refactor-organizing-data

refactor-organizing-data is a skill for Claude Code, Codex from mickeyyaya/refactoring-skills. It costs 38 tokens per session (1,875 once invoked), scanned A, original, MIT.

A set of code-refactoring techniques for representing and managing data more clearly. It covers problems such as raw values carrying hidden meaning, repeated groups of fields, and classes that only store data.

In plain words
What is it for?
Use it when fields are accessed directly, primitive values should be meaningful objects, type codes drive switch statements, or several values always travel together. It also helps organize shared objects and data-only classes.
Why use it?
It helps reduce confusing data structures and repeated decision logic. The code becomes easier to validate, change, and understand.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when fields are accessed directly, primitive values should be meaningful objects, type codes drive switch statements, or several values always travel together. It also helps organize shared objects and data-only classes.

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Install with agentmods
npx agentmods add skills/mickeyyaya/refactoring-skills/refactor-organizing-data
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add mickeyyaya/refactoring-skills --skill refactor-organizing-data
Clone the repo
git clone --depth 1 https://github.com/mickeyyaya/refactoring-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for refactor-organizing-data

README.md
[![agentmods](https://agentmods.dev/badge/skills/mickeyyaya/refactoring-skills/refactor-organizing-data/github.svg)](https://agentmods.dev/skills/mickeyyaya/refactoring-skills/refactor-organizing-data)
Your own site
<a href="https://agentmods.dev/skills/mickeyyaya/refactoring-skills/refactor-organizing-data"><img src="https://agentmods.dev/badge/skills/mickeyyaya/refactoring-skills/refactor-organizing-data/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for refactor-organizing-data

Your own site · 80×15
<a href="https://agentmods.dev/skills/mickeyyaya/refactoring-skills/refactor-organizing-data"><img src="https://agentmods.dev/badge/skills/mickeyyaya/refactoring-skills/refactor-organizing-data.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 38 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,875 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00038 $0.01875
Opus 5 $0.00019 $0.00937
Sonnet 5 $0.00008 $0.00375
Haiku 4.5 $0.00004 $0.00187

Measured 9d ago against content hash 5460d60e79c5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

refactor-organizing-data scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/refactor-organizing-data/SKILL.md · 256 lines

How it starts

The opening of the file, as written. The whole thing — 256 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Refactor: Organizing Data

Overview

These 15 techniques improve how data is represented, accessed, and managed. They address Primitive Obsession, Data Class, Data Clumps, and Temporary Field smells by introducing proper encapsulation, replacing type codes with polymorphism, and managing object associations correctly.

When to Use

  • Primitives where value objects would be better (phone numbers as strings, money as floats)
  • Type codes drive switch statements across the codebase
  • Public fields accessed directly without control
  • Data clumps (same group of variables passed around together)
  • Classes with only fields and getters/setters but no behavior
  • Fields only set under certain conditions (Temporary Field)

Quick Reference

Technique Problem Solution
Self Encapsulate Field Direct field access complicates subclassing/validation Access own fields through getters/setters
Replace Data Value with Object Primitive carries meaning beyond its type Create a value object class
Change Value to Reference Duplicate objects that should be one shared instance Use a registry/lookup to share instances
Change Reference to Value Reference object is simple and immutable Value object (equality by content)
Replace Array with Object Array elements mean different things by position Object with named fields
Duplicate Observed Data Domain data trapped in UI class Copy to domain object, sync with Observer
Change Unidirectional to Bidirectional Two classes need to reference each other Add back-pointer, manage from one side
Change Bidirectional to Unidirectional Bidirectional adds unnecessary complexity Drop one direction, use lookup
Replace Magic Number with Constant Literal number with special meaning Named constant
Encapsulate Field Public field Make private, add getter
Encapsulate Collection Getter returns mutable collection Return read-only copy, add/remove methods
Replace Type Code with Class Type code is simple classification (no behavior change) Class or enum with type safety
Replace Type Code with Subclasses Type code affects behavior Subclass per type
Replace Type Code with State/Strategy Type code changes at runtime or can't subclass State or Strategy pattern
Replace Subclass with Fields Subclasses differ only in constant data Fields in parent, remove subclasses

Read the full file on GitHub · 256 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 256 lines · 38 tokens per session scan A 5460d60e79c5

Subscribe to this mod's changes

refactor-organizing-data is a skill published in the GitHub repository mickeyyaya/refactoring-skills (6 stars, last pushed 5mo ago), licensed MIT. It adds 38 tokens to every session and 1,875 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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