone --depth 1 https://github.com/mevans2120/design-suite-claude-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-components

README.md
[![agentmods](https://agentmods.dev/badge/skills/mevans2120/design-suite-claude-skills/design-components/github.svg)](https://agentmods.dev/skills/mevans2120/design-suite-claude-skills/design-components)
Your own site
<a href="https://agentmods.dev/skills/mevans2120/design-suite-claude-skills/design-components"><img src="https://agentmods.dev/badge/skills/mevans2120/design-suite-claude-skills/design-components/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-components

Your own site · 80×15
<a href="https://agentmods.dev/skills/mevans2120/design-suite-claude-skills/design-components"><img src="https://agentmods.dev/badge/skills/mevans2120/design-suite-claude-skills/design-components.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 148 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,477 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00148 $0.04477
Opus 5 $0.00074 $0.02239
Sonnet 5 $0.00030 $0.00895
Haiku 4.5 $0.00015 $0.00448

Measured 12d ago against content hash f2811d84ed48, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

design-components scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

design-components/SKILL.md · 400 lines

How it starts

The opening of the file, as written. The whole thing — 400 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design - Components

This skill guides Claude through designing components and sections within an existing design system. Unlike design-concepts (which explores new visual identities), this skill works within established constraints — same fonts, same colors, same tokens — and finds creative variation through composition, layout, interaction, and information hierarchy.

Core Methodology

Why Constrained Variation Matters

A design system gives you vocabulary. This skill is about writing different sentences with the same words:

  • Same palette, different emphasis: Brand orange as a subtle border vs. a bold background vs. a gradient accent
  • Same type scale, different hierarchy: Large title + small body vs. medium everything + bold labels
  • Same spacing tokens, different density: Compact data table vs. airy editorial card
  • Same primitives, different composition: Stacked cards vs. side-by-side panels vs. tabbed sections

The goal is showing stakeholders that meaningful variety exists within the system — and helping pick the composition that best serves the component's purpose.

When to Create 3 Variations vs. 1

  • 3 variations: New component type, section redesign, unclear requirements, stakeholder needs to choose
  • 1 variation: Extending an existing pattern, minor variant of something that already works, clear requirements with no ambiguity

Step 1: System Audit

Before designing anything, understand what you're working with. Read the project's design system files.

Files to look for:

- globals.css / global styles (CSS variables, tokens, layers)
- tailwind.config.ts/js (theme extensions, custom values)
- Design token files (colors, spacing, typography scales)
- Component library (shadcn components, Radix primitives, custom components)
- Existing components similar to what's being designed
- Any design docs (docs/design/, docs/css-quick-reference.md, etc.)

What to catalog:

  1. Color tokens: Brand colors, semantic colors, neutral scale, accent colors, dark mode variants
  2. Typography: Font families, size scale, weight scale, any utility classes (.text-page-title, .heading-font, etc.)
  3. Spacing: Token scale (if semantic like section/card/element/rhythm, or numeric like Tailwind defaults)
  4. Animation: Custom durations, easings, keyframes, transition patterns, motion preference support
  5. Component primitives: What's already built — cards, buttons, badges, dialogs, inputs, etc.
  6. Patterns in use: How existing components handle states, hover effects, responsive behavior, dark mode

Read the full file on GitHub · 400 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 400 lines · 148 tokens per session scan A f2811d84ed48

Subscribe to this mod's changes

design-components is a skill published in the GitHub repository mevans2120/design-suite-claude-skills (11 stars, last pushed 5mo ago), licensed MIT. It adds 148 tokens to every session and 4,477 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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