add-node

add-node is a skill for Claude Code from microsoft/skills-for-copilot-studio. It costs 57 tokens per session (961 once invoked), scanned A, original, MIT.

A guide for adding or changing nodes inside a Microsoft Copilot Studio topic. A topic is a conversation flow, and nodes are its individual messages, questions, conditions, or variable changes.

In plain words
What is it for?
Use it to add or edit messages, questions, conditions, variables, and similar steps in an existing Copilot Studio conversation.
Why use it?
It helps make the requested change in the correct topic file and format. It also prevents generative AI answer steps from being handled with the wrong instructions.

Skill for Claude Code ✓ vendor

Written for Claude Code: allowed-tools in frontmatter. Also seen: agent in frontmatter.

Part of the copilot-studio plugin — 31 skills, 4 agents, 1 hook shipped together

Good fit Use it to add or edit messages, questions, conditions, variables, and similar…

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Install with agentmods
npx agentmods add skills/microsoft/skills-for-copilot-studio/add-node
About the project

Skills for Copilot Studio is a plugin for authoring, testing, and troubleshooting standard Microsoft Copilot Studio agents as YAML files from a terminal or editor. It is intended for users of Claude Code, GitHub Copilot CLI, and VS Code who work with Copilot Studio agents. The catalogue add-ons are the plugin's skills, agents, hook, and plugin definition.

microsoft/skills-for-copilot-studio · 430 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add microsoft/skills-for-copilot-studio --skill add-node
Clone the repo
git clone --depth 1 https://github.com/microsoft/skills-for-copilot-studio

Made for: Claude Code.

Or install copilot-studio, the plugin that ships this one along with the rest of its 31 skills, 4 agents, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for add-node

README.md
[![agentmods](https://agentmods.dev/badge/skills/microsoft/skills-for-copilot-studio/add-node.svg)](https://agentmods.dev/skills/microsoft/skills-for-copilot-studio/add-node)
Your own site
<a href="https://agentmods.dev/skills/microsoft/skills-for-copilot-studio/add-node"><img src="https://agentmods.dev/badge/skills/microsoft/skills-for-copilot-studio/add-node.svg" alt="Measured on agentmods" height="20"></a>
Per session 57 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 961 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00057 $0.00961
Opus 5 $0.00028 $0.00481
Sonnet 5 $0.00011 $0.00192
Haiku 4.5 $0.00006 $0.00096

Measured 7d ago against content hash 649945a84d25, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

add-node scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/add-node/SKILL.md · 92 lines

How it starts

The opening of the file, as written. The whole thing — 92 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Add Node to Topic

Add a new node to an existing Copilot Studio topic, or modify an existing one.

In Copilot Studio, the elements inside a topic's actions array are nodes (SendActivity, Question, ConditionGroup, etc.). These are different from actions (actions/*.mcs.yml), which are connector-based TaskDialogs. This skill handles nodes within topics.

For generative answers (SearchAndSummarizeContent, AnswerQuestionWithAI), use the /add-generative-answers skill instead — it has the specific patterns, follow-up ConditionGroup logic, and disambiguation guidance needed to set them up correctly.

Instructions

  1. Auto-discover the agent directory:

    Glob: **/agent.mcs.yml
    

    NEVER hardcode an agent name.

  2. Parse the arguments to identify:

    • The node type (SendActivity, Question, SetVariable, ConditionGroup, etc.)
    • The target topic file
    • If modifying an existing node, which node to modify
  3. Look up the node schema:

    node ${CLAUDE_SKILL_DIR}/../../scripts/schema-lookup.bundle.js resolve <NodeType>
    
  4. Read the existing topic file to understand its current structure.

  5. Generate or modify the node with:

    • A unique ID (format: <nodeType>_<6-8 random alphanumeric>)
    • All required properties from the schema
    • Appropriate default values
  6. Determine the correct insertion point in the actions array and present the plan to the user before writing.

Common Node Types

Node Purpose Key Properties
SendActivity Send message kind, id, activity
Question Ask user input kind, id, variable, prompt, entity
SetVariable Set/compute value kind, id, variable, value
SetTextVariable Set text with interpolation (YAML-only, no canvas) kind, id, variable, value
ConditionGroup Branching logic kind, id, conditions
BeginDialog Call another topic kind, id, dialog
EndDialog End topic kind, id
CancelAllDialogs Cancel all topics kind, id

Read the full file on GitHub · 92 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 92 lines · 57 tokens per session scan A 649945a84d25

Subscribe to this mod's changes

add-node is a skill published in the GitHub repository microsoft/skills-for-copilot-studio (430 stars, last pushed 3d ago), licensed MIT. It adds 57 tokens to every session and 961 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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