waza: Skill for Claude Code

.github/skills/squad/SKILL.md

squad is a skill for Claude Code from microsoft/waza. It costs 95 tokens per session (2,747 once invoked), scanned A, a copy of squad-commands, MIT.

A command menu for Squad, a tool that manages teams of coding agents, plugins, skills, sessions, issues, pull requests, and related settings. It explains how users can reach commands through a slash command or natural language when the host supports them.

In plain words
What is it for?
Use it to present Squad command categories, open the right operation, guide users through required arguments, and provide a compact fallback when interactive choices are unavailable.
Why use it?
It gives users a consistent way to find and run Squad operations without memorizing every command. It also handles category selection, argument collection, going back, and cancellation.

Skill for Claude Code ✓ vendor

Written for Claude Code: user-invocable in frontmatter. Also seen: mentions Codex.

This is microsoft/waza's own configuration. It tells Claude Code how to work on waza itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything waza configures →

About the project

microsoft/waza is a Go command-line tool for building and evaluating AI agent skills through test suites, benchmarks, and model comparisons. It is for developers who need to measure and improve how reliably agent skills work. The catalogue entries are Waza's own skills, instructions, agent, and MCP integration.

microsoft/waza · 1,424 stars · on GitHub · microsoft.github.io

Reuse

Borrowing it

Nothing to install: this file belongs to microsoft/waza. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/microsoft/waza/main/.github/skills/squad/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/microsoft/waza

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for squad

README.md
[![agentmods](https://agentmods.dev/badge/skills/microsoft/waza/squad/github.svg)](https://agentmods.dev/skills/microsoft/waza/squad)
Your own site
<a href="https://agentmods.dev/skills/microsoft/waza/squad"><img src="https://agentmods.dev/badge/skills/microsoft/waza/squad/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for squad

Your own site · 80×15
<a href="https://agentmods.dev/skills/microsoft/waza/squad"><img src="https://agentmods.dev/badge/skills/microsoft/waza/squad.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 95 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,747 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 84% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00095 $0.02747
Opus 5.5 $0.00038 $0.01099
Sonnet 5.5 $0.00019 $0.00549
Haiku 4.5 $0.00010 $0.00275

Measured 5d ago against content hash 4b8db7fe7275, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

squad scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

84% identical to squad-commands — 30 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.github/skills/squad/SKILL.md · 304 lines

How it starts

The opening of the file, as written. The whole thing — 304 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Host-dependent invocation: user-invocable: true declares menu intent, not a guarantee that every host exposes /squad. Use natural-language triggers or the host skill picker/tool when slash invocation is unavailable. This menu is separate from the Squad coordinator agent.

When the user triggers this skill (via /squad slash command, "squad commands", "help", "what can squad do", etc.):

  1. Category-level menu first. Present category names as an ask_user choice list:
    📋 Squad Commands — pick a category:
    1. Install & Upgrade
    2. Team Management
    3. Issues & PRs
    4. Plugins & Skills
    5. Model & Cost
    6. Sessions & State
    
  2. Drill-down. After selection, show operation titles in that category as a second ask_user list.
  3. Direct match skips the menu. If the user says "how do I upgrade with state backend," match to the specific entry and go straight to argument collection.
  4. Compact fallback. If ask_user is unavailable, render as a markdown table instead.
  5. Back / Cancel. Include "← Back to categories" in sub-menus. Include "Cancel" in confirmation prompts. Respect "never mind" / "cancel" at any point.

Argument collection: For entries with args, iterate the list sequentially. Use ask_user with choices when choices is provided; free-text prompt otherwise. If the user says "just do it" or "defaults are fine," skip remaining args and use their defaults.

Confirmation template:

⚠️ This will {action-description}.
{what will change}
Proceed? (yes / no)

Install & Upgrade

Upgrade Squad CLI

  • intent: upgrade squad, update squad, install latest version, get new version
  • summary: Upgrade Squad CLI to the latest version for your channel
  • action: shell
  • command: squad upgrade
  • args:
    • state-backend: Which state backend? | choices: {worktree, git-notes, orphan, two-layer} | default: (keep current)
  • confirm: false
  • platform_caveats: Requires terminal. In VS Code, open the integrated terminal and run the command directly.

Read the full file on GitHub · 304 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 304 lines · 95 tokens per session scan A 4b8db7fe7275

Subscribe to this mod's changes

squad is a skill published in the GitHub repository microsoft/waza (1,424 stars, last pushed today), licensed MIT. It adds 95 tokens to every session and 2,747 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 84% identical to squad-commands, differing in 30 lines, and is treated as a copy.

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