economy-mode

economy-mode is a skill for Claude Code, Codex from microsoft/Generative-AI-for-beginners-dotnet. It costs 22 tokens per session (1,302 once invoked), scanned A, original, MIT.

A cost-saving setting that makes automatic model selection choose lower-cost models when economy mode is active.

In plain words
What is it for?
Use it for a session, through project configuration, or with a command-line flag when lower costs matter more than automatic selection of higher-cost models.
Why use it?
It reduces model spending without replacing choices the user or project has explicitly configured.

Skill for Claude CodeCodex ✓ vendor

Written for no agent in particular: nothing here depends on one.

Good fit Use it for a session, through project configuration, or with a command-line flag when lower costs matter more than automatic selection of higher-cost models.

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Install with agentmods
npx agentmods add skills/microsoft/generative-ai-for-beginners-dotnet/economy-mode
About the project

Generative AI for Beginners .NET is a hands-on course that teaches .NET developers to build applications using generative AI models and related tools. Its lessons use practical samples covering scenarios such as chat, audio transcription, agents, and local AI. The catalogue entries are add-ons associated with the course repository.

microsoft/Generative-AI-for-beginners-dotnet · 3,058 stars · on GitHub · aka.ms

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add microsoft/Generative-AI-for-beginners-dotnet --skill economy-mode
Clone the repo
git clone --depth 1 https://github.com/microsoft/Generative-AI-for-beginners-dotnet

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for economy-mode

README.md
[![agentmods](https://agentmods.dev/badge/skills/microsoft/generative-ai-for-beginners-dotnet/economy-mode/github.svg)](https://agentmods.dev/skills/microsoft/generative-ai-for-beginners-dotnet/economy-mode)
Your own site
<a href="https://agentmods.dev/skills/microsoft/generative-ai-for-beginners-dotnet/economy-mode"><img src="https://agentmods.dev/badge/skills/microsoft/generative-ai-for-beginners-dotnet/economy-mode/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for economy-mode

Your own site · 80×15
<a href="https://agentmods.dev/skills/microsoft/generative-ai-for-beginners-dotnet/economy-mode"><img src="https://agentmods.dev/badge/skills/microsoft/generative-ai-for-beginners-dotnet/economy-mode.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 22 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,302 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00022 $0.01302
Opus 5 $0.00011 $0.00651
Sonnet 5 $0.00004 $0.00260
Haiku 4.5 $0.00002 $0.00130

Measured 11d ago against content hash bf9b5fc4a3af, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

economy-mode scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

7 near-identical copies found in the catalogue:

.squad/templates/skills/economy-mode/SKILL.md · 115 lines

How it starts

The opening of the file, as written. The whole thing — 115 lines — stays where its author put it; the contents beside it link to each section on GitHub.

SCOPE

✅ THIS SKILL PRODUCES:

  • A modified Layer 3 model selection table applied when economy mode is active
  • economyMode: true written to .squad/config.json when activated persistently
  • Spawn acknowledgments with 💰 indicator when economy mode is active

❌ THIS SKILL DOES NOT PRODUCE:

  • Code, tests, or documentation
  • Cost reports or billing artifacts
  • Changes to Layer 0, Layer 1, or Layer 2 resolution (user intent always wins)

Context

Economy mode shifts Layer 3 (Task-Aware Auto-Selection) to lower-cost alternatives. It does NOT override persistent config (defaultModel, agentModelOverrides) or per-agent charter preferences — those represent explicit user intent and always take priority.

Use this skill when the user wants to reduce costs across an entire session or permanently, without manually specifying models for each agent.

Activation Methods

Method How
Session phrase "use economy mode", "save costs", "go cheap", "reduce costs"
Persistent config "economyMode": true in .squad/config.json
CLI flag squad --economy

Deactivation: "turn off economy mode", "disable economy mode", or remove economyMode from config.json.

Economy Model Selection Table

When economy mode is active, Layer 3 auto-selection uses this table instead of the normal defaults:

Task Output Normal Mode Economy Mode
Writing code (implementation, refactoring, bug fixes) claude-sonnet-4.5 gpt-4.1 or gpt-5-mini
Writing prompts or agent designs claude-sonnet-4.5 gpt-4.1 or gpt-5-mini
Docs, planning, triage, changelogs, mechanical ops claude-haiku-4.5 gpt-4.1 or gpt-5-mini
Architecture, code review, security audits claude-opus-4.5 claude-sonnet-4.5
Scribe / logger / mechanical file ops claude-haiku-4.5 gpt-4.1

Prefer gpt-4.1 over gpt-5-mini when the task involves structured output or agentic tool use. Prefer gpt-5-mini for pure text generation tasks where latency matters.

Read the full file on GitHub · 115 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 115 lines · 22 tokens per session scan A bf9b5fc4a3af

Subscribe to this mod's changes

economy-mode is a skill published in the GitHub repository microsoft/Generative-AI-for-beginners-dotnet (3,058 stars, last pushed 10d ago), licensed MIT. It adds 22 tokens to every session and 1,302 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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