motion-graphics

motion-graphics is a skill for Claude Code, Codex from mikecann/agent-skills. It costs 95 tokens per session (4,419 once invoked), scanned A, original, MIT.

A tool for producing silent 4K video clips with animated graphics from a markdown script, using Remotion. The clips are overlay footage placed over an existing voice recording in a video editor.

In plain words
What is it for?
Creating motion-graphic B-roll for technology YouTube videos, with multiple rendered options for each script section.
Why use it?
It provides ready-to-place visual sections without requiring a complete standalone explainer video or an audio track.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is import { colors, fonts, motion } from '../theme';.

Good fit Creating motion-graphic B-roll for technology YouTube videos, with multiple rendered options for each script section.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/mikecann/agent-skills
agentmods
npx agentmods add skills/mikecann/agent-skills/motion-graphics

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for motion-graphics

README.md
[![agentmods](https://agentmods.dev/badge/skills/mikecann/agent-skills/motion-graphics/github.svg)](https://agentmods.dev/skills/mikecann/agent-skills/motion-graphics)
Your own site
<a href="https://agentmods.dev/skills/mikecann/agent-skills/motion-graphics"><img src="https://agentmods.dev/badge/skills/mikecann/agent-skills/motion-graphics/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for motion-graphics

Your own site · 80×15
<a href="https://agentmods.dev/skills/mikecann/agent-skills/motion-graphics"><img src="https://agentmods.dev/badge/skills/mikecann/agent-skills/motion-graphics.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 95 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,419 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00095 $0.04419
Opus 5.5 $0.00038 $0.01768
Sonnet 5.5 $0.00019 $0.00884
Haiku 4.5 $0.00010 $0.00442

Measured 2mo ago against content hash 420e11177e92, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

motion-graphics scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

The scan reads SKILL.md. This mod also ships 1 executable file (theme.ts), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/motion-graphics/SKILL.md · 337 lines

How it starts

The opening of the file, as written. The whole thing — 337 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Motion Graphics

Produce silent MP4 motion-graphic clips from a markdown video script using Remotion. The clips are overlay B-roll the user drops onto a 4K 30fps voiceover timeline in their video editor.

When to Use

Run this from a video folder — the folder holding source material for one YouTube video, e.g. C:\videos\rls\. Use when the user:

  • says "build motion graphics for this video"
  • pastes or points at a script and wants overlay clips made from it
  • mid-edit, says "I want this part to be a motion graphic" — re-invoke and add one clip

Do not use this for full standalone explainer videos. The output is overlay content for an existing voice track.

Output Spec

Every clip the skill produces is:

  • 3840 x 2160 (4K), 30 fps, H.264
  • silent — no audio track. The user has their own voice recording.
  • duration matches the natural read time of the script section it covers (see Phase 5). Most clips end up 2-15 seconds; longer is allowed but consider splitting (see "Long clips" below).
  • rendered to motion-graphics/out/<clip-id>-{A,B,C}.mp4

3 variants are rendered per clip. The user picks one. The other two MP4s move to out/_rejected/ (do not delete — keep for recovery). All three .tsx files stay in src/clips/.

Workflow

Phase 1 — Locate the script (pre-flight gate)

Before scaffolding or any other work, confirm a script exists in the video folder.

  1. List .md files in the video folder (top level only, not in subfolders).

  2. If exactly one .md file is found, silently use it as the script. Do not ask the user to confirm — they already pointed you at this folder.

  3. If multiple .md files are found, ask the user which one is the script (genuine ambiguity, can't guess).

  4. If none is found, stop immediately. Tell the user verbatim:

    I couldn't find a .md script in <folder>. Either drop the script there as a .md file, or paste the script content in chat now and I'll save it to <folder>/script.md.

    Then wait. If the user pastes the content, save it to <folder>/script.md first. Do not proceed past this phase until a script is on disk in the video folder.

  5. Once located, never modify the source file — it's the source of truth. The skill will work against a copy inside the Remotion project (see Phase 2).

Read the full file on GitHub · 337 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 337 lines · 95 tokens per session scan A 420e11177e92

Subscribe to this mod's changes

motion-graphics is a skill published in the GitHub repository mikecann/agent-skills (21 stars, last pushed 23d ago), licensed MIT. It adds 95 tokens to every session and 4,419 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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